The Outer Worlds Review

The Outer Worlds Cover Art
The Outer Worlds Cover Art
Released 2019 (Switch 2020)
Platform Nintendo Switch
PlayStation 4
Xbox One
Windows
Publisher Obidian Entertainment (Website)
Developer Obidian Entertainment (Website)
Homepage (Visit Website)
Players 1
Category Open World (Hub World)
Adventure
RPG
Sci-Fi

Bethesda doesn’t like it when you call The Outer Worlds ‘Fallout in Space’. That will be because The Outer Worlds isn’t a Bethesda game.

Last year, I wrote about The Outer Worlds in a few Last Week’s Gaming articles. I inhaled this game. As a fan of the Fallout games, I was keen on seeing Obsidian’s take on a new world to explore.

This review was delayed partly because I played The Outer Worlds on Xbox with Game Pass, and my plan was always to buy it on Switch upon release and do a review. Launch delays, and the game coming to Switch just as I started getting busy work-wise, meant that this is a review long in the making.

Before I talk about the game, I am going to get the Switch comparison out of the way.

Like The Witcher 3: Complete Edition, there are visual sacrifices. The Switch is an impressive piece of hardware, but it’s not in the same class as the ‘proper’ consoles in terms of raw power.

There are texture popping issues, and frame rates dip when a lot of characters are in an area. A fight with about 8-10 enemies (which happens a couple of times in the first world), my guess is about 15-18 frames per second in handheld mode? I can only estimate from feel, but the dips are apparent, and if you are in melee combat, this will make things harder than ranged combat.

That said, I am now about 40% complete on Switch, and I have played almost exclusively in handheld mode. Yes, I have had to reload because of the fights I have lost. But I had to do that on the Xbox One S as well. General exploration and gameplay have been fun, and everything works well overall.

The Outer Worlds Sign Not Loaded In Properly
It looks worse when on a big screen, but the sign is only 'half loaded' - this is an example of texture popping

My biggest complaint is the ‘fuzziness’ of the screen when playing in handheld mode. The game is compensating for lower performance by dropping the resolution. When exploring the open world, it’s almost impossible to tell a tree from a human enemy at a distance. It’s not game-breaking, but I was using my gun scope to look at trees a lot!

I also have not seen any of the ‘loading circles’ mid-game other people complaining about at any time. I don’t know why. I have the eShop (downloaded) version, but I do have a slightly overkill for Switch SD card. The exact card from Amazon is: Samsung 512GB 100MB/s (U3) MicroSDXC Evo Select Memory Card with Adapter (MB-ME512GA/AM).

I am not trying to say this is the best card for Switch or anything like that, but if your using a slower card, maybe that is part of the problem? A lot of information needs to be loaded into the world, and a slower card may cause these pauses in play. But because I didn’t experience the issue, it’s a semi-educated guess.

Switch SD Card
This card is overkill normally for the Switch, but I got it on sale. Maybe my game isn't waiting for loads?

So should I play The Outer Worlds on Switch?

It’s a hard one. I am going to finish The Outer Worlds a couple more times at least, playing with different skill builds and faction responses. 

This week, I had an in-person meeting. The drive had the potential for a lot of traffic, but it was a good drive, and I got there pretty early. Being able to pull out my Switch and do a couple of quest steps and put it away was great.

Again, like The Witcher on Switch, being able to play wherever I am in short bursts like this is the primary benefit. The longest session I played continuously was about 3 hours, and I had to plug the charger in.

If you only have a Switch, you will enjoy playing The Outer Worlds. If you primarily want to play in docked mode and have a PS4/Xbox One (or a gaming PC), I would stick to those versions. The experience is better, but the gameplay is identical.

The Outer Worlds Ada is dissapointed
The humour is present throughout the game, often much more subtly than this

OK, so what is The Outer Worlds?

The Outer Worlds in a lot of ways is a typical RPG adventure. You play a character and become the hero to some and the enemy of others.

