Last Week’s Gaming – August 12th, 2019

One Page of the Galaxy was so Metal and Pretty, it was Twice as Clever.

So I didn’t get to play as much as I was hoping this week. A bout of illness and general tiredness got in the way (Boo!).

But as usual, I ended up playing more than I thought I did! Maybe not exactly what I wanted to play, but some great gaming in anyway 🙂

So without further waiting, let’s jump in!

This one popped up on a Solo Gaming Group on Facebook, and I grabbed it from DriveThruRPG.

One Page Dungeon: Volume 1: Fire in the Goblin Forge is a fairly straightforward solo roll and write dungeon crawl. Even if the title is a bit of a mouthful. :p Straightforward doesn’t mean boring though, and it was a fun run.

I have only played once, but I made it through so I will be trying again as a level 2 character this week. It’s the beginning of a series, and at the moment its also pay what you want from DriveThruRPG – click on the heading for the link!

I am going to level up after a successful run (yay!). Might try and condense if I keep playing though.

I have had one of those weeks with a lot of ‘I don’t want to’. Tired nights tend to lead to this sometimes.

One of the reasons I enjoy That’s Pretty Clever so much is the system becomes so mindlessly effortless while still providing you with a challenge. And yes, I am aware of how contradictory that statement is!

That doesn’t change how comfortable I am playing it though. I didn’t break any records or anything, but I had a fun few games of an old favourite.

Fill out the sections to maximise your score. Simple in premise, not so much in execution

While That’s Pretty Clever is an old favourite, Alpal pulled out her copy of Twice As Clever and walked me through a game this week.

I don’t have any excuse now to start playing Twice As Clever. I know the rules, and I know my scores will be terrible for a while 🙂

It was great playing multiplayer with Alpal as well. Just talking through and mucking about was fun, as was giving each other ‘helpful’ (i.e. terrible) advice.

There are excellent reasons this series is so popular, and I strongly suggest you try them out if you have any interest at all.

It was great playing a multiplayer 'Clever' game. Chatting and goading during the game was a lot of fun 🙂

Jordan Draper makes quite a few games that I quite enjoy. Kind of like the old school ’20 games in a box’ kit, you get a box of components and a variety of rules to make up a variety of different games.

One of the Kickstarters that arrived recently was METAL, a game where every component in the game (including packaging) is metal.

We played Not Pool, which is a mix between croquet and snooker. The three of us had fun moving around the table trying to knock a little metal ball with the small mallet into the ‘ball’.

It will be fun trying some of the other games soon.

The first game we played from Jordan Draper's METAL - Not Pool!

Roll for the Galaxy. The dice version of the modern classic Race for the Galaxy. Wow, it was fun. It had been a while since I played any of the ‘for the Galaxy’ games, but it came back quickly.

Playing with Alpal, we had a few slow starting rounds, and we forgot the two-player rule that allowed for another phase.

It didn’t take long to get back into a rhythm, and it ended up being a close game. What it did trigger in both of us is a renewed desire to try New Frontiers, the Race for the Galaxy board game, soon.

Watch out for that one between now and PAX Aus!

It has been a while since I played any of the 'for the Galaxy' games, and it hasn't lost any of it's fun

Wolfenstein: Cyberpilot (PSVR)

So I jumped on Cyberpilot to grab some screens for last weeks review.

Even including some setup for the capture, it took me less than an hour and a quarter to finish the game on normal, with one death because I was being cute.

As I said last week, if you are interested try it, but I would wait until it’s on sale. If they come out with another game like this though, I would need to know it was at least twice as long before being a day one purchase in the future.

Rockets or bullets. Why not both?

Wolfenstein: Youngblood (PS4)

I got some kick back time and played a bit of Youngblood this week, and it was fun.

Initially I was a little lost as to what I should be doing, but it didn’t take too long to get back into the swing. Remembering how to throw grenades was a pain though!

