Last Week’s Gaming – February 17th, 2020

One Deck Dungeon Phone Support

Well one game got me really suckered in this week

It looks like another Video Game heavy week, but I played about 9-10 hours of One Deck Dungeon this week! It definitely helped with my ‘Play 250 games’ progress this week! Just look to the right for how that is tracking 🙂

Enough of all that though, on to what I have been playing!

One Deck Dungeon

I have been meaning to get to One Deck Dungeon for a long time. A lot of people have told me how great a solo game it is, but I always had something else to play. Well I fixed that this week, and I played it a lot. Fifteen times, to be exact.

It’s a solo dungeon crawl experience that plays with some tokens and a deck of cards. I played a few times with the physical version, and a few times on the Steam copy I have had for a while.

Now that I know how to play it properly, I will probably solo it on PC. There is a lot of shuffling and turn order things to keep straight, and the digital version handles all that. But beware – the first few run throughs are tough. Expect a full review soon.

One Deck Dungeon - Dragon run complete!
This was a hard slog, but my two adventurers won through

Onitama – Android

As usual, I played some Onitama again when I had a bit of downtime during the day at work. Against the hard AI, I usually win about one third of the time. Last week I was dreaming for a win at all.

This week went much smoother – three games, two wins. Vindication!

I love Onitama as a game. You will see this pop-up in games played pretty consistantly because of this. Onirim is another favourite, but I didn’t get around to it this week.

Why do I love Onitama? Check out my review for more info!

Onitama
VINDICATION! After last week's whooping, getting a couple of wins was great

Halo – Xbox

I am running a bit of a tight rope this week. One of the reason I have trouble finishing video games is switching between games. And this week, I started two other games!

That didn’t stop me from making some progress in Halo this week, but I need to keep old habits in mind. I have gotten up to the Flood, so I’m in the ‘real’ game now I guess?

One thing that did strike me is how little Bungie level design has changed. Halo is almost 20 years old now, and yet I saw a lot of empty areas for loading like I did in Destiny 2. That’s not a bad thing as such, but it’s interesting to see how much some developers stick to what they know.

Halo
I didn't get much further in this week, but I am aiming to finish Halo before any of the other games I started

Marvel’s Spider-Man – PS4

So this week I picked up my DualShock 4 back button attachment. I was going to test it with Star Wars Jedi Fallen Order. I didn’t, as I was worried about getting sucked into it and ignoring Halo.

Ooops. Instead, I got sucked into Spider-Man. The first thing that hit me is that the official Marvel games are not using any of the MCU actors faces. It’s not a deal breaker, but it does ruin some of the immersion for me. I don’t feel like I am playing in the Marvel universe at all.

Another thing that works for Spider-Man but also against it for me is that combat. It plays like the Batman Arkham games, and I spent way too long hitting triangle to counter. This is not a move in Spider-Man!

I think I can finish Halo in a dedicated weekend, so once that is done I will be returning to Spider-Man straight away.

Marvel's Spider-Man
The photo mode is a lot of fun. How could I resist?

Resident Evil 0 – Switch

With the various eShop sales, I have been slowly building my Resident Evil collection on my Switch. Obviously it will be missing the new remakes, but for historical plays I like the idea of taking the collection with me.

Story wise, it takes place before the original Resident Evil, hence the 0 numbering. I have heard lots of mixed reviews about the game, and wanted to check it out for myself.

It has a lot of game innovations that I already appreciate, such as controlling two characters at once. That said, I am early into the game so that may be a negative later.

I don’t intend to hit Resident Evil 0 hard, but it’s a different enough game to the others that I shouldn’t get genre burn out. A couple of hours a week means this will take a long time to get through, but the puzzles so far have been challenging enough that should be enough.

Resident Evil 0
So I beat the first boss. And I did it with a knife! Out of necessity, not skill 😛

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

How a PlayStation 5 rumour could ‘fix’ PlayStation Now for everyone

But PlayStation Now isn’t broken? Or is it? No, it’s just not out yet. But is it? WHAT IS THIS!

With the next generation consoles looming on the horizon, gamers everywhere are looking at what could be. Rumours fly around at an insane pace. Some are presented as such, some are clickbait. It would be best if you never put your faith in a rumour until the company in question confirms it.

And I am going to semi-break that advice while I cross my fingers and hope for new features in an existing service. It’s only semi-break because I am not counting on it happening, just “Wouldn’t it be cool if”.

Everything I am outlining is dependant on one rumour being true, then Sony making individual business decisions. This is an “I wish” discussion, not a report on what Sony is doing.

Anyway, now that’s all clear, some history.

What is PlayStation Now?

Short version, PlayStation Now is Sony’s version of Google Stadia. That came out first. To get around the complaints of the lack of backwards compatibility, Sony introduced the service in 2014 for North America. Within 18 months, access was added to the UK, then Europe and finally Japan.

For a monthly fee, you can play PS2, PS3 and PS4 games on your PS4 or PC. As the games are streamed to your device, all you need is a compatible controller. You can even use an Xbox controller for most games if you like.

For a couple of years, Sony pulled a ‘Vita’ and just let it languish. Not many titles, coupled with a pretty hefty internet requirement, meant it was still a niche product.

Don’t you pay the fee and play? Why can’t you use it?

PlayStation Now is only available in a few countries. Even in those countries, if you don’t have an excellent internet connection, good luck. This is a big part of the backlash over Google Stadia as well.

This doesn’t stop me seeing a bunch of ads for the last 6 years telling me to try it. Sony, you localise so much, maybe stop asking Facebook to ask me to try it for free?

Microsoft is going in pretty hard with streaming with the Xbox Series X as well. Here in Australia, while we are lucky to have Azure datacenters close by, the state of the internet infrastructure is a joke. That didn’t stop Microsoft coming up with a simple for everyone solution.

How Microsoft is paving the way for streaming while attracting new customers

Microsoft Game Pass is the first attempt foundation of consumer acceptance of XCloud, their own streaming solution. Want to try a whole bunch of games for one low price? Here’s Game Pass! Just click the title, and you can be playing it in a few seconds via XCloud.

It doesn’t work this way right now. Since 2017, Microsoft has been adding to the number of Game Pass subscribers. Hundreds of thousands (if not millions) of gamers all now used to access to ‘free’ games.

Game Pass PC Store
This is the new additions for PC. Xbox has even more choices!

How it works today is you download the games locally to play them. You need just enough internet to prove you can play it (basic account check), then off you go. Yes, you have to wait for the downloads and update them yourself, etc. People don’t worry too much, as that is how digital store purchases work already.

What has any of this has to do with rumours and PlayStation Now?

I promise I am getting there.

Nothing can help lousy internet. No matter how many settings you tweak or subscriptions to different tools you buy, if your line can’t handle it, that’s it.

Microsoft got around this brilliantly with Game Pass. Can you stream? Great play away! Internet not playing ball for some reason? Download the game and play on your console. Problem solved!

The reason Microsoft can do this is simple: Xbox has backwards compatibility. Put in an Xbox or Xbox 360 title, and you are good to go. Put a PlayStation 3 disc in the PS4, and watch the console get very confused.

But what if the PS5 has backwards compatibility?

Oh, I think I see where you’re going.

The statement from Sony is that the PS5 will be PS4 and PSVR backwards compatible. The rumour is that the PS5 will support all of the numbered consoles. Quietly I am hoping that the PSP and Vita can get in on the action as well, but that is extra fingers crossed territory.

If this feature is indeed real, Sony could pull a Microsoft and let you download the games to your PS5. No streaming required. Open PlayStation Now up to all PSN territories, and let that sweet subscription money start rolling in.

If you can stream, great. Instant game access on multiple devices is definitely the way to go. No waiting for downloads or updates, pick a title and play. I believe streaming content like this will be the norm at some point, just not today.

If you can’t stream, that would almost be better for Sony financially. Hosting the download files only is a lot cheaper than the cost of streaming infrastructure and would offset these costs. Especially as more people globally would be helping pay for it. Even in the areas PlayStation Now is available, only a percentage of players can use the service.

Metal Gear Solid 4
Metal Gear 4 I can't play again as my PS3 died. I could if I had PlayStation Now though...

Pull a Microsoft. Get everyone wanting to be a part of the service, not just the select few.

So your big ‘fix’ is to copy Game Pass. Why would they?

Why wouldn’t they? Sony couldn’t do offer this for various compatibility reasons in the past, but if that is fixed – why not? The setup is so good, I bought an Xbox. Two, technically. I don’t regret upgrading my preowned first purchase for the purple beastie 🙂

With one exception Rabbit bought for me, I have yet to buy a single Xbox game. That one game was Red Dead Redemption, and yes I know the sequel is prettier and everything but I try and judge a franchise from its roots. I haven’t had to. My games come with Game Pass.

The Purple Beastie
The Fortnite Xbox One - my Purple Beastie. Enzo loves it too, as you can see from the fur :p

Games suggested retail pricing is around $110-$120 in Australia. We usually pay less than this (just), but no one is going to slash the prices on launch titles. Say the PS5 is $100 less than the Series X, you lose that advantage in just one game purchase. And you will need that one game (at least) to justify your shiny new console. Online multiplayer? Do you have PlayStation Plus? That’s another $12 thanks. This does give you access to some free games, so that’s a bonus. But it’s a choice of 2-4 depending on the month, and you might not like any of them.

“Ah, but what about the games for Xbox? They still have to buy games as well!” I hear you say. “Both Xbox and PlayStation need all that extra stuff!” Well, yes and no. Yes, Xbox uses pricing tiers for different services. No, because you are getting more for you money from Xbox these days.

For AUD$16, you can buy the console AND Game Pass Ultimate access for one month. Play what you want. Play online straight away. Even get a couple of free games with Gold. Wanted to play that exclusive launch title? If it’s Microsoft Studios (which it probably will be on launch), it’s already included with Game Pass. Console cost + $16 to play over 100 games including new releases? Done.

PS4 Starter Pack
Starter packs are a great way to save a little money, but you still spend more

Well, I wouldn’t say I have been totally bought across. I am still Team PlayStation, I just appreciate what Microsoft is building. If it’s not on Game Pass, I will probably look at PS4 and Switch versions first. But they have my attention, and I will look. That’s more than they had from me 12 months ago.

The only way for Sony to combat this is to offer parity with Microsoft. On the surface, they do with PlayStation Now. But it’s not the same. With the service only available in certain regions coupled with no fallback option if things aren’t great internet wise, it’s chalk and cheese.

Xbox One S Starter Pack
Xbox has starters and the digital only console. Every saving has some form of extra price.

Are you trying to say buy Xbox?

Gaming is expensive. You pay a lot upfront, but hopefully over the next 7-8 years that cost overall evens out. Doesn’t help that initial splash out though.

I will always say game on what works for you. Microsoft has given players ways to maximise their gaming cheaply (and legally) compared to the limited market PlayStation Now has. It has even used this low cost of entry early to bring across PlayStation fans like me.

I am really hoping that if the backwards compatibility rumours are indeed true, Sony launches PS5 with the new PlayStation Now that allows game downloads in ALL regions. If this is the case, and Sony undercuts the Xbox pricing, it would actually be an attractive saving for the consumer. Not just the superficial save that costs you more in the long run.

I really want streaming to work. Not just for the convenience as a gamer, but environmentally as well. Data Centers use huge amounts of power, which still isn’t great, but companies are doing everything they can for effeciency and plenty of centers are now being built to be powered by renewable energy only. Steps are being made, and each step forward is progress.

And like every complicated chain, that’s one part of the puzzle. Because people will be using lower powered systems to run games, they will use less energy as well. Without buying so many discs and cases, the amount of plastic created and thrown out is affected. Think Video Tapes and Music CD’s. Thanks to services like Netflix and Spotify, less of these are being made while the product itself reaches a lot more people.

Streaming makes sense in the long run, it’s just I don’t think we are there yet. This new generation of consoles will hopefully be the last generation that uses the digital download/play locally model, and I hope Sony takes advantage of this.

If they don’t? They may as well hand the next generation victory to Microsoft, similar to how Microsoft handed it over with the launch of the Xbox One.

Until next time,

JohnHQLD

Jackbox Party Pack 6 Review

Released 2019
Platform PC, Mac, Linux, PS4, XBox, Switch (Reviewed), Amazon Fire TV, iPad, Apple TV, Android TV
Publisher Jackbox Games Inc. (Website)
Developer Jackbox Games Inc. (Website)
Homepage (Visit Website)
Players Usually 3-8 plus audience – recommend at least 5 players
Category Party Games

Sometimes, all you want to do is sit and mess with your friends. And Jackbox Party helps you do this ;D

I have plenty of party type board games in my collection, but most share a common flaw. They are all niche in some way. Geek trivia, Pop Culture, Dexterity or ‘gamey’ games. Whatever the niche, you are setting yourself up for just that game for a while.

None are bad games, but there are usually people that don’t want to join in because they feel they can’t win. The other issue can be the judging of answers. Even going with the written response, people can argue because there is a person to contend with.

This is where the Jackbox Party Pack shines. There is a central app that controls a series of different games, so any rules disputes are typically written off as ‘bugs’. It’s incredible how much this changes the focus of the group, and makes organisation and hosting game nights a breeze.

So it’s a trivia game? Pass

Like so many simple games, it sounds too simple to be any fun. But that isn’t where the Jackbox Party games shine.

Yes, there are trivia games. Word games. There are even drawing games. Each set features a unique host that has a series of jokes and quips that gets laughs as the game continues. The games each feel unique, even when using tried and true mechanics.

Having a host or forcing a player to get up and read a bunch of questions can make or break a games night. We have all been there. A great host can elevate Even a standard pub trivia night. Here is where Jackbox shines – you genuinely want to know what is going to be said next.

Yes, my friends were trying to skewer me for a small cash bonus. What a group :p

But why would I want to play a video game with a heap of people? No one has that many controllers!

One of the great features of Jackbox Party Packs is that almost everyone already has their own controller.

You need a device that ‘hosts’ the games sure, and in a party environment this works brilliantly on consoles as everyone can see the game on their TV. 

The players need a web browser to join in. And as almost everyone has a smartphone these days, everyone gets to play on a device they are already comfortable using. No mixing up XBox and Dual Shock buttons here!

OK, but how does this help with people that don’t want to play?

Say you are playing a game where you need to come up with clever wordplay. Some people do not enjoy this, and wouldn’t want to participate.

A great feature of Jackbox Party Packs is the Audience feature. You can have a few players competing, but everyone else can still be a part of the game by voting on the winning answers. Everyone always gets to play, and the audience has a vital role to play in picking winners.

The Audience feature is great for everyone at a party, but it has another bonus. If you are into streaming, you can stream your Jackbox game and have the room code as a part of the stream, including all of your viewers as well.

What can I say - I have a weirdly awesome group of friends to come up with words like this 😀

Playing like this has made the Jackbox panels at PAX Aus one of my ‘must-do’ panels each year – it’s so much fun watching the panellists playing, while at the same time participating in picking winners.

Well, that all sounds alright, but what do you play?

Each party pack comes with about five mini-games, each unique in their way. As you can tell from the title, this is the 6th such collection of games, with new packs coming out every year.

There is never the same type of game in each pack. As with every compilation, some that are gems, and some that aren’t.

Dictionarium

Dictionarium is a fun and fast word game. Players are given a word, and then everyone comes up with a definition of their device. Once everyone is finished (or the time is up), everyone, including the audience votes on their favourite.,

Round 2 has players writing a synonym based on the winning response. Once again, everyone votes for the winner.

The final round has players then using their synonyms in a sentence. Once again, the winner is voted for by everyone. Finally, you end up with a definition and usage of a completely new word!

Dictionarium is a great quick game that can start the night or a quick reset between some of the bigger games. While fun, it’s not a game I would want to play multiple rounds of back to back.

Role Models

Role models is a great game for a group of friends or at least people that know about each other. Players vote on a category (e.g. Olympic Sports, Heist Jobs, Girl Scout Cookies), and everyone chooses who in the group would suit roles in that category.

When everyone finishes voting, the votes are counted, and a player is assigned that role. If there is a tie for the part, a mini-game between the players plays out to pick a single winner.

‘Correctly’ guess the player for the role, and you can win the game! But really for party games like this, the end score is usually an oversite.

While this is a fun diversion, I think its more fun when players know a bit more about each other. Most of the fun is seeing peoples reactions to what the group thinks of them. For example, why am I better suited to Curling that Synchronised Swimming? You need to know the people to get the most out of this. Randomly assigning players because you have to isn’t as fun.

Joke Boat

For all of those aspiring comedians out there, Joke Boat is here to let you shine. It is also a great way to get a room of people laughing at Dad jokes 😀

There are three rounds in total, with each round mostly sharing the same steps. First, you have the brainstorming round. Enter a bunch of subjects for people to write a joke about.

Next, players select a setup that includes the topics from the brainstorming. Finally, you write the punchline. Simple, right?

Players get to deliver their joke, and players vote on the best. Do all of this twice, with the final round having players trying to write a better punchline for other players jokes.

Joke Boat sounds like a lot of fun, and it was enjoyable, but again not a game you will want to play over and over again.

Push The Button

Push the button is a different Jackbox game in that it doesn’t include audience participation. Every player is a player, and each round is a different mini-game on its own.

The setup of the game is relatively standard social deduction fair. Players are all crew on a space ship, but some players are aliens in disguise. The humans must work out who the aliens are and eject them to win.

The time limit is worked nicely into Press The Button as well. The aliens have uploaded a virus into the ships AI and will delete it entirely in 15 minutes.

Each round, a different player takes the role of the captain and picks a mini-game and crew members to participate. Most of the games have the same kind of setup – answer a question. The catch is the humans get one question, and aliens get a different one. You need to look out for the outlandish answers and responses to determine who the aliens are.

As the game progresses, aliens also get the ability to hack the games and can give the humans ‘alien’ answers, or aliens ‘human’ answers. Because everyone is on their phones, it leads to some exciting experiences.

Anyone can vote to ‘Push The Button’ at any time to vote out aliens. The player that pushes the button then nominates who they think are aliens, and everyone not being accused votes if they agree. If the vote passes, the unlucky players are ejected into space!

If one alien remains on the ship, the aliens win. By far the most complex Jackbox game I have ever played, but one of the smoothest social deduction experiences I have ever played.

Murder Mystery Party 2

Murder Mystery Party is probably my favourite of the games in this pack. It’s a typical trivia game, but with a very dark humoured twist.

Players are guests at a spooky hotel, and the host happens to be a serial killer. Each round, players answer general trivia questions for cash prizes. Get the questions right, and everyone continues.

Get the answer wrong, and the host will get to have fun with you with fatal consequences. ‘Losers’ get to play a random mini-game with the host and safe players/the audience. For example, losing players must drink from a goblet. The catch is the safe players have added poison to the drinks!

If you lost the mini-games, you are not out of the game. You become a ghost and continue playing, so no player elimination in the real sense.

When there is one player left, you can then try and escape the hotel. This is done by answering more trivia questions, with each correct answer moving you closer to the exit.

The other players are still playing, and the higher their score, the closer to the exit they are. There is another catch – if you are in the lead, you can only choose two of the three choices, giving the others a better chance of catching up.

With congratulations like this, is winning really worth it? 😀

If you take the lead as a ghost, you steal the life force of the other player and then everyone is against you. Also, just reaching the exit isn’t quite enough. You have to answer the final question perfectly to win.

Murder Trivia Party 2 was by far our most favourite game of the pack.

They all sound pretty good, what is the downside?

Overall there isn’t too much wrong with any of the games. There were some localisation issues as the questions have a significant US bias, but that increased the ‘us vs the game’ mentality of the group.

On the Switch, there were also a couple of times that I had to close the game and start again. Far from the end of the world, but when trying to change games, having it hang was a bit jarring.

Overall though, if Jackbox Party Pack sounds like something you would like to try, grab one of the older packs for cheaper and give it a go. Each iteration has had a standout game for me that has made the cost worth it!

Until next time,

JohnHQLD

Last Week’s Gaming – September 16th, 2019

Gaming so light, it’s like I was in the Lockup!

Well it’s been a week! Unfortunately, it wasn’t for all the things I like that take up all of the time 🙁

Less than 25 days to PAX means a lot of extra time spent working, which cuts into my gaming time. Adulting is hard!

That said I still got a couple of games in, let me tell you about them below 🙂

Game night was mainly catching up, which is always great because that is a big part of holding the night 🙂

We got in a game of Lockup: A Roll Player Tale at maximum players, and it was a lot of fun. Teaching four different people that take in rules differently was a bit of a challenge. It’s not that Lockup is hard to teach, but there are a lot of moving parts to explain to everyone. When everyone takes in information differently, it is a challenge.

But by the third round everyone had a handle on the game, and it went down well. Expect a formal review in the next couple of weeks now I have played with more people.

Lockup: A Roll Player Tale is a hard one to describe, but a lot of fun when you are into it

Tetris 99 – Switch

Of course I logged in for a couple of roudns of Tetris 99 this week. There was one night I was absolutely wrecked, and Tetris 99 is a great way to clear my mind.

The new additions have been great, and the addition of the daily challenges gives me something to aim for. But.

I have found during the last weeks I have been logging in less and less. It’s no fault of Tetris, it’s still great and the new 2.0 additions have been challenging. It’s just I have so many other games I want to try that it seems to be knocked back a lot.

Still all in all, Tetris 99 is still a fun diversion for me 🙂

The Daily Missions are a nice addition, but I find myself logging in less

PS4 Troubleshooting and reinstallation

Now I know what you are thinking – that’s not a game! But bear with me for a minute.

Sunday afternoon, I was too sore and too tired to jump back into Astral Chain. I was a bit too tired for Fire Emblem: Three Houses. I had a chance to sit on the couch and play a game with Rabbit next to me, and I thought ‘Now I can play Pheonix Wright!’

Well, no I couldn’t. What started wtih the controllers being unable to correct ended up with a complete reinstallation of the PS4, so no gaming Sunday afternoon after all.

Well, it wasn't the Pheonix Wright I was going to play. But getting the PS4 back up was a game in itself!

The thing is, because of the way the PlayStation site is setup, it took me 3 goes to find the correct files – and another two to get the reinstalltion file in the right folder!

So I have chalked up the experience of reinstalling the PS4 software after what I am guessing was a bad update as a game. A game with a bad manual :p

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

Wolfenstein: Cyberpilot Review

Released 2019
Platform PSVR (Reviewed), Steam
Publisher Bethesda (Website)
Developer Machine Games (Website)
Arkane Studios (Website)
Homepage (Visit Website)
Players 1
Category Virtual Reality Experience
Shooter
Light Puzzle Solving

It’s a polished VR Experience packaged as a game – I thought we were past this stage, though?

When I saw the announcement for Wolfenstein: Cyberpilot, I was very intrigued. Wolfenstein has had an excellent reputation since being rebooted, and I have wanted to play them for a while. With the release of Cyberpilot and Youngblood last month, I thought this would be the best time to jump in.

Starting things up

You start the game in a room seated in a chair. Looking around, it felt like I was in Wolfenstein: Youngblood. The same model assets are being used in both games, and it makes VR look amazing.

Then you hear the voice of your resistance contact, the narrator and guide for the game. You go through some fairly standard VR intro malarky, and then you are in the game.

You are not allowed past this room. The door says so! :p

What you aren’t into though is into the Nazi killing. That threw me a little bit at first – isn’t this a Wolfenstein game? Shoot first ask questions never?

Instead of shooting, you’re tasked with reprogramming a captured Panzerhund. Again, reasonably standard VR fluff, but well-executed on the whole. Remove a panel with the crowbar, pull out the circuit board, listen to more talking, re-insert the circuit board – it’s all stuff VR has you doing already.

Repairing electronics rarely involves crowbars normally...

Then you get into the combat – well, almost. You get into a tutorial showing you how to move and use the Panzerhund, and then you are into the shooting phase.

So how is the combat?

Not bad – not bad at all. It was fun looking through the eyes of some of Wolfenstein’s harder enemies. The panicked reactions of the soldiers as they realise that their robot ally has turned on them is satisfying to see. And see it you do – graphically, I cannot understate how polished Cyberpilot is.

Using the Move controllers, having autonomous left and right-hand movement makes you feel like a badass. Walking through the streets looks and feels impressive, even if the level design is a bit linear.

The lighting effects are hard to show in a still, but the flamethrower looks amazing!

You don’t sound very enthused though, but you are saying it’s good?

Yeah, you knew the ‘but’ was coming.

There are three types of unit to control, of which the Panzerhund is the first. The next level has you flying a drone with an emphasis on stealth. It felt different from the Panzerhund, but it was another “wait for everything to be explained in unskippable sections” as outlined earlier before you got to do what you wanted.

The last robot is the Zitadelle and was, in most ways, the experience I was most expecting. Rockets on my left arm, minigun on my right, go and mow everything down.

By now, I thought the first three levels were the tutorials for the actual game – something fairly standard in a lot of shooters again. So then I started on the fourth level, where I got to jump between all three robots to complete specific tasks.

Rockets or bullets. Why not both?

Here I was, happy to be finally playing the game – and it was over. There are only four levels to the entire game.

Story wise, there was a bit of a twist (no I’m not going into it) but even that felt rushed and out of place.

Bottom line, this felt like the start of a great game that was rushed to meet an artificial deadline. If this had stayed in development another year with a more fleshed out story and levels, it could have been a great game rather than a good experience.

How are the Controls?

With the Move controllers, everything worked pretty well overall. Tracking was good for the most part, and I didn’t have to recenter myself very often.

The most annoying control issue I had was repairing with the Panzerhund and Zitadelle. In the cockpit, if you put your right hand down to the right and fire, Cyberpilot would often assume you were trying to dock the virtual controller to the frame and initiate repairs.

The other problem I had was the tutorials. They are unskippable and relatively slow. It felt like they were making sure you knew everything you could and couldn’t do in the game.

With the PSVR trying to help you lock onto things, repairing accidently happens a lot

So imagine my surprise when I accidentally find out 10 minutes before finishing the game I could strafe. That would have been nice to know earlier in the game!

So it’s not worth it?

No, by all means, grab it – just not at its current price point, and know that it’s not a game in and of itself.

Cyberpilot is fun enough – if you know it’s only a short term experience.

There are a variety of different challenges to try for in the trophy list, but they feel like they are there for completionists rather than fun things to do.

I do regret getting the physical copy. I bought it for AUD$40 from EB Games, mainly because I added it to my preorder for Youngblood. It’s AUD$30 on the PlayStation Store, and I think it will either be a PS Plus add on or half-price shortly.

Once Wolfenstein: Cyberpilot hits the AUD$15-20 mark, I think it will be better value for money and can recommend more people play it. But by then I think the hype will be gone, so interest in the game will have probably died off to the point not as many people will try this game as they should.

There are little things to discover, but not enough to make you play Cyberpilot again and again
JohnHQLD
Wolfenstein: Cyberpilot

Final Thoughts

I don’t regret buying Wolfenstein: Cypberpilot at all. It looks so good, and the fun was there. Not enough to make a concerted effort for a platinum trophy, but it was fun enough. The seeds of an entire spin of series for Wolfenstein are sitting here, waiting to be nurtured.

What Cyberpilot doesn’t have is longevity. It’s like Batman: Arkham VR – it’s a polished and immersive experience, but that is all it is – an experience. This far into the PSVR lifecycle, I was hoping for more.

While the idea of Wolfenstein in VR is appealing, I don’t think that the PSVR is capable of doing it justice. Cypberpilot is a positive experiment and something that I would like to see Bethesda expand on. I will happily get the next game in the Wolfenstein VR series if it happens, but I would recommend picking up Cyberpilot when it’s on sale.

Overall
6/10
6/10

Pros

  •  Amazing Visuals
  •  Each robot feels different to control
  •  Entertaining especially for new VR players
  •  Lots of trophy challenges to complete

Cons

  •  2 hours tops to complete
  •  Unskippable Tutorials and Exposition
  •  No secrets or collectables to promote level exploration
  •  Controls can be awkward

Last Week’s Gaming – July 29th, 2019

The Pretty Clever Lords of Waterdeep had a Rapid Response to the incident in the Blue Lagoon

It was another great week of gaming! I have a lot of new games coming in via both retail orders and Kickstarters, and quite a few games launched last Friday and I got to play two of them!

Travel may interefere with my gaming this week, but with the original Doom trilogy, finihsing Final Fantasy X and waiting to start Fire Emblem: Three Houses I will have some solid replacement games waiting in the wings!

It has been far too long since I got Lords of Waterdeep to the table. It was a mix of new players and a couple of veterans, and everyone had just as good a time.

Lords of Waterdeep takes a long time to play, especially when learning. But two brand new players jumped in and played the full expanded game (to accomodate 6 players) with no issues at all.

It was a fun night, with breaks for dinner and desert making for a long but very social night. Expect to see more on this game over time, it still makes me happy to play 🙂

Lords of Waterdeep is my most 'blinged' game, hands down.

Playing solo, I am still enjoying That’s Pretty Clever on my phone. But I am thinkign of a Roll and Write night for my games night, so I pulled out the physical version again.

That was for 2 reasons. First, you quickly forget how much admin the app does for you! Secondly, playing the physical version takes longer and I wanted to get a feel for how long a game may take per player.

My biggest gripe is I was concentrating so much on those things, I made very poor decisions. Maybe I should take a bit longer and go for a much better score!

I pulled out the physical version for something different, even though I was playing solo

Another Alpal special that I would never have even thought to look for – and it’s a Reiner Knizia game!

Very similar in a lot of respects to games like Through the Desert, Blue Lagoon has players exploring land and collecting resources. A lot of players start turning away at such a description, but Blue Lagoon is surpricingly accessible for all players.

Want to claim a chunk of land as yours? Have more people on it. Want to have explored the most? Have people on every island. Add set collection for the resources, and you have the trademark ‘everything gives you points somehow’ of a Knizia game.

Another Reiner Knizia classic - simple yet deep, with the top 3 spots within 6 points of each other

We had a four player game, and even on the very first game almost everything clicked quickly for everyone. You play in two stages, and there are slight placement changes between the two, but it’s a game you can teach and be playing wihtin five minutes every time.

I have been looking forward to this since it’s announcement. Rapid Response is the latest addition to the Pandemic universe, and is designed by Kane Klenko of Fuse, Flatline and Flipships fame.

A real time turn based race against the clock, players have to strategise, carry out their turn and hope luck is with them against an unstoppable force – the timer :p

Instead of using cards like normal Pandemic, players roll dice and use worker placement type mechanics to create enough supplies to save a town after an unnamed disaster.

I was worried this would have the same initial 'huh' factor as Fuse and Flatline. There was nothing to be worried about.

Every time the timer runs out (every 2 minutes), you lose a token and a new city has a disaster you must deal with. Every time you save a city, you get a token back, so there is no downtime in this game!

We played until we cleared the first card without a timer to make sure we had the mechanics and the like nailed down. We also played without the crisis cards – extra machanics to increase the challenge!

Unlike explaining Fuse and Flatline to new players, Pandemic: Rapid Response seemed to click a lot better and work a lot smoother out of the gate. Look forward to a formal review in the next few weeks!

Gloomhaven (Steam)

You knew I was going to give this another go. Or thirty.

Nothing has changed since I played last week, but I am still really enjoying the ability to jump in and just clear a dungeon.

I am thinking of resetting and playing with all 4 available characters, but that will be in a week or so. I am having fun just finding my feet with the systems again.

One thing I did do differently was move Gloomhaven to my ultrawide screen, and I am glad I did. The extra screen real estate works nicely, and it the UI doesn’t feel strange like some other games.

It's a little thing, but I really love the little touches already present - like the adventure 'map'

Wolfenstein: Cyberpilot (PSVR)

Both games coming out Friday interested me for very different reasons.

Wolfenstein: Cyberpilot has you strapped to a chair and using the move controllers as virtual control sticks – both in and out of the game.

The first level has you controlling a panzerhoung – a giant robot dog with a flamethrower, and the second level has you controlling a drone with a cloak and short range zap.

I only finished two levels, but I have played enough to know I want to finish it. I don’t know if I want to platinum it, but we will see.

Flying a drone through an enemy office. That guard is about to get a shock :p

Fair warning though – in the drone level, I got my first case of VR motion sickness in a very long time. It may have been because I was playing standing while my ‘body’ was seated, but it defninitely happened. I will let you know how that goes as I play more.

Wolfenstein: Youngblood (PS4)

The other Wolfenstein game, Youngblood, had me as a co-op shooter I could play with Rabbit. Thanks to the buddy system, I only need to buy one copy of the game, and I can play with any of my friends – with some restrictions. I will talk more about that during the week.

Playing at the moment in offline mode myself, I am surprised how much Wolfenstein: Youngblood has drawn me in. I can stealth almost every area, but the run and gun gunplay is satisfying when things go wrong.

If all zeppelins had nightclub casinos, I am sure they would be a lot more popular!

Developed with Arkane Studios, the Dishonoured and Prey mechanics are very much present and fit right in. Stealth, collectables, great level pacing – it’s all here.

If I can setup a regular game partner session time, I think this might be my first Arkane platinum – I am enjoying it that much!

Horizon Chase Turbo (PS4)

Back in the day, I could mostly fit in the arcade Out Run machine at my local shopping center – the one with the car you sat in and moved as you steered. It was different, it was fun, but I never quite had the drive (hah puns!) to finish it.

Last weekend, I sat on my couch and had the exact same experience, minus the moving chair.

You can grab Horizon Chase Turbo on PlayStation Plus for July still (for a few days anyway), and if you would like to kick back with an OK racer with nostalgia feels, it works? Personally, I will just fire out Burnout Paradise again next time I want a race.

This is very much old school racing - even down to the graphics

Beat Saber (PSVR)

Yep, switched back to the goold old PSVR for a bit this week after playing the Vive for a couple of weeks.

Beat Saber is still excellent, and you should definitely play it. That hasn’t changed.

Bonuses for PSVR – the screen noticably doesn’t have the ‘screen door’ effect like the Vive does. The headset is more comfortable to wear overall, but it still has the annoying cable that must lead in front of you.

Well that was a terrible cut - but it was a cut!

Bonuses for Vive (w/ wireless adaptor) – No cable, except for a small cable to a battery pack. Obvious increase in precision tracking. Level Editor on PC which I will be messing with in a couple of weeks 🙂

Basically, I don’t think I will ever get sick of playing Beat Saber. I am giving serious thought to finally doing a semi-concentrated platinum run on PSVR though.

What about your week? I hope you had a great one!

What games did you get in? Or are you looking forward to a new one?  Do you have a Gen Con wish list?

Shout out in the comments, on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

Two games I want are out today – but the Steam Summer Sale is coming

One game that’s semi-free, and one I can play in VR freedom

So Tuesday I wrote about Void Bastards and how I was looking forward to giving it a play.

This morning, I checked Game Pass before coming in to work and there it was! I don’t see it on the Microsoft store, so playing on XBox it is.

It is available on Steam for AUS$43 (alright, $42.95) so if you want to play it on PC that’s the way to do it right now.

From everything I have seen so far, this is a title I am hoping will make it’s way to the Switch – but I will wait until I have given it a play before confirming that wish.

You can grab it now as well! Included in Game Pass, and on Steam.

I do think I will prefer Void Bastards on PC with keyboard and mouse, but if the controls work well having it handheld sounds amazing.

Either way, all going well I will give it a try tonight.  This weekend for sure.

And if I can finish setting everything up properly, I might even capture some video of my playing 🙂

The gangs all here. Oh great. All of them? Really?

Another title that is now available on Steam (coincidentally also for AUD$43) or AUD$45 on the PlayStation Store is the heart attack inducing Five Nights at Freddy’s VR: Help Wanted.

I really want to give this one a try.  I went through the first three Freddy games back in the day but started to not throw myself at them for everything else.  Combination of time and stress I was already under.

I am a little torn with FNAF VR. It’s going to be stressful, and jump scares are an integral part of the franchise.

But I just got my wireless Vive adaptor, so no cables to trip me up.

What do you think FNAF fans? PS4 for the Platinum, or Steam VR for the wireless freedom?

Either way, I don’t think I will be making any Steam purchases for four weeks.  Traditionally, the Steam Summer Sale is just before Australia’s end of financial year.  Even though both games are new, some dollars off is some dollars off – which can be used to buy more games!

Until next time,

JohnHQLD

Are you ready to enter Virtual Virtual Reality?

Inception says there are four layers.  Why do I feel like Tender Claws is prepping a ‘Hold my beer’ moment?

Another Virtual Reality game is coming from PC to PSVR this week.  This is a move I am enjoying keeping an eye on, as PSVR is tending to get the better ports of a lot of games.  This makes sense as PlayStation VR players outnumber Rift and Vive users by quite a margin!

The game if I can even call it that is called Virtual Virtual Reality.  In a lot of ways, it might be better described as one of the VR ‘experiences’, but it’s one that has always had my interest.

Before I even try to get into the why I am intrigued, check out the PSVR launch trailer:

In a bizarre Job Simulator type way, you enter the world of an Activitude employee, using VR to make their clients lives better. Or at least more enjoyable.

In the game, you don different VR goggles to enter different worlds as requested by Activitudes clients. Your task: help the AI master ‘Chaz’ deliver on the companies promises. Sounds simple, right?

Except there is a bit of a mystery to unravel. As you enter different worlds, you start to piece together the history of Activitude and the world you are in.

From all accounts, you can finish Virtual Virtual Reality in a couple of hours.  It was one of the early Virtual Reality gems after all. The story apparently has a great message on the Virtual World with slices of humor and warnings, but the pacing seems to have been the biggest downfall originally.

With all this in mind, I am hoping for a sub-$15 price on the PlayStation Store this week, but we will see.  If you have a Rift or a Vive, you can nab it on Steam for AUD$20 – and the Steam Summer Sale is surely only a few weeks away!  I am sure to play this in one form or another in the next little while 🙂

Until next time,

JohnHQLD

More Final Fantasy VII Remake info coming June

It looks like it is coming along nicely!

Last week, Sony had its second State of Play event. It’s still essentially a Nintendo Direct rip-off inspired presentation, but they seem to be finding their feet with the format reasonably well.

I still haven’t had a chance to go into everything they showed in full depth, but the new teaser for the Final Fantasy VII Remake looks amazing!

I don’t quite get a lot of the negatives I hear around this remake.

Is Final Fantasy VII a beloved game? Yes.  For many players around my age, this was their first Final Fantasy game.  That is nostalgia gold right there.

Was it a perfect game?  Nope.  Not by a long shot.  A great game sure, and one I still love playing today, but not perfect by any means.  So why just bring out the identical game again?

So Square is remaking it.  Not HD Remastering, a full-blown remake.  Gameplay that was set because of old limitations can be overhauled, not just the graphics.  Look how well Resident Evil 2 remake has been received – this can be done very, very right.

Personally, I am looking forward to Final Fantasy VII Remake. It may crash and burn horribly, but I want to see what happens before making any judgements!

I am hoping the news coming in June at the ‘Not E3’ Conference will finally include a release date.

What about you?  Is this something you are looking forward to?  What is your favourite Final Fantasy so far?  Let me know on Twitter @JohnHQLD or drop me a line on Facebook!

Until next time,

JohnHQLD

John Wick 3 is coming, as is John Wick Hex

Ahh, Mr Wick. It’s always a pleasure to see you. If you aren’t working, of course.

I am so excited about John Wick 3 next week. As a series, it just keeps delivering. They are movies I can watch again and again, and continually do.

The story is simple and straightforward, but also has many subtle twists and openings that I appreciate on many levels. When my biggest story gripe is calling John ‘Baba Yaga’, who is most certainly not the Boogeyman as the film states, it should be a lot of fun.

And the small plot elements – simple in execution, but hint at a depth yet to be touched. How much is a gold coin genuinely worth in that world? Even the marker system, a convenient plot device for John Wick 2, is a subtle treasure. The marker must be honoured, apparently even when the presenter is excommunicado.

I will be doing my best to see this, all going well. If all goes to plan, I will be doing a vlog on my thoughts on the franchise as a whole in the coming weeks, where such things will be discussed in more detail.

But yesterday, there was another John Wick announcement that made me excited, and it wasn’t the release date for The Continental.

John Wick Hex

Imagining John Wick as a video game protagonist is a no-brainer. A one-person unstoppable force overcoming ridiculous odds is what games have been built around of for decades.

Someone else that apparently has no trouble imaging this is Lionsgate Games and Mike Bithell. Mike was the director of indie hits Volume, Thomas Was Alone and Subsurface Circular.

I haven’t played Volume, but it is highly regarded as a stealth action title. In Thomas Was Alone, I became emotionally attached to a square. Yes, a square. If you have played Thomas Was Alone, you will understand.

Together, they are bringing John Wick Hex to PC, Mac and Consoles. A turn-based (real time with slowdown maybe?) tactics game, it should allow players to plan and execute the amazing combat runs we watch onscreen.

It already looks incredibly solid:

We can already hear Lance Reddick is onboard for voice work. Ian McShane is the only other voice actor confirmed at the moment, but more “being revealed later”.

Later will hopefully be in a few short weeks, as John Wick Hex is a part of the Devolver Showcase at this years E3! I will be watching for peoples reactions to playing it from the show floor.

There is a bit of ‘Epic Store Exclusivity’ happening for the PC/Mac side of John Wick Hex, but with the well-publicised developer cuts Epic is offering who can blame them!

From the little bit of teaser footage, I am thinking I would play John Wick Hex on the PC or the Switch.  If it’s turn based, it makes the Switch perfect for pick up and put down play.  On PC, the more precise mouse/keyboard controls would be the go I think.  I have played X-Com and similar on PS3/4, and console controls just aren’t as natural a feel for me.

Now, if someone could make a good version of John Wick for VR, maybe along the lines of Superhot, that would be the final icing on the cake!

Until next time,

JohnHQLD