The story begins in a way I really enjoy. Short version, two colony ships were sent into the far reaches of space. Everyone was cryogenically frozen for the trip, and the idea was that a new solar system would be terraformed and inhabited.

Things didn’t quite go to plan, and one ship (The Hope) didn’t quite make it. All of the colonists are still in hibernation, and instead of being frozen for 10 years, you are woken up 70 years later.

The Outer Worlds Phineas Welles
You are 'rescued' by fugitive scientist Phneas Welles. Help him, or turn him in - it's up to you

From here, you set out to explore the new worlds. You can try and save everyone from the greedy corporations, or join them and make life very comfortable for yourself. The choice is yours.

Because your character is coming in effectively 60 years late, asking why the world works the way it does makes sense in the narrative. On my first playthrough, I asked everyone everything I could to learn about the world. The second time, I knew which questions to ask, and skipped asking about the corporations or who certain characters are.

The Outer Worlds Opening The Hatch - Switch
The first glimpse of a new world, as shown on the Switch. Now, it's up to you.

What The Outer Worlds isn’t.

It’s not Fallout. Obsidian developed Fallout: New Vegas, a game that on launch I couldn’t play. It was so full of game-breaking bugs I just had to stop. Over time, all of these issues were fixed, and New Vegas became so polished, too many it’s considered the best Fallout game to date.

There are very similar mechanics though, so the comparison for Fallout players is unfortunately natural. You can slow time instead of using the V.A.T.S. system, some conversations lead to side quests, and those quests can end in different ways with the choices you make.

While there is a lot of combat in the game, it’s also not a shooter or first-person combat game. You can solve a lot of problems with violence, but you can also talk your way through a lot of situations. If you have science skill, you can also use that to help/hurt people (and yourself).

The Outer Worlds Time Dilation
When you use Time Dilation, everything slows down and you get some extra tactical information

Fallout was built on 7 character statistics – the S.P.E.C.I.A.L. system. The Outer Worlds has expanded the character customisation, but also made it still streamlined for a baseline experience.

But what do you do in the game?

Here is where it gets tricky. On the first world of Edgewater, you need a power regulator to repair your ship and leave the planet. Everyone does this, and it’s why I concentrate on only showing this world.

But even with this seemingly linear opening act, you can choose very different ways of reaching your own goal. You can help the people there or make more money supporting some more selfish characters.

You can help the settlement overall, or you can help a single faction for short term goals and let the colony suffer in the long term. Things you set in motion at this early stage can open choices later in the game – or close them.

The Outer Worlds Edgewater Summary
This is how my shenanigans in Edgewater ended. How will yours look?

Oh no, I don’t want an early choice to ruin the game for me!

It won’t. Unlike some adventure games I have played, there is no ‘critical’ choice you can make very early on. You will see the options being laid out, but it will be at least 8 hours in before you can commit to a path.

Character creation follows this methodology as well. You are presented with a screen full of statistics, but until you hit a level of 50 in a branch, you upgrade all skills within. From there, you can choose to specialise in particular areas. For example, you can increase ranged weapons to 50, but then decide to specialise in handguns. You can still use the other weapons without handicaps – you just don’t get any bonuses either.

The Outer Worlds Character Creation
It looks like a lot to keep track of, but the charcter system is very simple and helps you experiment

OK. So why would I want to play The Outer Worlds? You haven’t talked much about that.

It’s tough to talk about The Outer Worlds in detail without either a) spoilers or b) talking about potential story areas you might not see.

The Outer Worlds has a lot of humour to it, but it also has a story that can be as deep as you want it to be. The overall story is about corporate greed, but how you explore this storyline is up to you. You can play the game ignoring the lore, or you can explore deeper and form bonds with your crew and NPCs.

Bottom line, if you enjoy sci-fi and open-world RPGs, The Outer Worlds is a game that should be on your radar.

The Outer Worlds - Loading Screen
I love the style and humour in these loading screens

If you have a PC/Xbox and Game Pass and are on the fence, grab it on Game Pass. You don’t need a ‘great’ video card to play The Outer Worlds on PC, so even if you try it out before buying it for PS4/Switch you will have a great idea of what you are getting into.