But even seeing some units in a new light thanks to Cyberpilot, it just bought home everything in the VR experience I am missing. I spent almost as much time walking around exploring for secrets as I did playing missions, and it was great.

Hopefully next week I can work out a time to play online with someone, and see how it works without the computer AI.

I can't open this door yet, but that looks like a certain room from Dishonored...

Elder Sign: Omens (Android)

So looking on my phone, I realised I had installed Elder Sign: Omens a while ago but I hadn’t played it yet.  The last few times I have thought about playing it, I jumped on PC to play and ended up getting distracted.

If you haven’t played Elder Sign, calling it Lovecraft Yahtzee is kind of accurate in all the ways that count.

You have to collect a certain number of Elder Sign before an Elder God collects a certain level of Doom. You do this by rolling dice and making certain combinations to pass. And the digital version Omens does all of the housekeeping for you!

Roll the dice, get the combinations you need. Simple! And yet, strangely addictive

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

Last Week’s Gaming – July 29th, 2019

The Pretty Clever Lords of Waterdeep had a Rapid Response to the incident in the Blue Lagoon

It was another great week of gaming! I have a lot of new games coming in via both retail orders and Kickstarters, and quite a few games launched last Friday and I got to play two of them!

Travel may interefere with my gaming this week, but with the original Doom trilogy, finihsing Final Fantasy X and waiting to start Fire Emblem: Three Houses I will have some solid replacement games waiting in the wings!

It has been far too long since I got Lords of Waterdeep to the table. It was a mix of new players and a couple of veterans, and everyone had just as good a time.

Lords of Waterdeep takes a long time to play, especially when learning. But two brand new players jumped in and played the full expanded game (to accomodate 6 players) with no issues at all.

It was a fun night, with breaks for dinner and desert making for a long but very social night. Expect to see more on this game over time, it still makes me happy to play 🙂

Lords of Waterdeep is my most 'blinged' game, hands down.

Playing solo, I am still enjoying That’s Pretty Clever on my phone. But I am thinkign of a Roll and Write night for my games night, so I pulled out the physical version again.

That was for 2 reasons. First, you quickly forget how much admin the app does for you! Secondly, playing the physical version takes longer and I wanted to get a feel for how long a game may take per player.

My biggest gripe is I was concentrating so much on those things, I made very poor decisions. Maybe I should take a bit longer and go for a much better score!

I pulled out the physical version for something different, even though I was playing solo

Another Alpal special that I would never have even thought to look for – and it’s a Reiner Knizia game!

Very similar in a lot of respects to games like Through the Desert, Blue Lagoon has players exploring land and collecting resources. A lot of players start turning away at such a description, but Blue Lagoon is surpricingly accessible for all players.

Want to claim a chunk of land as yours? Have more people on it. Want to have explored the most? Have people on every island. Add set collection for the resources, and you have the trademark ‘everything gives you points somehow’ of a Knizia game.

Another Reiner Knizia classic - simple yet deep, with the top 3 spots within 6 points of each other

We had a four player game, and even on the very first game almost everything clicked quickly for everyone. You play in two stages, and there are slight placement changes between the two, but it’s a game you can teach and be playing wihtin five minutes every time.

I have been looking forward to this since it’s announcement. Rapid Response is the latest addition to the Pandemic universe, and is designed by Kane Klenko of Fuse, Flatline and Flipships fame.

A real time turn based race against the clock, players have to strategise, carry out their turn and hope luck is with them against an unstoppable force – the timer :p

Instead of using cards like normal Pandemic, players roll dice and use worker placement type mechanics to create enough supplies to save a town after an unnamed disaster.

I was worried this would have the same initial 'huh' factor as Fuse and Flatline. There was nothing to be worried about.

Every time the timer runs out (every 2 minutes), you lose a token and a new city has a disaster you must deal with. Every time you save a city, you get a token back, so there is no downtime in this game!

We played until we cleared the first card without a timer to make sure we had the mechanics and the like nailed down. We also played without the crisis cards – extra machanics to increase the challenge!

Unlike explaining Fuse and Flatline to new players, Pandemic: Rapid Response seemed to click a lot better and work a lot smoother out of the gate. Look forward to a formal review in the next few weeks!

Gloomhaven (Steam)

You knew I was going to give this another go. Or thirty.

Nothing has changed since I played last week, but I am still really enjoying the ability to jump in and just clear a dungeon.

I am thinking of resetting and playing with all 4 available characters, but that will be in a week or so. I am having fun just finding my feet with the systems again.

One thing I did do differently was move Gloomhaven to my ultrawide screen, and I am glad I did. The extra screen real estate works nicely, and it the UI doesn’t feel strange like some other games.

It's a little thing, but I really love the little touches already present - like the adventure 'map'

Wolfenstein: Cyberpilot (PSVR)

Both games coming out Friday interested me for very different reasons.

Wolfenstein: Cyberpilot has you strapped to a chair and using the move controllers as virtual control sticks – both in and out of the game.

The first level has you controlling a panzerhoung – a giant robot dog with a flamethrower, and the second level has you controlling a drone with a cloak and short range zap.

I only finished two levels, but I have played enough to know I want to finish it. I don’t know if I want to platinum it, but we will see.

Flying a drone through an enemy office. That guard is about to get a shock :p

Fair warning though – in the drone level, I got my first case of VR motion sickness in a very long time. It may have been because I was playing standing while my ‘body’ was seated, but it defninitely happened. I will let you know how that goes as I play more.

Wolfenstein: Youngblood (PS4)

The other Wolfenstein game, Youngblood, had me as a co-op shooter I could play with Rabbit. Thanks to the buddy system, I only need to buy one copy of the game, and I can play with any of my friends – with some restrictions. I will talk more about that during the week.

Playing at the moment in offline mode myself, I am surprised how much Wolfenstein: Youngblood has drawn me in. I can stealth almost every area, but the run and gun gunplay is satisfying when things go wrong.

If all zeppelins had nightclub casinos, I am sure they would be a lot more popular!

Developed with Arkane Studios, the Dishonoured and Prey mechanics are very much present and fit right in. Stealth, collectables, great level pacing – it’s all here.

If I can setup a regular game partner session time, I think this might be my first Arkane platinum – I am enjoying it that much!

Horizon Chase Turbo (PS4)

Back in the day, I could mostly fit in the arcade Out Run machine at my local shopping center – the one with the car you sat in and moved as you steered. It was different, it was fun, but I never quite had the drive (hah puns!) to finish it.

Last weekend, I sat on my couch and had the exact same experience, minus the moving chair.

You can grab Horizon Chase Turbo on PlayStation Plus for July still (for a few days anyway), and if you would like to kick back with an OK racer with nostalgia feels, it works? Personally, I will just fire out Burnout Paradise again next time I want a race.

This is very much old school racing - even down to the graphics

Beat Saber (PSVR)

Yep, switched back to the goold old PSVR for a bit this week after playing the Vive for a couple of weeks.

Beat Saber is still excellent, and you should definitely play it. That hasn’t changed.

Bonuses for PSVR – the screen noticably doesn’t have the ‘screen door’ effect like the Vive does. The headset is more comfortable to wear overall, but it still has the annoying cable that must lead in front of you.

Well that was a terrible cut - but it was a cut!

Bonuses for Vive (w/ wireless adaptor) – No cable, except for a small cable to a battery pack. Obvious increase in precision tracking. Level Editor on PC which I will be messing with in a couple of weeks 🙂

Basically, I don’t think I will ever get sick of playing Beat Saber. I am giving serious thought to finally doing a semi-concentrated platinum run on PSVR though.

What about your week? I hope you had a great one!

What games did you get in? Or are you looking forward to a new one?  Do you have a Gen Con wish list?

Shout out in the comments, on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD