Minesweeper Genius Review

Released 2019
Platform Switch (reviewed), Android, iOS, PlayStation, XBOX, Windows
Publisher Blowfish Games (Website)
Developer Mother Gaia Studio (Website)
Homepage (Visit Website)
Players 1
Category Puzzle
Deductive Logic

Far from a new game, but it’s new to Switch, so I nabbed it. It’s not the Minesweeper I remember, but it’s not a bad evolution either.

As an older computer geek, I have had a soft spot for Minesweeper for decades. It used to come bundled with Windows, all the way back from Windows 3.1. It’s only Windows 10 that stopped that little tradition, but you can still get it from the Microsoft Store.

It’s far from the greatest game in the world. But it is a satisfyingly frustrating logic puzzle, and if you just want a little bit of a distraction, it fit the bill fine. Not a game for everyone, but it was free and it scratched an itch.

As I mentioned in Last Week’s Gaming a couple of weeks ago, I was browsing through the Switch eShop, and I saw Minesweeper Genius for something like AUD$1.20. So I thought what the hell and gave it a try.

Minesweeper Classic
I almost grew up with the screen. Such a simple concept should not be so hard!

Since when does Minesweeper have a story?

One of the first differences you see from ‘classic’ Minesweeper is that you control a character called Aristotle. You have been captured by aliens or something, and you need to solve their tests.

Honestly, the story isn’t essential or even necessary to understand. I have yet to hit a cutscene or anything along those lines, so you just jump in and play.

So the only ‘story’ you have to deal with is that you need to complete a variety of different puzzles and then get to the end.

Minesweeper Genius - Early Levels
The early levels are very simple - at least, for someone that has already played a lot of Minesweeper

Puzzles? It’s Minesweeper, isn’t it?

Yes, but with a small difference. When you play Minesweeper, you need to clear all the non-mined squares. In Minesweeper Genius, you need to guide Aristotle through the level. It’s a small functional difference, but it is a difference.

What makes me put Minesweeper Genius more into the puzzle category than deductive logic is the fact he can’t backtrack. You do need to find the one path to the level exit.

The initial levels are very simple and let you get a feel for how to play the game. If you judge Minesweeper Genius from the first few areas, you would think it was a ridiculously simple game with little challenge.

Minesweeper Genius - Level Select
Each area is split into 10 levels of the same difficulty level

There are a few unique tiles that allow you to jump a square, or move rows/columns in a direction. As you get into larger areas, more indicators are placed within the level itself, not just the number of mines in a row or column. These take a while to get to though. So there is a bit of ‘stick with it’ for Minesweeper veterans.

Once you get through an area, you unlock the advanced puzzles. Early on, these ramp up the difficulty significantly. So if you are looking for more from the game, this is a good way to keep you interested as you get through the lower difficulty levels. If you are learning, you can come back when you have a better grasp of the game.

Minesweeper Genius - Early Advanced Level
The advanced levels ramp up the complexity nicely

So I just look up solutions online. What’s the fun in that?

So when you play, if you get through a level without dying, you get a 3-star rating. So if you complete every level with 3 stars, I am guessing that’s your completion goal?

I made a few mistakes at an early level, but Aristotle’s body was a grim reminder a mine was there. So I thought I would retry the level now I knew the layout, and keep my scoring streak going.

Reloading the level, it had changed entirely. So no walkthroughs are available – you have to complete the randomly generated puzzle!

This actually made me excited. Once I find an area I can just jump into and play with the difficulty I am looking for, I can play an endless amount of levels. So this isn’t a ‘one and done’ run through, which I appreciate.

So should I buy Minesweeper Genius?

If you are interested enough to look for this review, probably. Especially if you pick it up for sale like I did for only a couple of dollars.

Looking around, it has been released on almost everything. You could get it on your phone, PC, PlayStation and Xbox. Personally, I think mobile and Switch make the most sense, maybe on PC.

Minesweeper Genius is a game you pick up for a few minutes at a time and forget about until you next want a quick diversion. I couldn’t see myself firing up my PlayStation or Xbox for a few games. I have been firing up my Switch while something is playing on the TV though, and it’s been fun.

Minesweeper Genius - Progress so far
The best praise I can give is that I actually want to finish all the levels

Overall Thoughts

Minesweeper Genius is an evolution of the classic Minesweeper game. Straightforward and challenging, it’s a great way to pass a few minutes while keeping your brain engaged.

The music is repetitive, and the visual style could use some variation. Still, Minesweeper Genius is a solid game and a great new take on a classic game.

If you are a Minesweeper veteran though, you will need to spend at least 15 minutes clearing the ‘easy’ levels before getting to a real challenge though.

Overall
7.5/10
7.5/10

Pros

  • Clean (if bland) visual style
  • Very accessible and easy to pick up
  • Good challenge difficulty curve for beginners
  • Random puzzle generation leads to infinite playability

Cons

  • The soundtrack can be annoying
  • More suited to mobile gaming than dedicated play sessions

Until next time,

JohnHQLD

The Outer Worlds Review

The Outer Worlds Cover Art
The Outer Worlds Cover Art
Released 2019 (Switch 2020)
Platform Nintendo Switch
PlayStation 4
Xbox One
Windows
Publisher Obidian Entertainment (Website)
Developer Obidian Entertainment (Website)
Homepage (Visit Website)
Players 1
Category Open World (Hub World)
Adventure
RPG
Sci-Fi

Bethesda doesn’t like it when you call The Outer Worlds ‘Fallout in Space’. That will be because The Outer Worlds isn’t a Bethesda game.

Last year, I wrote about The Outer Worlds in a few Last Week’s Gaming articles. I inhaled this game. As a fan of the Fallout games, I was keen on seeing Obsidian’s take on a new world to explore.

This review was delayed partly because I played The Outer Worlds on Xbox with Game Pass, and my plan was always to buy it on Switch upon release and do a review. Launch delays, and the game coming to Switch just as I started getting busy work-wise, meant that this is a review long in the making.

Before I talk about the game, I am going to get the Switch comparison out of the way.

Like The Witcher 3: Complete Edition, there are visual sacrifices. The Switch is an impressive piece of hardware, but it’s not in the same class as the ‘proper’ consoles in terms of raw power.

There are texture popping issues, and frame rates dip when a lot of characters are in an area. A fight with about 8-10 enemies (which happens a couple of times in the first world), my guess is about 15-18 frames per second in handheld mode? I can only estimate from feel, but the dips are apparent, and if you are in melee combat, this will make things harder than ranged combat.

That said, I am now about 40% complete on Switch, and I have played almost exclusively in handheld mode. Yes, I have had to reload because of the fights I have lost. But I had to do that on the Xbox One S as well. General exploration and gameplay have been fun, and everything works well overall.

The Outer Worlds Sign Not Loaded In Properly
It looks worse when on a big screen, but the sign is only 'half loaded' - this is an example of texture popping

My biggest complaint is the ‘fuzziness’ of the screen when playing in handheld mode. The game is compensating for lower performance by dropping the resolution. When exploring the open world, it’s almost impossible to tell a tree from a human enemy at a distance. It’s not game-breaking, but I was using my gun scope to look at trees a lot!