Overall Thoughts

Take all the best elements of playing Fallout: New Vegas, and move it into a new environment. Multiple quests, character stats that allow you to play differently, faction relationships – it’s all here.

The Outer Worlds still isn’t perfect. For example, defeated enemies can disappear, making quests impossible to complete. Some of the choices you get are very black and white – not every storyline has nuance.

But if you enjoy a semi-open ended adventure, The Outer Worlds is a fantastic start to hopefully a new franchise.

Best play experience order – PC (mid-high tier graphics card) > PS4/Xbox One > Switch. That said, The Outer Worlds is enjoyable on every platform. The Switch version has the most visual sacrifices, but you can play it anywhere – it’s a pretty good trade-off.

Overall
9/10
9/10

Pros

  • Solid (if cliched) story
  • Plenty of player choice in story and upgrade system
  • Great atmosphere overall
  • Combat isn’t deep, so don’t need to be great at shooters to do well
  • Replayable for different endings/character types
  • On Game Pass if you want to try/play that way

Cons

  • Not a lot of enemy types
  • Hub style open world – lots of loading screens
  • You can get quest breaking bugs, especially when enemies you need to loot vanish.

Until next time,

JohnHQLD

Control Review

Control
Control
Released 2019
Platform PS4, Xbox One, PC
Publisher 505 Games (Website)
Developer Remedy Entertainment (Website)
Homepage (Visit Website)
Players 1
Category Adventure
Paranormal
Third Person Shooter
Abilities
Exploration

Ever wondered what happened if you mix Twin Peaks with a shooter? Control is the closest thing I have ever found.

Remedy’s Control is a game that sounds like it was made for a niche. The storyline is laced with paranormal elements. It’s a shooter that emphasis exploration and interaction.

On PC, it was hailed as the ‘right’ way to implement Ray Tracing. I know a few gamers that were put off. The thought they needed to buy a new graphics card to enjoy Control.

Like a meal that sounds wrong, if you are brave enough to take a bite, the rewards are worth it. This is one of those times where your worst fears are unfounded.

So what is Control?

You play as Jesse Fayden, and all you know is you have walked into a government building. That is empty. You have no idea what is going on, or what your goal is.

You get some objectives to give you direction, but you have no context to help you. If you watch an action movie, you know the first few minutes are the setup justifying the ensuing mayhem. The first few minutes of Control are you investigating an empty office building.

Jesse talks to herself, and then suddenly you realise she is talking to someone. She reacts to a soft geometric ring that we see as the player. At first, I thought this was an immersion technique, where Jesse talked to the player.

Spoiler – I was wrong.

Control First Document
Security checkpoint in Federal building. Normal. No one investigating why you set off the alarm though...

Eventually, you pick up a weapon. In the world of Control, this makes you The Director of the Federal Bureau of Control. No, it makes no sense. But it becomes a substantial part of your game world.

From here, you explore The Oldest House (the office building) and help others to stop a potential invasion while finding your brother.

Why play a game that makes no sense?

Why stick with a television series that makes little sense to you? There are small elements that promise potential and draw you in. For me, I just had to know what was going on.

Remedy nailed the opening story pacing. I spent maybe three minutes walking around thinking “Huh? What’s all the hype about?” Twenty minutes later, I knew I was playing until I couldn’t anymore.

That’s a bit vague. Details?

I know Control came out a while ago, but I also know that many people haven’t tried Control. Because of this, I don’t want to spoil any of the stories for anyone.

Yes, stories. Control evolves from a relatively short story game (maybe 6-7 hours?) into the story you want to make. Side quests can be a massive grind in adventure games, but I was genuinely looking forward to helping others in Control.

Now, these side quests don’t change the ending. There is a definite ending, and The Foundation DLC picks up right after this ending. There is no ending for this story yet in the traditional sense.

Control Objective Found
The screen stays pretty clear. Objective in the top left, markers fairly obvious.

That said, the ending of the main game isn’t a cliffhanger. I would describe it more as a good season 1 ending where you don’t know if season 2 is coming.

OK, so what actually is Control?

You can sum up Control as an adventure game with light RPG elements and shooting. Doesn’t sound very exciting, does it?

This is where I try to get across that Control is greater than the sum of its parts. The exploration of The Oldest House is satisfying. Even though I got the Platinum Trophy, I have much more to explore. I grabbed the Deluxe version on sale on PS4, and now I have even more to explore.

By introducing the Astral Plane and having The Oldest House literally move, it makes progression feel satisfying. When you unlock new powers like Levitation, areas you have already explored suddenly have new paths available to you.

Control Astral Plane
The Astral Plane has a few uses, the most obvious being the tutorial mode for new abilities

The Service Weapon, your gun in the game, changes forms. Having one weapon sounds boring, nut you unlock these forms as you play. It means you get a pistol, Gatling gun, rocket launcher and sniper rifle all at the same time. It also makes sense of how you can carry so many weapons at the same time.

Most of the previous paragraphs sound strange, and yet in the context of Control makes perfect sense. Every character looked at in isolation is just weird, yet make perfect sense in the story. Actions and powers you utilise or set pieces you come across make sense.

Control Dr Darling
These video presentations actually feel right in the game

Even the Threshold Kids, the video series that initially freaked me out, became fun things to find. The lore you come across in the form documents and videos is interesting. Files and letters redacted nature serves as a hook rather than an annoyance. Videos that made you pull a face suddenly make something else click later.

But. There is always a but.

Yep. Control is no different. Side quests are fun, but some of them are so hidden that many people can pass straight past them. One of these quests was a room investigating luck. The instructions for how to ‘solve’ the puzzle were in plain sight, but there was no mission in my objective list.

The missions that are spelled out for you are relatively obvious fetch/hunt type quests. There aren’t many, so the ‘fetch grind’ that many adventure games suffer from. You can skip most of them, but if you do, you won’t end up as powerful as you could be.

Control Alternate Suits
Doing optional missions can unlock some new looks. This one is a paid DLC bonus.

The other catch is the action. People that don’t like shooters (like myself) can get turned off by an action-oriented game. While Control has a lot of action happening, it rewards patience and practice. Boss too hard? Level up and come back. These bosses tend to be optional – such encounters aren’t a wall.

The biggest hurdle to me is the story itself. It won’t click with everyone. A lot of people could give up purely because they are lost in the story. Every other ‘negative’ of Control has a subtle fix, except for this.

If you don’t get the story – ignore it. Control will let you do this very easily. I am not trying to say the story is irrelevant. People that dig will be rewarded. But you can focus just on the next objective and levelling up your powers and enjoy it.

Console, PC, RTX?

So here is a big one. I bought Control on PC cheap on the Epic Store, and again for my PS4 Pro. The PC version I bought to show how good it plays on my laptop compared to my PC, and that comparison is coming. I haven’t played it on any system that can take advantage of Ray Tracing.

A few people have commented that I am an RTX hater. This isn’t correct. Two years after the release of the Nvidia RTX line, only a handful of games take advantage of it. That is changing this year, but right now it’s still a very niche tech.

What does RTX bring to Control? Real-time reflections, beautiful lighting and realistic shadows. The cost to do this though is pretty staggering. I personally wouldn’t play Control on PC with Ray Tracing on with less than a 2070 Super.

This video shows Nvidia’s examples of Ray Tracing in the game.

Differences between my laptops 1660Ti and my desktops 1080Ti were slim. I don’t remember any difference in the experience. Sure, if I examined individual frames, I am sure I could spot differences. The feeling of awe is what I remember, and Control looked great on both.

Control 1660Ti
Jacket looks a little flatter but details are still crisp on my laptop 1660Ti
Control 1080Ti.png
Control on my desktop 1080Ti ultrawide

I only played a tiny portion on PC though. I played the game ‘properly’ on my PS4 Pro. Even at 1080p, there were some very noticeable frame rate drops on PlayStation. These only occurred in larger battles with a lot of powers in use. Not enough to ruin the experience, but it’s evident that Control is pushing the older consoles to their limits.

My personal feeling is paying anywhere from AUD$300 to AUD$2000 more depending on your graphics card (e.g. RTX 2060 Super to RTX 2080 Ti) is a lot to make one game look better. Hands down it looks a lot better, but I can do a lot more with that extra cash!

Digital Foundry did an excellent tech review of the different technologies implemented in Control you can check out below. But bottom line, I think you will enjoy Control on any platform you want to play it on.

Overall Thoughts

Comparing Control to Twin Peaks is very apt. The story is deeper than it appears, but it doesn’t drag everything out while feeding you the lines to follow. It also allows the player much more choice than might be immediately obvious at first glance.

The story won’t be for everyone. The action won’t be for everyone. But the way that Remedy has blended everything into an experience that is both familiar and unique is phenomenal.

If you are on the fence, with various sales now that it has been out for a while, Control is a safe buy for many people.

Overall
8/10
8/10

Pros

  • Gorgeous graphics
  • A lot more room to explore and customise than it appears
  • The balance between story and playing is pretty spot on
  • Much more to discover than the objective lists suggest

Cons

  • You get over close-ups of Jesse quickly
  • Frame rate dips even on PS4 Pro in battles with lots of enemies and powers can be distracting for that battle
  • Paranormal heavy storyline not for everyone

Until next time,

JohnHQLD

Resident Evil 3 First Impressions and Thoughts

Resident Evil 3 Raccoon City Demo Capture 2

Everyone’s First Impressions on Resident Evil 3? STAAAARRRRS!

Resident Evil 3 is finally here, and I have captured my first impressions! Don’t worry if you don’t get all the STARS references that will be flying around – it’s an injoke from the game, that you will get quickly if you play 😀

There is only one game I have been waiting for with more anticipation, and it is teasing me on my shelf.

Final Fnatasy VII Deluxe
It teases me :p

I am waiting for April 10th to look at this one. Not just because of the request for no spoilers from Square Enix, but day one patches and the like aren’t available. So, my plan is to do my first impressions as per normal – even though the start should be the demo that was recently released.

But enough of that teaser, on to todays game – RESIDENT EVIL 3! Resident Evil 2 blew me away last year, and the only reason I haven’t Platinumed it is because I haven’t had the time to dedicate powering through the later skill and time based challenges.

As much as I have been trying to stay away from reviews, headlines have flashed before me. Apparently the game is a ‘mixed’ experience. So what do I think after a half hour of gameplay?

Only one way to find out!

Is Resident Evil 3 a game you have been looking forward to? I can tell you from the demo, it plays equally well on PC, PS4 Pro and Xbox One S so you should have a great time playing it if you do!

Not sure if Resident Evil 3 is for you? Play the Racoon City demo – it is very representative of what Resident Evil 3 is like.

Until next time,

JohnHQLD

Doom Eternal First Impressions – I made a video!

Doom Eternal First Impressions

Doom Eternal has the tag line ‘Rip and Tear’. I play ‘Sticky Bomb and Pray’!

So I have had some start/stop video experiments that I have shared in the past. Today, there is another 🙂 Rather than try to write up how I feel about Doom Eternal, I thought I would do a video of my Early Impressions!

My plan was to play 15-20 minutes of a game for the first time, and give my live first impressions and reactions. What do you know – even with prep, that didn’t work out quite as well as I hoped! Doom Eternal’s soundtrack in particular turned out to be a challenge. Life finds a way indeed! 🙂

You can watch the video below, expand it up to full screen and all the usual stuff. You can also go over to my YouTube page at https://www.youtube.com/johnhqldplaysgames if you have trouble casting or want to leave a like/dislike and a comment. Feedback is appreciated!

So today, let me introduce you to my first ‘First Impressions’ game video, where I sit back and enjoy Doom Eternal 😀

Slightly Extended Impressions

Once I had played through the above, I was actually a little sad that I stopped recording. Not that I wanted to make a longer video, but because I found out I was only a little distance from another really cool secret!

I discovered another secret only a few minutes after finishing up my Thoughts in the video. And this secret had me grinning like crazy!

Doom Eternal has cheat codes that you can find in the secret areas!

Doom Eternal Cheat Codes Found
This is such a great idea. And I had my original Doom collection on such disks!

I haven’t tried messing around with them yet, but I think these are a great idea. Plenty of times I would fire up the original DOS Doom games, throw on invincibility and all guns, and just blast away for a bit on fun for a little while.

Doom Eternal is going to let me do the same thing, and use these overpowered features to let you explore the map more as well!

Until next time,

JohnHQLD

Gaming at Home – Part 2: Consoles – PlayStation or Xbox?

The Heavy Hitters

Be prepared for an answer you might not be expecting

So everyone hears about the ‘Console Wars’ every few years. The apparent winner is the console that sells more consoles.

Like all statistics, this can be a good indicator and very misleading. The Xbox 360, for example, got a sales boost with early adopters especially having to buy a second console after the ‘Red Ring of Death‘.

Now before you jump on me for being a PlayStation fanboy (which I have already admitted I am), I will always agree Xbox 360 won that generation. Not because of sales numbers though. In my opinion, it won on the strength of its gaming experience.

The PlayStation 3 was an incredible technical achievement. The Cell processor was ahead of its time in many ways, and capable of computational feats that only enterprise level processors could rival.

The achievement of the Cell processor was, unfortunately, paired with ‘interesting’ decisions from Sony. The cell processor made developing games for the PlayStation 3 difficult even for Sony backed development studios. These difficulties translated to strange performance comparisons with the Xbox 360. Not only that, but there were also many PlayStation only bugs and titles that had to be cancelled because it was too hard to build well.

Xbox 360 vs PS3
One was a technical powerhouse. The other worked better most of the time.

Why am I going on about old consoles? Gamers (fanboys in particular) can have a selective memory span. Every piece of tech has problems, and consoles are amalgamations of lots of technologies – both hardware and software.

I loved my PS3, and the exclusive titles were so much fun! I don’t regret my PS3 at all, and I wish mine still worked for some of the games. Wihle I have fond memories, the hard truth is in terms of performance it was generally better to get the Xbox version for a more consitent gaming experience.

Remember – while the internet hype/consenses have degrees of truth, that doesn’t mean it is necessarily true for you. Looking at a lot of the PS5/Xbox Series X headlines, think about last generation where the ‘technically inferior’ console was the better gaming experience. Numbers aren’t everything.

OK, history lesson delivered. What has this got to do with today?

My Xbox One S is my first Xbox console. I played the Resident Evil 3 demo first on it. I am having almost as much fun on it as my PS4 Pro. Why am I having more fun on my PS4? Because I have more of the games I want to play on the PlayStation.

That’s it. Graphically, both run nicely. I haven’t played many cross-platform titles, but that will be changing with the Resident Evil 3 demo. That’s why I am using a title that isn’t for everyone in the comparison pictures below – it’s the only game I have to compare them.

Can you pick which console is which? I am using a section with reflections to help.

Resident Evil 3 Raccoon City Demo Capture 1
See those reflections? That is a simple take on what Ray Tracing does, and neither console supports it!
Resident Evil 3 Raccoon City Demo Capture 2
Both photos were taken with the internal capture capabilities. I didn't match the brightness unfortunately.

On the left is the PS4 Pro, on the right the Xbox One S. Yes one is sharper, but I think that is more the capture software of the PS4.

Bottom line though, don’t they both look amazing? Playing the demo on both systems was amazing. The only real difference is radio chatter comes from the speaker in the DualShock 5. It sounds silly, but this was a nice touch.

From a gaming experience perspective, it’s hard to go wrong with either choice. That’s right – it doesn’t matter from a hardware perspective if you choose PlayStation or Xbox. What does matter is that the console has the games you want to play.

Want to play God of War, Marvel’s Spider-Man or other PlayStation exclusives? Get a PlayStation. Really want to play Halo? Get an Xbox. That’s it. Hardware-wise, that’s all you need to know about the consoles.

That’s it? Buy the one I want? What kind of advice is that?

If that were the end of this little piece, it would be a very unsatisfactory ending. Also, I didn’t say buy the one you want – I said if you’re going to play certain games, you need to buy a specific console. There is still a lot that needs to be looked at and evaluated.

All I am trying to say now is there is no real way you can make the wrong choice from a hardware perspective. However, the console choice is only ever the start of the story.

There are many other factors to take into consideration, and now at the dawn of the generation crossover, you can look at these factors with the advantage of 20/20 hindsight rather than hoping you picked the right crystal ball.

Subscription Services

It doesn’t matter what console you choose, I do recommend getting there respective online gaming subscription. You need to if you want to play online, but when looking past that requirement, there are different pros and cons.

PlayStation Plus
Microsoft Game Pass

PlayStation Plus gives you a couple of free games a month, store discounts, and access to cloud saves just in case. PlayStation Plus will set you back AUD$80 a year if you pay upfront, or AUD$12 a month if you renew monthly for a total of $144 a year.

Over on Xbox, technically you need Xbox Live, or Gold, or Live Gold – it gets confusing. I keep talking about Game Pass. This is the service that made me finally buy an Xbox. Game Pass Ultimate is more expensive than PlayStation Plus, but you get a lot more included for the price.

Game Pass Ultimate is Game Pass for Xbox and PC combined with Xbox Gold (the Xbox version of PlayStation Plus) all wrapped up in one. So for AUD$16 a month, you get online multiplayer, 2 free games, and access to over one hundred titles you can play for free while on Game Pass.

Even better, the Game Pass games include all Microsoft Studios Games released at the same time as their retail versions. Want to play all of the Halo games? The Master Chief collection is waiting, and Halo Infinite will be available straight away.

So while Game Pass Ultimate is more expensive, having the ability to play hundreds of games for no extra is phenomenal value. PlayStation does have the PlayStation Now service, but here in Australia it’s not an option for us so it’s not a fair comparison.

Virtual Reality

PlayStation Virtual Reality
There is a lot of extras required to play VR, not just a headset. Kits like this are the best way to go.

I love VR, but I will be the first to qualify that the tech is still trying to find it’s feet. The PSVR is a lot of fun, and I am waiting to set it back up properly in the new house. I miss Beat Saber! :p

As much as I love VR, it is an expensive experiment. I am not trying to tell you to stay away from it – if you are interested, that’s awesome! But there are only a handful of what I would call great VR games. Everything else are good VR ‘experiences’.

With the introduction of the Oculus Quest, PSVR (PlayStation Virtual Reality) isn’t the cheapest way to get into VR gameplay anymore. Also, while the PS5 will be compatible with the current PSVR, there is a newer revision coming, and the PSVR showed it’s age tech-wise even when first released.

So while I wouldn’t recommend VR as a must-have accessory today, if you want to experience VR on a console PlayStation is your only choice without going Oculus Quest or a PC system capable of VR gaming.

Must-Have Accessories

Second controllers, Charging Stations, Vertical Mounts – the accessory list for both consoles barring PSVR is almost identical, both in functionality and costs.

Overall, I would recommend a second controller when you buy a system. Even if you live alone, you never know when you might need a charged controller after a long session. Even better, you don’t know when you might have someone over to share a game with!

There are lots of different levels of controller available, from cheap budget wired versions to almost console priced ‘Pro’ controllers. I would buy the standard controller that came with your system. i.e. if you go PlayStation, get a DualShock 4. If you go Xbox, get an Xbox controller. Both cost about the AUD$90 mark and both controllers will work the same if you switch.

Controllers
Yes you can do better, but with the stock controllers you know what you are getting for your dollar

If you do go Xbox, I would also add a rechargeable battery pack and charger to your accessory list. You can get combos like the Energizer Xbox One Dual Charger for AUD$50, and this gives you two charge packs with white and black backs to match your controller with a charging stand. Why would I do this? Xbox still uses AA batteries for their controllers and buying those adds up in both cost and waste.

There are a lot of other things you can upgrade your console with, like new bigger hard drives (even SSDs) and the like. When you start looking at costs like this, I would suggest a reliable external USB 3 hard drive for simplicity. Both systems let you install games to an external drive, and the performance is comparable to the internal storage. I would only worry about that when your installed library grows down the track.

Xbox One Charger Stand
Because of the AA battery requirement, kits like this are better for Xbox users

The big question – do you upgrade to the PS4 Pro or Xbox Series X?

This is the tricky one. Do you go the ‘base’ experience or the ‘unrivalled power’ of the upgraded units?

The Heavy Hitters
Do you need to go big straight away? Remember - wanting isn't needing :p

Will you be playing on a 4K TV? If not, then I would seriously weigh up spending the money on the beefier consoles. You will generally get smoother frame rates with the Pro and One X, but playing with the base system is still a great experience.

I play with my Xbox One S on my 4K TV in 4K mode, and only once have I been tempted to drop to 1080p for frame rate issues. Playing The Outer Worlds and the Resident Evil 3 Demo in 4K on my Xbox One S was fun and worry free, even after coming back to it from my PC.

As I said, if you do experience frame rate stutters, you can just drop the output resolution. 1080p on my TV still looks beautiful, but your TV may be different. I only see the image problems when using 720p and lower resolutions. Remember, 4K gaming is gorgeous visually, but it means outputting 4 x 1080p screens worth of pixels at once, and all but ultra-high-end PCs can do this reliably. Even those systems will have issues at times, so don’t be too hard on your console if it has problems now and then!

There is one exception to this rule for me. If you are going to buy a PSVR, I will recommend the Pro over the base PS4. Playing games like Beat Saber on the base PS4 is fine, but if you get into beefier games like Skyrim VR and even Moss, more people will suffer motion sickness on the base system than on the Pro. Why? The Pro can push out more frames, giving a smoother experience.

Once you get past the 4K TV question, most of the other items kind of melt away. If your TV supports HDR, your system will turn on the nice lighting features for you. There are factors you would have heard like Input Lag and Response Times, but this has everything to do with the TV and little to do with the console. I will talk about all of these things when I speak about monitors in future articles.

So what do you think I should get?

Today, unless you know you wanted specific PS4 titles, the Xbox One S with Game Pass Ultimate is the best deal around. For a known fixed price, you can play all of the major Xbox exclusives without spending any more cash.

There is also the advantage of Microsoft saying there will be no Xbox Series X exclusives for the first two years of the new console. Now, this doesn’t mean there won’t be new titles, and Microsoft has also said that if you get the Xbox One version of any of their games, you will upgrade to the Xbox Series X version automatically. So you know with certainty that if you buy a console today, you won’t be missing out on new titles for a while still having a vast catalogue of games to play in the meantime.

If you have a 4K TV and want the most out of your console, now that the current generation is ending the Xbox One X will be coming up on sale making the upgrade cheaper if you time it right.

But again – unless you want to play the other consoles exclusive games, it is very hard to go wrong. The only way to have a ‘better’ experience is going PC, and that involves more money and a bit more tweaking on your part.

Yes – PC gaming tends to involve more involvement on your part than just playing games! That is why I recommend either console if you just want to get into gaming. Both consoles are a solid entry choice, and will let you enjoy thousands of hours of gameplay.

Soon, I will start talking about the world of PC gaming and why it is a rabbit hole of chocies to tackle.

But that, as they say, is for a future series. 🙂

Questions?

If you have any questions or discussion points, jump in the Disqus below or comment on Facebook or Twitter @JohnHQLD! I would love to hear from you 🙂

Until next time,

JohnHQLD