Tiny Epic Mechs was a must have impulse buy
I have a bit of an on and off history with the Tiny Epic series of games. I absolutely love the concept – a small box with a big box feel. Sometimes these games have hit, sometimes not.
The first to really click with me was Tiny Epic Galaxies, a Yahtzee style dice roller with variable powers. What looks simple becomes a frantic race to earn enough victory points in time. Tiny Epic Galaxies starts slow but finishes in the blink of an eye.
Tiny Epic Western is a game I need to revisit. I backed it early and went all in, but the almost poker mechanics led to some disagreements at the table. But the idea is solid – a worker placement game with poker hands instead of die rolls or similar.
Tiny Epic Zombies looks like a lot of fun, but I am still waiting for it to arrive. I have seen the updates on Facebook of happy backers receiving their copy, so I have been avoiding the ‘Tiny Epic’ updates for a couple of weeks.
Early this morning I woke up to a Kickstarter notification – ‘Be the first to back Tiny Epic Mechs’. Pre-coffee John opened the page, and saw this:
So I am now a backer of Tiny Epic Mechs, the latest Tiny Epic game from Scott Almes.
Really, just putting Meeples in Mech suits had me sold – it was an early morning impulse buy of the first order. For someone with sausage hands like myself, there is a good chance these item meeples will be too small to put the items in and out constantly, but the idea is great.
Like every other Tiny Epic game, this one is mechanically different. Now players are competing against each other in a gladiator-style match, but with action programming – similar to Colt Express.
Over on Kickstarter, not even 24 hours in and the Stretch Goals are dropping quickly. Extra pilots and component upgrades have already been unlocked, with more to be announced. And unlike some other publishers *cough CMON cough* if the project does well, backers just unlock everything. Tiny Epic games are designed to fit in the small box, period.
And Gamelyn Games is far from a Kickstarter novice. On the page you will also see a game run through with JonGetsGames, as well as many previews from a lot of different board game reviewers.
And one of my favourite things to see on the page – the rules! While Tiny Epic Mechs was indeed an impulse buy, having had a chance to look through the rules this morning this really does look like a game I can get behind.
This looks like a straightforward (if potentially component fiddly) programmable game that should be simple to teach during the first playthrough.
So head over to the Tiny Epic Mechs Kickstarter page and have a look for yourself. It looks like a lot of fun for under AUD$50, including shipping!
And if you are on the fence, grab the print and play version and give it a try for yourself 🙂
Until next time,