I also have not seen any of the ‘loading circles’ mid-game other people complaining about at any time. I don’t know why. I have the eShop (downloaded) version, but I do have a slightly overkill for Switch SD card. The exact card from Amazon is: Samsung 512GB 100MB/s (U3) MicroSDXC Evo Select Memory Card with Adapter (MB-ME512GA/AM).

I am not trying to say this is the best card for Switch or anything like that, but if your using a slower card, maybe that is part of the problem? A lot of information needs to be loaded into the world, and a slower card may cause these pauses in play. But because I didn’t experience the issue, it’s a semi-educated guess.

Switch SD Card
This card is overkill normally for the Switch, but I got it on sale. Maybe my game isn't waiting for loads?

So should I play The Outer Worlds on Switch?

It’s a hard one. I am going to finish The Outer Worlds a couple more times at least, playing with different skill builds and faction responses. 

This week, I had an in-person meeting. The drive had the potential for a lot of traffic, but it was a good drive, and I got there pretty early. Being able to pull out my Switch and do a couple of quest steps and put it away was great.

Again, like The Witcher on Switch, being able to play wherever I am in short bursts like this is the primary benefit. The longest session I played continuously was about 3 hours, and I had to plug the charger in.

If you only have a Switch, you will enjoy playing The Outer Worlds. If you primarily want to play in docked mode and have a PS4/Xbox One (or a gaming PC), I would stick to those versions. The experience is better, but the gameplay is identical.

The Outer Worlds Ada is dissapointed
The humour is present throughout the game, often much more subtly than this

OK, so what is The Outer Worlds?

The Outer Worlds in a lot of ways is a typical RPG adventure. You play a character and become the hero to some and the enemy of others.

The story begins in a way I really enjoy. Short version, two colony ships were sent into the far reaches of space. Everyone was cryogenically frozen for the trip, and the idea was that a new solar system would be terraformed and inhabited.

Things didn’t quite go to plan, and one ship (The Hope) didn’t quite make it. All of the colonists are still in hibernation, and instead of being frozen for 10 years, you are woken up 70 years later.

The Outer Worlds Phineas Welles
You are 'rescued' by fugitive scientist Phneas Welles. Help him, or turn him in - it's up to you

From here, you set out to explore the new worlds. You can try and save everyone from the greedy corporations, or join them and make life very comfortable for yourself. The choice is yours.

Because your character is coming in effectively 60 years late, asking why the world works the way it does makes sense in the narrative. On my first playthrough, I asked everyone everything I could to learn about the world. The second time, I knew which questions to ask, and skipped asking about the corporations or who certain characters are.

The Outer Worlds Opening The Hatch - Switch
The first glimpse of a new world, as shown on the Switch. Now, it's up to you.

What The Outer Worlds isn’t.

It’s not Fallout. Obsidian developed Fallout: New Vegas, a game that on launch I couldn’t play. It was so full of game-breaking bugs I just had to stop. Over time, all of these issues were fixed, and New Vegas became so polished, too many it’s considered the best Fallout game to date.

There are very similar mechanics though, so the comparison for Fallout players is unfortunately natural. You can slow time instead of using the V.A.T.S. system, some conversations lead to side quests, and those quests can end in different ways with the choices you make.

While there is a lot of combat in the game, it’s also not a shooter or first-person combat game. You can solve a lot of problems with violence, but you can also talk your way through a lot of situations. If you have science skill, you can also use that to help/hurt people (and yourself).

The Outer Worlds Time Dilation
When you use Time Dilation, everything slows down and you get some extra tactical information

Fallout was built on 7 character statistics – the S.P.E.C.I.A.L. system. The Outer Worlds has expanded the character customisation, but also made it still streamlined for a baseline experience.

But what do you do in the game?

Here is where it gets tricky. On the first world of Edgewater, you need a power regulator to repair your ship and leave the planet. Everyone does this, and it’s why I concentrate on only showing this world.

But even with this seemingly linear opening act, you can choose very different ways of reaching your own goal. You can help the people there or make more money supporting some more selfish characters.

You can help the settlement overall, or you can help a single faction for short term goals and let the colony suffer in the long term. Things you set in motion at this early stage can open choices later in the game – or close them.

The Outer Worlds Edgewater Summary
This is how my shenanigans in Edgewater ended. How will yours look?

Oh no, I don’t want an early choice to ruin the game for me!

It won’t. Unlike some adventure games I have played, there is no ‘critical’ choice you can make very early on. You will see the options being laid out, but it will be at least 8 hours in before you can commit to a path.

Character creation follows this methodology as well. You are presented with a screen full of statistics, but until you hit a level of 50 in a branch, you upgrade all skills within. From there, you can choose to specialise in particular areas. For example, you can increase ranged weapons to 50, but then decide to specialise in handguns. You can still use the other weapons without handicaps – you just don’t get any bonuses either.

The Outer Worlds Character Creation
It looks like a lot to keep track of, but the charcter system is very simple and helps you experiment

OK. So why would I want to play The Outer Worlds? You haven’t talked much about that.

It’s tough to talk about The Outer Worlds in detail without either a) spoilers or b) talking about potential story areas you might not see.

The Outer Worlds has a lot of humour to it, but it also has a story that can be as deep as you want it to be. The overall story is about corporate greed, but how you explore this storyline is up to you. You can play the game ignoring the lore, or you can explore deeper and form bonds with your crew and NPCs.

Bottom line, if you enjoy sci-fi and open-world RPGs, The Outer Worlds is a game that should be on your radar.

The Outer Worlds - Loading Screen
I love the style and humour in these loading screens

If you have a PC/Xbox and Game Pass and are on the fence, grab it on Game Pass. You don’t need a ‘great’ video card to play The Outer Worlds on PC, so even if you try it out before buying it for PS4/Switch you will have a great idea of what you are getting into.

Overall Thoughts

Take all the best elements of playing Fallout: New Vegas, and move it into a new environment. Multiple quests, character stats that allow you to play differently, faction relationships – it’s all here.

The Outer Worlds still isn’t perfect. For example, defeated enemies can disappear, making quests impossible to complete. Some of the choices you get are very black and white – not every storyline has nuance.

But if you enjoy a semi-open ended adventure, The Outer Worlds is a fantastic start to hopefully a new franchise.

Best play experience order – PC (mid-high tier graphics card) > PS4/Xbox One > Switch. That said, The Outer Worlds is enjoyable on every platform. The Switch version has the most visual sacrifices, but you can play it anywhere – it’s a pretty good trade-off.

Overall
9/10
9/10

Pros

  • Solid (if cliched) story
  • Plenty of player choice in story and upgrade system
  • Great atmosphere overall
  • Combat isn’t deep, so don’t need to be great at shooters to do well
  • Replayable for different endings/character types
  • On Game Pass if you want to try/play that way

Cons

  • Not a lot of enemy types
  • Hub style open world – lots of loading screens
  • You can get quest breaking bugs, especially when enemies you need to loot vanish.

Until next time,

JohnHQLD

Last Week’s Gaming – June 22nd, 2020

Animal Crossing - What's up Twinkles

So I knuckled down as much as I could, and I did get some gaming in last week.

Two more weeks is my mantra at the moment. When this goes live, I will be finishing up last week’s work. Tomorrow is going to be putting out IT spot fires.

But that is what is coming. Today is about concentrating on what I played last week. And I had more fun than I expected, hard draining week and all!

One Deck Dungeon – Steam

It has been a few weeks since I played One Deck Dungeon. This fantastic dice chucker is as fun as ever, and everything I talked about in my review still stands.

I jumped back on because I could cheat a little while I was working. I had a few tasks that were periods of focused work, followed by waiting times. What better way to fill in these times than playing a turn-based game?

One Deck Dungeon - I might be in trouble
I lost SO many dice because of this enemy

My Rogue has been completely upgraded, and that little Steam achievement popped. So of course, my brain went into “Oooh. Completion run?” mode.

I am not going to make a concentrated effort to get all of the Steam achievements, but I think I will give it a try. At the very least, it will be fun to build up the rest of my characters!

One Deck Dungeon - Building Up Warrior
Started the road to building up my Warrior

Blood Rage Digital – Steam

Another recent review that has been revisited. And since I have written that review, a lot of updates have come out. I still can’t play in ultrawide, but the issue has been acknowledged, and hopefully, a fix isn’t too far away.

But that was mostly in the ‘niggle’ category for me. The most significant update I appreciate – save game states for solo play. You can now close down a solo game and come back!

I have increased from 3 to 5 players for my games now am familiar with it again. I have also bumped up the difficulty. This has led to my first defeat (by 1 point!), but a couple more games have seen me winning again. Time to bump that difficulty level back up!

Blood Rage - Gathering Forces
Forces congregating around Yggdrasil

I have had a couple of comments that my Blood Rage review was pretty negative. There were things I addressed that were an issue, and at the time I stand by them. They are being fixed quickly though, so that is something I appreciate from developers.

The biggest recommendation I can still give Blood Rage is that I am still playing it (and enjoying it!) regularly. Would I still rather be playing Blood Rage around a table with friends? Of course. But Blood Rage Digital does a great job at scratching that itch when I can’t!

Blood Rage - Never count yourself out until the scores are final
It looks like I have truly lost. But I have 60 more points coming... This tension makes Blood Rage for me

Minesweeper Genius – Switch

So last week, I reviewed a little game called The Card. I obviously played it last week, as I did the review. As all of my thoughts are already in the review, I am not talking about it this week.

What I am talking about this week is another sub $2 purchase called Minesweeper Genius. I quite enjoyed minesweeper back in the earlier Windows days when it came included with the operating system, and this looked like a cute take on it. Plus, it was really, really cheap.

The goal of Minesweeper Genius isn’t just to find where all the mines are through deductive reasoning. You also have to guide your sweeper through the level to a goal.

Minesweeper Genius - Level Select
The level select screen is functional. Not every element needs to be groundbreaking.

This took some adjustment on my part. The game is very minimal in terms of hand-holding through a tutorial. Still, the difficulty spike and adding new mechanics has been pretty good so far. I have cleared about 30 levels and unlocked the first ‘advanced’ stages area. Or I could choose to continue going forward.

I’m not going to rave about Minesweeper Genius, but I am enjoying it far more than I thought I would. The next game should stop me from doing a formal review on it this week.

Minesweeper Genius - Advanced Stages
The same Minesweeper deduction is required, but you apply it differently

The Outer Worlds – Switch

Yes, I made progress! Even though I have already finished this game on Xbox, I am still enjoying discovering new things I either missed or have been added. I suspect more of the former.

Over the weekend I completed Edgewater, the first planet you are let loose upon. I had fun. It was enjoyable. I did a couple of quests I don’t remember/missed in my first run, and slightly muddled another because I did it out of order.

I have only been playing in handheld mode. Have I seen frame rate dips? Yes. Does the texture popping look weird? Sometimes, usually worst when loading a save.

The Outer Worlds - Primal Behemoth
Making the shot that started a lot of enemies running towards me

What I haven’t experienced are mid-game ‘loading circles’ I have seen in other headlines. Nothing has happened more than a typical ‘fallout bug’ to me so far. Portability does mean sacrifices, but as for The Outer Worlds being unplayable on the Switch – so far, I haven’t seen it.

During the week I intend to finish the Groundbreaker. This is going to take some time as it’s from memory the largest quest area. It is also the area with the most random people and such that could stress the hardware.

The Outer Worlds - Loading Screen
I love the style and humour in these loading screens

So all going well, The Outer Worlds review is coming this week.

Animal Crossing: New Horizons – Switch

Oh Tom Nook, you addictive racoon. My plan last week was to potter away, and I have been. Sitting down on the couch with Animal Crossing for 15-20 minutes a day has been a good way to wind down.

However, last week, I made two major mistakes. Firstly, I forgot to sell turnips during the week. Luckily on Friday, the rate jumped a little. So I made a small profit – about 20 bells per turnip.

Then on Sunday, I got a note about stuff littered around my house. I forgot I was storing turnips downstairs and upstairs! So that has set me back financially a little bit. Luckily, I have only picked an area to plant my money trees in terms of modelling Sleep Cove, and even that isn’t final. So I have time to get back to where I was 🙂

Animal Crossing - Poor Snowfolk
Oh Snowboy... We all know weeks like that...

One thing that did make me smile was K.K. Slider this week. I was watching some youTube videos saying that K.K. is based on Kazumi Totaka, a famous Nintendo sound designer. He has a tune that is hidden in many Nintendo offerings, and it is known as Totaka’s Song. So as I could make requests, I tried to see if K.K. would play Totaka’s Song.

And he does! You have to rename it slightly, but it’s there. Not only did I get to see K.K. Slider perform the famous easter egg, but I now have a copy registered to my music collection.

Animal Crossing - Totaka's Song
I don't know if this is still an easter egg or I hit on a song I hadn't bought yet, but it made me happy

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,

JohnHQLD

The Card: Poker, Texas Holdem, Blackjack, Page One Review

The Card Title Screen
The Card Title Screen
Released 2018
Platform Platforms
Publisher D3Publisher Inc. (Website)
Developer D3Publisher Inc. (Website)
Homepage (Visit Website)
Players 1
Category Card Games
Poker
BlackJack
Texas Holdem
Page One

It’s like someone looked at The Game and proclaimed “Hold My Beer”. The Card is going to be hard to beat for search engine unfriendliness.

I enjoy poker. Not gambling so much, but poker. Texas Holdem and Omaha Hi-Lo are probably my favourite flavours. But playing these games without going to a casino and spending money has always been a mixed affair.

Home games are fine, but eventually, players always come along that insist ‘it’s no fun without cash on the line’. That leaves video games.

These have always been hit or miss. Years ago I would play the World Series of Poker games. They were fine, but the story mode and animation would annoy me when I just wanted to unwind.

There are some free poker games (mainly online multiplayer), but I find they are full of people that just go all in every hand.

If you want to play snap, please leave my poker table!

WSOP Tournament of Champions
Graphically impressive for the time, but to just 'play' poker the old WSOP games were frustrating

So cruising around the Nintendo eShop the other day, I saw a game that made me think The Game has competition. Not in gameplay, but in being the worst titled game around.

Meet The Card: Poker, Texas Holdem, Blackjack, Page One.

So the first thing that people will probably notice is the look of the game. No flashy animation, no avatar, no even real naming options. The tutorials are all text. No cut scenes, and no voice acting.

It looks like a student project. It’s a polished project, but a simple application without any ‘flash’. But it’s also AUD$2.25 on the eShop at the moment. I had $1.70ish in my wallet and points for the difference, so I bought The Card.

Lately, I haven’t had much ability to play the games I want to. A poker game I can pick up and play sounded like a nice distraction.

And honestly, it surprised me.

The Card - Menu
The screens are functional, if not eye catching

It’s just a card game, what’s to enjoy playing solo?

Like any game, card games aren’t for everyone. What had me interested in The Card was Texas Holdem, and maybe Blackjack.

There have been quite a few video card poker games. Most are online affairs, but the ones that focused on solo play also tended to try and give the player ‘a game’.

Not in a ‘how do you make poker more interesting’ type game. All of these games have set rules and changing those changes the game. No, you usually get ‘story modes’ that add objectives for you.

Another addition can be player avatars. These can be further enhanced to show the AI players thinking, trying to recreate the experience of ‘reading’ your opponents.

The Card - Casino Menu
You don't have to 'unlock' games - just pick what you want to play

While interesting and technically impressive, if you just want to sit down and play some cards, having to sit through all these aspects can be detrimental to the experience.

This is where The Card shines. Want to play a couple of rounds of Blackjack? Start the game, select the game, and you are playing straightaway. No downtime, no fluff, just the game.

The Card - Blackjack
Want to just play some blackjack? In The Card, you can be in and playing almost immediately.

You better already know how to play the game.

This streamlined game experience does have some drawbacks. There is no tutorial on how to play, for example. There are ‘how to play’ rules, but they are very short. It’s not like Poker or Blackjack has complicated rules. Still, there is terminology specific to the games that you should already know.

Luckily there are plenty of YouTube videos that will teach you how to play each game. Eventually, I will be looking one up for Page One – I have never heard of this game! But the other three games are well executed, so why not give it a try?

The Card - Tutorial
The information is fine for refreshers, but if you were learning the game like this, different story.

But what’s the incentive to play in the first place?

This is where my usage may be considered niche, but I doubt I am alone in wanting a Card Game distraction. I gave The Card a chance on a whim. It was cheap, and what was the harm?

Where The Card instantly showed me one of its strength is each ‘tournament’ is only 5 rounds. Will you make a fortune playing 5 hands of cards? Probably not. But you won’t instantly go broke trying to ‘beat’ a tournament to progress either.

You can raise bets to be ‘all in’ and push your luck, but it’s not the default play style. This is your only real goal – play a few rounds, hopefully leave the table with more chips than you started with, and build a virtual fortune.

The Card - Customisation
You can customise a lot more than I expected, not just some appearances.

There is no tournament scene to dominate, or local ‘legends’ to beat to progress. Just sit and play some cards.

The best part? You can finish a ‘tournament’ in about two to three minutes, depending on your analysis paralysis level. Without having to watch AI players ‘think’ about their moves or watch pretty but time-consuming animations, the games are incredibly quick.

What keeps you wanting to play?

Really, just wanting to have a small distraction is the reward for me. One of the appeals to Texas Holdem is the real-time probability analysis. And yes, I am pretty sure I just put Alpal to sleep. 🙂

Playing other poker games tends to deny me this. You either have free multiplayer games, but as I said earlier, a noticeable percentage of players don’t play ‘properly’. Just betting everything on a chance of winning big each round is not what I consider playing a game.

Well, it is a game. Just not the game everyone else is trying to play.

So, to just sit down when I have a few minutes and play a few rounds of a card game with no added ‘single-player’ pressures like progression has appeal for me.

The Card - Achievment Earned
'Tournaments' are just limited run games. It's still satisfying when you win though.

But it looks so… meh?

Now don’t get me wrong, the controls work fine. You can use the Switch touch screen (did you forget it had one? I do a lot!), joycons or a pro controller.

What I wish I could remap are the default buttons. To raise a bet, you hit the bottom button (B), and to sit/check/pass or call, you press the up button (X). You get used to it, but this layout seems counter-intuitive to me.

The Card - Poker discarding cards
It may not be the prettiest UI, but it is clear and functional.

So what are the downsides?

There aren’t many. What some people may overlook as not ‘modern’ gaming standards (graphics, avatars, voices) are actually a bonus for streamlined gaming experiences.

That doesn’t mean there isn’t something I wish I could change – the controls.

Yep. But you can change this. The Card has in-game achievements, and making them unlocks customisation options. OK, it’s not much – but it is a nice little touch. I have largely ignored it though.

What you can also unlock is the ability to change the number of rounds you can play. As you win more and more games, you can also increase the number of rounds you can play. Want to play a 50 round game of Poker and try to suck your AI opponents dry? You just have to win games on the lower round count first.

The Card - Achievments
The achievements so far are easy to unlock. Just a little dissapointed they are mostly hidden.

The other thing I would like to be added and made its use customisable is input protection. For example, the ‘all in’ button is R2. Hit the button, and you bet everything you have.

A couple of times now, I have had to put down the Switch to do something else. Because of bad timing (my turn came around while I was putting down the Switch), R2 was accidentally hit, and I bet everything. Once I was fortunate and bankrupted all three opponents on the first hand. You can’t expect this to be a strategy though.

Adding an ‘Are you sure?’ prompt to All in (and folding – I have folded amazing hands by accident!) is usually a common feature of card games. It can get annoying, so the other convention is to make this prompt customisable. Not the wording – just if you want to see it or not.

But really that’s it. For me, the most significant downsides of the game is a ‘can you update this’ and getting used to a control layout. That’s pretty good feedback for a game that costs less than a cup of coffee.

Overall Thoughts

The Card: Poker, Texas Holdem, Blackjack, Page One is a hidden diamond for certain card players. I didn’t realise this game was two years old, and it has flown under a lot of radars.

If you want to play for ‘real’ money or against human players, there are plenty of other options available. But if you are the sort of player that just wants to play a few quick hands of cards without ‘story’ or other video game elements getting in the way, then The Card is a game for you.

I wish you luck trying to Google it though! :p

Overall
7/10
7/10

Pros

  • Smooth, quick gameplay
  • No extraneous single-player elements
  • Can play a whole ‘tournament’ in minutes
  • Customisable game length

Cons

  • Need to know how to play before going in
  • Control system is fine, but not as intuitive as I would like

Until next time,

JohnHQLD

Last Week’s Gaming – June 15th, 2020

Animal Crossing Snowfolk

It wasn’t a huge games week this time around. But that doesn’t mean I have nothing to say about what I did play!

The crunch. I hate this time of year work-wise. It’s like the Christmas sales in retail. Bleah. Coupled with an incredibly annoying Telstra issue with work, this has just been such a pain.

But, as usual, gaming has been a pleasant refuge. I just haven’t had the mental capacity to play as much as I wanted. I did get to spend a nice night on the couch watching Food Wars with Rabbit though. Wouldn’t have switched that for anything 🙂

But that’s enough of my week – let’s talk about the gaming I did get in!

Animal Crossing: New Horizons – Switch

Not too much in terms of my island progress, but it has still been fun to potter around. Now that winter has officially come to my island, I have also been having fun building Snowfolk.

I have some turnips ready to sell this week, and the plan is to pay off my last house upgrade this week. Once that is done, I will have a look at how quickly I can build some extra bells. The extra money can get dumped into building bridges and inclines, as well as moving buildings around.

But all that is ‘when I have time to sit and plan’. Work-wise at the moment, I can’t really put the time in I want to for this. But the end of the financial year is only 2 weeks away, and that is a lot of time to keep buying a lot of turnips to build that cash flow.

Animal Crossing Cherry Island
I also finally have a new fruit! Cherries have arrived on Sleep Cove

The Outer Worlds – Switch

Again, I haven’t played this as much as I wanted to, but I have been making progress. Currently, my character is up to level 5, and I have recruited my first two teammates.

Graphically, it looks better on Xbox. This was always going to be the case – portability does mean sacrifice. But even at the end of a long day, picking up the Switch and playing a quest then putting it down has been pretty much perfect. It’s the experience I hoped it would be.

The Outer Worlds Exploration
Running around the world and discovering new areas feels great

There have been some framerate dips, and texture popping (things appearing out of nowhere/images loading while looking at them) is a thing. But playing purely handheld, it has been running well. I have even found a quest I missed on my first playthrough.

I am still waiting to at least finish the first ‘world’ before doing my final review, but so far everything is promising. It might be another week before I feel comfortable giving The Outer Worlds a final review though

The Outer Worlds Sign Not Loaded In Properly
It looks worse when on a big screen, but the sign is only 'half loaded' - this is an example of texture popping

Iron Man VR Demo – PSVR

I have been eagerly waiting for this game since it was announced. Mixing VR with Iron Man is such a perfect fit. Seeing the view from the suit, the Iron Man display is basically Augmented Reality – all the readouts etc. placed over Tony Stark’s view of the world. Emulating this in VR is simple, and wearing the VR headset helps with the immersion of ‘wearing’ the suit.

The demo itself is short. It contains the tutorial, a ‘cut scene’ and the first chapter of the game. I quickly got used to the controls, and I can mostly zip around the sky without hitting everything inside of about 5 minutes.

Iron Man VR Tutorial
This is internal capture. It looks better on the shared screen. But holding up your hands and shooting feels awesome!

One thing became instantly apparent, though. You play Iron Man VR in a true 360-degree environment. This is great for immersion, but the PSVR cable is terrible for this experience. My first playthrough, I managed to not only unplug my headset but the VR control box from the PlayStation.

I doubt Iron Man VR will be released on anything but PlayStation. Still, this game would be perfect on the Oculus Quest or any other fully wireless VR headset. Here is hoping that PSVR2 is wireless with inside out tracking!

Iron Man VR Scanning Plane
The feeling of being in the Iron Man suit is impossible to describe

I don’t know if I will be grabbing Iron Man VR on July 3rd (the actual release date). Not because I am not looking forward to it, I just don’t know if I will be up to playing it day one. I will be grabbing it and playing it pretty heavily though, so expect to hear more about Iron Man VR in about a month.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,

JohnHQLD

Last Week’s Gaming – June 8th, 2020

The digital board games continue, but not as much as I would have liked. Also, The Outer Worlds on Switch – is it as bad as people say?

Before we get started, I am not reviewing The Outer Worlds on Switch today. I have barely touched it. But I have seen a bunch of ‘Stay Away’ headlines on my YouTube feed, and I am wondering how much of it is warranted.

During the week, I will try and play at least to the point where I get my first companions. That should be pretty indicative of how everything runs for the rest of the game.

But other than that, I played a lot of Dragon Castle this week. I got to visit Alpal for the first time in ages, and playing Dragon Castle with the tiles is as satisfying as I remember!

But I will get into that soon. For now, let’s look at what I did play Last Week!

Blood Rage – Steam

So on Friday, I released my review of the digital implementation of Blood Rage. You can check out my thoughts here.

For sitting back and getting in a game solo against the AI, it has been satisfying. I have been winning the last couple of rounds against two easy AI opponents, so I think I have the basics back down.

Time to increase things to 5 player games, then mixing up the difficulty levels.

As I say in my review, if you want to play Blod Rage solo, the Digital Edition is a great alternative. Multiplayer wise, I am waiting for some more patches before revisiting my review score.

Blood Rage Digital
I had some issues with widescreen layout, but the game itself looks great and will run on almost any Windows 10 machine

Dragon Castle – Steam and Physical

Another game recently reviewed that made it back to the table this week! Dragon Castle is a relaxing yet challenging little abstract puzzle, that was great to kick back and unwind with.

Saturday I got to visit Alpal, and as she hadn’t played it for a while, we broke out the physical copy. The ‘click’ of all those Mahjong tiles was as satisfactory as I remember and really does add to your enjoyment while playing.

Being at the end of the week, I could only get in a couple of games before my brain started rebelling. Being able to sit and chat during the game with Alpal was great, and it made for an enjoyable afternoon overall.

Dragon Castle Alpals Castle
I was mean and took the last black tiles. No pattern for her! Sorry Alpal 🙁

Tetris 99 – Switch

Picking up the Switch during the week, I decided to look at games I haven’t touched in a while (or ever). And there was good old trusty Tetris 99.

Firing up a normal Tetris 99 game, I did OK. I haven’t played in a while, and so coming around the 20ish spot was satisfying. I was still pretty drained though, so I decided to switch styles.

Firing up Marathon mode, I thought I would see how far I could go in 999 Line mode. Then came a chill half hour before my brain basically pulled a ‘nope’ on me.

Tetris 99 999 Line Mode
Just kick back and see how far ou can go. Marathon mode is a nice diversion for 'real' Tetris 99.

It was nice to lie back on the couch and just let the zen-like state of Tetris flow over me. I didn’t get into ‘nope’ mode until I tried to pay attention to the furkids and YouTube while playing at the same time.

As usual, my advice is if you have Nintendo Online, grab Tetris 99 for yourself. Even if it is just for a diversion to come back to at times.

The Outer Worlds – Switch

The Outer Worlds, for me, is a great RPG adventure title. Does it have bugs? Sure. Probably fewer now, I finished it pretty quickly when it was released.

But you can build or break alliances with people or factions as you see fit. You can choose to explore the worlds, or just follow the quest markers. There are many ways you can build your character to let you play the game as you want to play it.

All this, coupled with the chance to play portability of the Switch, made me look forward to the port. Playing the opening title, I was impressed at how the Switch handled things in handheld mode.

Things looked a little fuzzy, and the dense foliage seems to have been pulled out, but it was playing a lot better than I thought it would.

Even the load times, which on my Xbox One S drove me mad every time entered a town or loaded my game, seemed better.

Then I started seeing the negative headlines on my YouTube feed. I have stayed away from as many reviews as I can, but the negative press is prominent.

So this week, I am going to get a fair way into The Outer Worlds and see if I can see what everyone is talking about. Expect to see all this as a review in the next week or two.

The Outer Worlds Switch Load Screens
Do thigns take a while to load on Switch? Yes. But these screens didn't ge to me like I thought they would.
The Outer Worlds Switch Edgewater
In handheld, it didn't look quite as bad. But it did look soft, and the world not as full of life.
The Outer Worlds Xbox One S
On the Xbox One S, more details and no 'fuzzy' buildings, but a lot more powerful hardware than the Switch.

Animal Crossing: New Horizons – Switch

So after last week’s lack of Turnip purchases, this week I paid off my 4th extension and bought up a bunch of turnips to start trying to build up some cash.

During the week, I didn’t ignore Animal Crossing, but I didn’t go out of my way with my island either. At least 5 nights was login for Nook Miles, bury bells and grab the money tree – that was it.

No, I am not helping with the anniversary photos either. I think the new activity is kind of cute, but I am not much of a wedding person at the best of times, sorry Harv.

I do now have the clothing store, so that’s progress. I completely forgot the game told me about the sisters wanting to set up shop permanently.

This means I might have to sit down and actually look hard at what other possible buildings or structures could be in store. Time to get ‘serious’ about finishing my island and getting 5 stars – then I think I can ‘finish’ my game of Animal Crossing.

Animal Crossing Erik is an adorable weirdo
He is cute, and his heart is in the right place, but really Erik?
Animal Crossing Able Sisters Opens
Is this my last building? Looks like I will need to go look it up!

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,

JohnHQLD

The Messenger sounds interesting, and Burnout coming to Switch

The Messenger Burnout Paradise

The Messenger sounds exciting, but it is for the US only. And soon I can crash cars during lunch at work in Burnout Paradise!

Today is a funny one. The Kickstarter that caught my attention the most is restricted to US delivery only. Oh no, the first world problems 😀

So today, a couple of mini-articles on things I am looking forward to are rolled together as one!

Can you solve the mystery left by The Messenger?

I like things that tickle my brain, but only in certain moods. At the moment, work is doing that well enough thank you!

So the other day when I saw The Messenger on Kickstarter, I took note. The premise of a package turning up at your door with a mystery to solve isn’t unique, but that doesn’t mean it’s not fun.

The idea behind The Messenger is you receive a package from Shaun Lyons. Shaun accepted the package himself but has run out of time to finish the puzzle. So now, he has passed the mystery on to you.

It looks intriguing, and the same people created the Immersion Escape Rooms. At AUD$100 for hours of puzzles, I was ready to jump in and hit the button.

And then I saw the catch. It delivers to the US only. So while I would happily back this one, this time delivery limits means I will have to pass this one.

The Messenger Contents
Lots of things to puzzle through. You can have your own consipracy room in no time!

But if you are in the US and you enjoy escape rooms, check out the Kickstarter – this might fit into your library nicely!

So something I can look forward to – Burnout Paradise Remastered is coming to the Switch!

Burnout is a great arcade driving series and one I miss. While I haven’t played much of the remaster on the PS4, I enjoyed cruising around Paradise City on my PS3. 

My biggest complaint is that I got tired of hearing Guns and Roses every time I fired it up!

Burnout Paradise is a game that lets you explore the world and drive at ridiculous speeds. The driving is very arcade-like in feel – floor the accelerator and let rip!

The remastered edition comes with all DLC, meaning you can play with a massive selection of vehicles from the start. I don’t know how multiplayer will fare on the Switch, but I don’t play much online multiplayer anyway. So this will be a way for me to kick back on my lunch break/in front of the TV, and just enjoy some irresponsible antics.

If you do want to play against other racers, maybe hold off for formal reviews on how the Switch handles online gaming. Or look at grabbing Burnout Paradise Remastered on PlayStation, Xbox or PC.

Come June 19, I believe this will be another great addition to my Switch library.

What about you? Is there a Kickstarter you think I missed and should be excited about? Or something else coming up that you think I should look at?

Let me know in the comments!

Until next time,

JohnHQLD

Last Week’s Gaming – June 1st, 2020

Animal Crossing Shooting Star

One full week back at work, and I am back to being overly tired. I didn’t play any PS4 or Xbox this week. But I did get in some digital board gaming – let the gaming challenge counts finally rise!

OK, so it wasn’t a huge dent, but a dent is a dent. Kicking back and playing the AI isn’t as good as playing with my friends, but it was still good to do some board gaming.

Turn-based, take your time, board gaming. I needed it last week, and probably will again this week.

But enough of all that – on to what actually got played!

Istanbul – Steam

I quite enjoy Istanbul, but it can be a brain breaker. This is why I generally prefer Istanbul: The Dice Game. It’s one of those rare times where the dice game captured the feel of the ‘original’ game perfectly.

Early last week, I nabbed the Steam digital version and gave it a go. The tutorial is as good as I can ask for. One of the downsides to Istanbul is there are a few different things to keep track of, and it takes at least a couple of games for everything to click.

Going to see if I can get a game or two in on games night, and see what everyone else thinks of playing it digitally.

Istanbul Board
It's the board game, with everything laid out logically.
Istanbul Caravansary
It is a lot easier to read what the locations do though!

Small World – Android

Well, discounts got me last week. Google Play gave me a $1 credit, and I started having a look to see if there was anything that jumped out at me. Turned out there were two titles.

The first one was an old favourite that I hadn’t played for quite some time – Small World.

I had a couple of games, and I enjoyed it. That said, I can’t recommend people that haven’t already got it run out and buy it. First and foremost, I got the ‘this was written for an older version of Android’ warning as soon as I started it up. That doesn’t bode well for staying on your phone much longer.

Playing it on mobile is a little frustrating when your finger misses a token. Everything is just so small, and my gorilla fingers had trouble moving my tokens.

It did remind me that I do have Small World on Steam though. On a bigger screen, the gameplay will be a lot smoother. And just as fun as the board game, without the micromanagement.

I will have to see if I can use Remote Play Together on it for a games night…

Small World No Support Die
Three sides of this die are blank. You will swear it has 7 blank sides.
Small World You Have How Many Land
It was at this point, I thought this may have been a mistake
Small World Victory
And this is why you never give up trying

Dragon Castle – Steam

I reviewed Dragon Castle last week, so I won’t be talking much about this one. But how could I do a review and not grab at least one screenshot of the game? Oh no, I had to play a game. Such a hard life :p

Today I will talk about how disappointed I was that Dragon Castle doesn’t work with Remote Play Together. Like Tokaido, Dragon Castle is a great game to be playing during a conversation, and I think it would work really well in the remote play format.

I think if people could jump in for a round or two on someone else’s copy, more copies would be sold. Yes, it was on sale for a very low entry point cost, but you had to want to already play to be willing to pay it.

But that’s just my rant. 🙂

Dragon Castle Poor Decisions
I was getting worried. The compute started targeting my dragon tiles.
Dragon Castle Tie Loss
Lost on tie breaker though. Can't be unhappy with that comeback!

When I got an email saying that Imperial Settlers was coming to mobile, I was very excited. I have had my eye on the roll and write version for a while, and a portable solo version could bump Onirim for plays.

I bought it, loaded it up, and played the tutorial. And I have no idea what is going on.

Teaching board games is hard. Anyone that has tried can tell you that. Learning board games is harder, and some manuals do not help with this.

That is where Imperial Settlers: Roll and Write fell down for me. There is a manual you have to read that will hopefully explain enough to understand the tutorial. The tutorial itself was basically ‘pick this, move it’ with little explanation as to what you were trying to achieve.

So now I am going to sit with a few video tutorials and the rule book. This is the only way I believe I can get the full experience. I will come back to this one in a few weeks with a full review.

Imperial Settlers Tutorial
Why do you want crowns? Read the manual to find out!

Blood Rage – Steam

As I wrote last Wednesday, I was looking forward to this. I enjoy Blood Rage, but it’s a hard one to get to the table. Not that it’s a bad game – just one that takes a lot of coordination getting certain types of player together.

I was hoping that the digital version would help me get some plays in, and I believe it will. I have played two games against AI opponents so far, and the ‘easy’ difficulty still gives a challenge.

The biggest challenge was actually my screen. Playing in ultrawide in my first game, I realised that I couldn’t see my army strength. The number was blocked by my cards. This wasn’t a problem in the tutorial, as I didn’t have enough of a hand for it to happen.

Changing the resolution to a standard size 1920×1080, this wasn’t an issue, and I handily won my second game. Both rounds were fun, but this was a bit strange. I will look more into it during the week.

Initial thought though – this could be a lot of fun on the go. Maybe a Switch version?

Blood Rage Cards Blocking
Below my card is supposed to be my army strength
Blod Rage Bad Card To Play
If you don't have cards, it's not a problem. Except I shouldn't have entered this fight!

Animal Crossing: New Horizons – Switch

It was another week on Sleep Cove. Did some fishing, bought some stuff, started toying with my island setup. Still trying to get it right in my head.

Yesterday I messed up though. I completely forgot that Daisy Mae only sells turnips Sunday MORNING. When did I remember this? When Isabelle proudly informed me it was 12:01.

It’s far from the biggest issue in the world, but it was indicative of most of my week hahaha.

I need about another 100,000 bells to pay off my upstairs room. I think I will spend a night roughly planning out the changes I want to make to my island, and having fun fishing. Now that winter has officially hit my island, hopefully I will find some new fish and bugs to collect as well!

Animal Crossing Shooting Star
I also finally got to see a shooting star! Star fragments acquired, finally crafter a wand 🙂

Xenoblade Chronicles: Definitive Edition – Switch

RPG’s are my game of choice for when I want to settle down and immerse myself in a world. I don’t have much time for that lately, but it is what I enjoy.

When Xenoblade Chronicles was announced, I was excited. I have a version for my DS, but that hasn’t been pulled out since last PAX. The Switch has basically replaced all of my handheld gaming, except for quick mobile diversions.

One reasonably universal downside to RPG’s is starting them. Fans are nodding, some people are probably confused.

Vast RPG worlds are great when you are in them, but it’s hard to invest in a game that drops you into it completely blind. So you get to do the introduction to the world. This is part story building, and part tutorial.

I am 40 minutes in, and I haven’t gotten to the first town to ‘start’ the game. This is what I mean by ‘starting them’ is a problem.

It looks gorgeous on the Switch, even playing in handheld mode. It might take a week, but I will make it to the village and get my first taste of the game soon.

Figure 3-4 more weeks, and I can start playing it properly!

Xenoblade Chronicles Titans Clash
The bodies of these two huge creatures is the world you will explore
Xenoblade Chronicles Bad Day
No spoilers, but when I watched this happen all I could think was "Justice"

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,

JohnHQLD

Animal Crossing: New Horizons Review

Animal Crossing Cover Art
Animal Crossing Cover Art
Released 2020
Platform Switch
Publisher Nintendo (Website)
Developer Nintendo (Website)
Homepage (Visit Website)
Players 1*
Can invite/visit friends islands online or share 1 island with other account holders on your Switch
Category Relaxing
Exploration
Collecting
Customisation
Life Simulation

Well, I finally started to get what all the Animal Crossing buzz was about! Also, Tom Nook is evil :p

I have known about Animal Crossing as a franchise for years. It has never really held much interest for me. I generally like to do ‘something’ in my games, and Animal Crossing has me doing things I should be doing in my real home.

Things like cleaning up the garden, decorating my home and making stuff don’t sound like a ‘game’ to me. I understand that sometimes slow and straightforward gameplay is what you need – I have said it many times. I just like having a goal to work towards, and Animal Crossing is known for having no end.

And then I couldn’t leave the house anymore. I lost the precious downtime of my daily commute. I needed something to try and focus my brain away from work. Multi-tasking in other games is just too much to juggle.

Enter Animal Crossing: New Horizons

I thought I would jump on Animal Crossing: New Horizons, spend 15-20 minutes each day doing a few little odd jobs and relax.

And, for the first few weeks, that’s precisely what I did. I expanded my house a couple of times and ran around my island collecting fossils and fishing.

My museum was my ‘prettiest’ building for quite some time. I just didn’t really know what I was doing. I was (and still am) enjoying my time pottering around my island, fishing and collecting shells and oranges.

Animal Crossing Game Start
From simple beginnings, as they say.

Four weeks later

So I have realised what Tom Nook was trying to tell me for the previous few weeks. I stopped chipping away at paying off the ever-increasing renovation costs of my home and started preparing plots of land to sell.

Visitors have started appearing. I am building up an eclectic little community that I am enjoying talking to each day. I can now see the layout possibilities of my island, and kicking myself for some early “Oh that’s good enough” decisions.

Now, I am starting to get into creating hybrid flowers and turnip sales. I am resisting looking up the plethora of guides out there, but I may buckle in a couple of weeks. See how I go first 🙂

Animal Crossing Meeting Deirdre
You start with 2 other 'islanders', and your population grows

My goal of turnip sales? To make enough bells to terraform my island into my ideal getaway location.

But what is the actual game?

This is the hardest part of Animal Crossing. Everything I have been talking about is the game. It’s why I recognised that it was good for those that enjoyed it, but I couldn’t see how I could enjoy it. 

You can hopefully understand that I am enjoying different things in Animal Crossing. Hearing people tell me about their Animal Crossing adventures was always lovely, but never really enticed me. Why not? Because you can’t really see the goal.

Animal Crossing: New Horizons has apparently ‘fixed’ this, but I am not at that point yet. Your goal in New Horizons is to improve your island to the point that K.K. Slider comes and does a concert there. You do this by doing all the things I have been talking about. Decorate the island, get people to live there, and collect records apparently. That’s what Tom Nook suggests anyway. I am pretty sure he just like me paying him 3,200 bells every day for a new album.

Animal Crossing Museum Opening
You can celebrate milestones with your community

So the point of the game is to work on an artificial island to hold a phony concert?

If you are cynical, you can look at it that way. Animal Crossing won’t be for everyone. For me, it gave me a goal to work towards other than ‘enjoy yourself’. Something concrete to aim towards.

If the current world pandemic hadn’t happened, there is an excellent chance I would never have played Animal Crossing: New Horizons. Once I played enough to realise there was a ‘goal’, it allowed me to focus my gameplay.

Today, I am looking forward to what I do after the concert is held. Animal Crossing is a completionist’s dream – or nightmare. Fishing is a simple activity I have little patience for in real life. But the fish you can catch change. Part of this is a random bit of luck, part of this is seasonal.

Animal Crossing Lounge Room
You don't just collect creatures. You can also collect decorations for your island and home

Just like in real life, different breeds of fish appear at different times of the year. And not only fish – there is a plethora of bugs to collect as well. You can donate these to your museum to display along with all of the fossils you find. Art has been added as well.

The museum gives you a great way to display your progress as well as giving you a goal. 

Wait, the content changed? Art has been ‘added’?

Yep. Animal Crossing: New Horizons has embraced the software as a service model. Not only has content been added, but more is also coming. And not just things to collect. The rumour at the moment is there will be a swimming and diving mechanic coming soon.

Sure, this will lead to new things to collect. This is the sort of game grind that can kill many games for me. Destiny 2 ring a bell anyone? Animal Crossing has somehow made this grind ridiculously fun and relaxing. Will I get bored with it eventually? Yes. But I can’t see that happening anytime soon. That’s why I feel that even without fully experiencing all the game has to offer, it’s still fair for me to review it after 45 hours of play.

Animal Crossing Bunny Day
There are also seasonal events, such as Bunny Day when I just started playing

That kind of makes sense. I don’t know if just collecting stuff appeals to me though.

Here is another aspect of Animal Crossing: New Horizons, and one I am probably not going to engage in. If you are the creative type, the level of customisation in New Horizons is staggering.

For example, I made my own flag from the site logo. My island tune is an admittedly butchered version of the Chocobo music from Final Fantasy.

You can design clothes, flooring, roads – so many things. This gives you a real sense of ownership and satisfaction.

Animal Crossing New Flag
This made me happier than I thought it would.

Not so much into the artsy side? One of the things that make me smile is people are hosting TV shows from Animal Crossing! The first time I saw this was Outside Xtra and the Show of the Almost Weekend. During the week, I watched another show where Danny Trejo was a guest on the show. Animal Talking with Gary Whitta is a full blown talk show, all done within the game. It’s amazing.

Games like Little Big Planet and Dreams give you tools to make amazing things. The things people have been making in Animal Crossing: New Horizon have blown me away.

Long story short – Animal Crossing is the relaxing time soak I knew it would be, and the community has made it so much more.

Overall Thoughts

Games where you ‘get out of it what you put into it’ are always hard to classify. They can sound like people just want to like them, or just can’t convince you to give them a try.

Animal Crossing: New Horizons falls into this category. Giving it a try more out of desperation to try to get some downtime than ‘real’ interest in the game, my expectations were low.

I was wrong. I am enjoying the daily grind loop. My joy at finding an island full of Bamboo plants was real. The eye rolls from Rabbit when I show her the next silly thing I have done are also real. 🙂

The only reason I am giving Animal Crossing: New Horizons 7.5 is because I know I won’t be playing it in 10 years. That’s not how my ranking works. But I would guess 90% of people that jump into Animal Crossing for the first time and stick with it even casually for a week will begin to fall into the same trap I did.

Damn you, Tom Nook! :p

Overall
7.5/10
7.5/10

Pros

  • Quick, what you want to do gameplay in chunks of time you decide.
  • New things to discover and are being added at a steady pace.
  • A relaxing game that gives you an escape.
  • Lots of complex systems to discover.

Cons

  • Early game is prolonged.
  • In-game tutorials aren’t always as helpful as I would like.

Until next time,

JohnHQLD

Last Week’s Gaming – April 20th, 2020

Final Fantasy VII Remake Views

Finally got a game night in – sort of. I will take it!

We are all still inside, and like all of us, this has put a crimp on my social activities.

Last week, we finally started getting an online games night launched. Pretty sure most of the bugs have been ironed out now, so JackBox Party this week!

But that’s what I am looking forward to playing. What about what I have been up to?

Keep Talking and Nobody Explodes – Steam

I played a few games of Keep Talking and Nobody Explodes when it first came out. Playing in virtual reality on PSVR, it is a fun logic/communication problem game.

Then with game nights, the digital games took a back seat to physical games, and my plans of bomb defusal nights withered away.

With everything that has been going on, finally picked a few games to try and play digitally. The first test – Keep Talking and Nobody Explodes!

Don’t have to worry about screen share. The bomb defusing ‘experts’ can see the manual on their system while we chat. Overall, it worked really well.

The biggest issue was trying to teach people how puzzles worked. Experts with the manual can just normally point to a section as they talk about how it works. Over chat and some without video at all, this made things a smidge harder.

Because a few people had a copy already, we could even switch up the teams which was fun. Still maybe a niche alternative for some, if you have a copy somewhere playing over voice chat was more fun that I imagined.

Keep Talking and Nobody Menu Explodes Menu
We didn't get far, and played a from a couple of sources, but Keep Talking worked well!
Keep Talking and Nobody Explodes Bomb Disposal
Playing via group chat is a great way to get a game in - just harder to teach

Potion Explosion – Steam

I have talked about Potion Explosion a few times on the site. I love playing it solo against bots, but playing against people is always a better experience.

So I semi-broke my own rules, and we ended the night playing Potion Explosion. What I completely forgot to take into account was neither other played had played recently. Like, months to a year recently.

Teaching someone how to play Potion Explosion via chat only is an exercise. The rules are simple when you can see them in action, but turn based digital doesn’t help.

Potion Explosion Scores
Harls and Elle hadn't played for a while, but it was fun to finally play together again 🙂

If you play Potion Explosion online with friends, maybe make sure everyone has done the tutorial first. Even if you aren’t used to the rules, having the controls down will help everyone have a smoother time.

Animal Crossing – Switch

I didn’t spend anywhere near as much time on Animal Crossing this week as I thought I would.

It’s not the game losing appeal or anything like that. By the time I was going to jump on and play, it was 11ish at night, the shop was shut, and I just lost enthusiasm from that perspective.

This week though, I will be back to spending my lunchbreaks playing the Switch. Island renovation recommening!

Animal Crossing Fishing
I haven't even changed from my Bunny Day clothes. At least I caught a new fish!

Final Fantasy VII Remake – PS4

Another victim of my mindset, I didn’t play as much Final Fantasy as I hoped either.

I did make it through another huge section, and have had my boss fight after the second reactor.

My enthusiasm for Final Fantasy VII Remake remains, but I have started getting very frustrated with the controls. I don’t know if it was just me having a bad day or if the AI had decided to end it all. My party members would just walk into boss attacks that would wipe them in a single round. I would revive them, then they would stand there to be hit again.

“Switch characters and control them!” I hear someone shout. Yep, I did. Then my main character would run into the exact same spot I ran from, and get killed.

As I said, it could have been me. I haven’t been in the mood to play a lot this week, and that does have an impact. But if you feel like sometimes your party members are being dumb – I am pretty sure they are, at least sometimes.

Normally they are great and I almost forget they are there! See how I go next week and if the trend continues.

Final Fantasy 7 Remake Chocobo Moogle Summons
Yes, you can summon a Chocobo ridden by a Moogle. Yes, I love this way too much.
Final Fantasy VII Remake Views
The sense of scale and just how beautiful the world looks amazes me every time

Resident Evil 3 – PS4

So I spent Sunday night finishing Resident Evil 3. Again.

I had intended as a second run through trying to find all the files and bobbleheads. It turned into a leisurely zombie fighting run. I haven’t made any progress towards S ranks or higher difficulties. I found 1 more bobble head statue. Out of 12 missing.

Worst of all, I am missing one file to read everything. Looks like a few more runs in my future. Oh, the humanity! :p

I don’t know if I am going to go for the Platinum Trophy, but I will talk more about that in Friday’s review.

Resident Evil 3
I spent so much time marvelling at the skyline, I forgot the path was on fire

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD