Pokemon Sword/Pokemon Shield review

Pokemon Sword and Shield Review Welcome
Pokemon Sword and Shield Art
Released 2019
Platform Nintendo Switch
Publisher Nintendo (Website)
Developer Game Freak (Website)
Homepage (Visit Website)
Players 1
Category RPG
Collectible/Set Collection

It’s a brave new world for the venerable RPG. Just not too new a world.

Pokemon games have been around for decades. Starting with Pokemon Red and Blue on the original Game Boy, the formula hasn’t changed much in almost 25 years. You take the role of a young aspiring trainer and wander the land capturing Pokemon and building your team to become the best.

Pokemon Let’s Go (reviewed here) was the first significant departure to this formula in a long time. The main storyline and quests were still there, as they ultimately a remake of Pokemon Yellow. What had changed for the first time in a long time was the capture system. It bought in the Pokemon Go style ‘throw Pokeballs at creatures until you catch them’ style play. You could also for the first time see in the world the Pokemon wandering about.

Pokemon Red Blue Gameplay
The graphics have changed, but the core game has remained largely the same

To say the reception was divided would be an understatement.

Long time fans held there breath for the first ‘proper’ Pokemon RPG for the Switch – Pokemon Sword and Pokemon Shield.

You keep mentioning two titles. Which game are you reviewing?

The very confusing answer to this is “Yes”. Each game has an alternate edition that includes Pokemon the other doesn’t, so you need to find players of the opposing version and trade to complete your Pokedex. While I have only played through Pokemon Shield, everything I am going to talk about is relevant to Pokemon Sword.

Pokemon Sword and Shield – the basics

Nothing has really changed here since my first Game Boy Pokemon adventure. You choose your avatar and begin your quest to become the best Pokemon trainer around.

Your ‘rival’ in this outing happens to be the little brother of Leon, the unbeatable Champion of the Galar region and final story boss fight. What is the Galar region? It’s the area you are exploring, and this time around has been heavily influenced by England. Without getting wrapped up in Pokemon lore, basically, each region of the world of Pokemon has a ‘real world’ equivalent. In most games, you explore new areas, giving a reason for new Pokemon and mechanics to exist.

At its heart, Pokemon Sword and Shield are still light RPG adventures – depending on your definition of light. The path you take is fairly linear, but you can explore the world at your own pace. The story is far from complicated but serves to keep the game going.

Pokemon Sword and Shield Hop and Leon
That's you on the Left, Hop your rival, then big brother Leon

Instead of wandering the land looking for monsters to fight, you instead battle your Pokemon against other peoples Pokemon or even wild Pokemon. You can capture wild Pokemon to complete your Pokedex (your Pokemon checklist). You can also use some Pokemon’s abilities to complete quests during the game.

The first big change – Sword and Shield differ in a little more than just Pokemon!

That’s right – it’s not only a question of which Pokemon are in each version anymore. I am not going to go into details as I don’t want to spoil anything, but there is a slightly different story path in each game. You do all the same things, but you meet two different gym leaders depending on the version you play. It’s not just the leader though, it’s also the Pokemon type they specialise in that is affected.

There are also slightly different items available in each game, but this only really affects your curries which I will talk about later.

Pokemon Sword and Shield Allister
You will only see Allister, the Ghost type trainer, in Shield

None of this is worth it for me personally to play both versions, but it is nice that Game Freak is experimenting with this feature and I hope it continues.

And now you can camp and cook for your Pokemon!

That’s right – you can camp and rest with your Pokemon now. Not only that, you have some Poketoys (what else?) that lets you play with your Pokemon at camp!

But not only that, you can cook for everyone as well. This little mini-game isn’t strictly necessary, but as you find new ingredients and get better at cooking, your Pokemon see in-game benefits.

It’s a bit of fun, but not essential. My Pokemon would sometimes complain of being tired and hungry, and taking care of them increased your relationship. If you treat your Pokemon well, they are more likely to critical hit opponents or hold on with 1 health point instead of being knocked out.

You will only see Allister, the Ghost type trainer, in Shield
Some of these meals I wish I could make so easily!

I have seen this mechanic in a few games now, and I had fun playing with my Pokemon overall. Sometimes it was nagging me to camp more than I wanted to (two-minute intervals sometimes!), but camping was executed pretty well overall.

The next change – the Wild Area

After coming to grips with the game, you are introduced to the Wild Area. This is a vast open area with all sorts of different Pokemon to discover and is easier to just run around and battle in than the original games.

After coming to grips with the game, you are introduced to the Wild Area. This is a vast open area with all sorts of different Pokemon to discover and is easier to just run around and battle in than the original games.

Pokemon of a certain level tend to hang around in specific areas of the Wild Area, but not always specific Pokemon. Depending on the weather and time of day (yes, this does matter in-game now!) different Pokemon will appear.

Pokemon Sword and Shield Wild Area
Bit of fourth wall breaking there 🙂

It is also an area with a couple of mini-games, such as the Rotum Rally. Winning these games do earn you prizes, but for me, they were not essential to play. So I will say they are there, and they are fun enough but know there are little games to play. Describing them makes them sound incredibly dull, and as they aren’t essential to the game, knowing they exist is enough.

Another feature of the Wild Land is the Pokemon Dens. Here you can find watts, a type of wild area currency. But the big payoff is the chance to capture a Dynamax wild Pokemon.

Pokemon Sword and Shield Dynamax Raid
It's four on one - we can get it! Right?

Capture a dynawhatnow?

A change in combat mechanics in Sword and Shield is called Dynamax. Basically, you make your Pokemon really, really big for 3 turns of combat. They get increased health and access to special moved. You can do it once per match in specific areas.

It looks cool most of the time. There can be new animations and looks for the Pokemon, as well as unique special moves. My big issue with Dynamax is once you have seen it a couple of times, I got bored with it. Competitive play has banned its use. I am glad they tried something different, but for me, this isn’t something I hope sticks around.

Pokemon Sword and Shield Dynamax In Battle
Some of the Dynamax Transformations can be a little terrifying!

So why is Dynamax in the Wild Area important?

Ahh, here is where it does hold my interest. In the wildlands, you can team up with up to three other trainers over the internet and do a specific Dynamax raid. You only get to use your first Pokemon, but if you win the timed battle, you get a chance to catch one of these special Pokemon.

The problem isn’t the Dynamax raids though. My issue with Dynamax raids is the glitchy online connectivity. But I will talk more about this later.

Even playing offline, you get three computer-controlled trainers to battle with, and the raid itself is still something different. Don’t want to do them? Don’t start a raid. It’s nice having optional combat choices in a game like this.

Pokemon Sword and Shield Camping Games
Anything is more fun than a loading screen. Like playing fetch with Magikarp!

And my favourite change, Jobs.

Previously, if you wanted to level up all of your Pokemon, you need to constantly battle with them. Now you can send your Pokemon out on Jobs and earn experience and items without playing!

This can sound cheap, but there is still a lot to it. You can’t just spam a job with the same Pokemon, you need to match the Pokemon you send to the task required. Sending Fire-type Pokemon to someone that needs help from water-types will not earn you much.

You also have to wait. You can send your Pokemon out for a full day, and I have levelled up Pokemon I haven’t used in combat pretty quickly. Later some jobs let you boost your Pokemon’s stats. Love a Pokemon, but they keep getting knocked out? Send them on tasks for a few days to increase their defence and health!

Pokemon Sword and Shield Pokemon Return From Job
When do well with a job, it's a party as your Pokemon return

That sounds alright, but you started complaining about online?

I’m not trying to beat a dead horse, but as a general rule, Nintendo has made some interesting online decisions. I use Nintendo Online mainly for cloud saves and access to the retro games. Tetris 99 is the only big multiplayer game I play.

When you activate online in Pokemon Sword and Shield, you are continually seeing other players phase in and out of your game world. This is annoying, but not terrible. Trying to get players to join your Dynamax raids is awful. Even if you can see another player waiting and asking for players to join them, rarely can I actually do it.

Most of the time, you sit looking at the screen for 2 minutes for the requests to time out, then you play with computer-controlled players. It has stopped me from even trying to be honest. It’s not the end of the world, as it is an optional mechanic. It is frustrating to see the start of a fun feature that should work in 2019 fail again and again.

What about the complaints I have heard about reused assets and poor graphics?

OK, here I am picking a fight with the internet. The Pokemon games got their start on the Game Boy, and have had their biggest run on the DS consoles. These handhelds, while technological marvels in their time, hardware limitations equalled simpler games.

The Pokemon games are formulaic. They follow the same general structure again and again. Think of EA’s sports titles the 2K series – you keep getting the same game over and over again with small tweaks. Pokemon has been doing this for a long time, and people wanted to see something different.

Pokemon Sword and Shield Metacritic
What do I mean by people slamming Pokemon Sword and Shield? Look at the difference on Metacritic

Game Freak has tried to do things in a new way with the series coming to the Switch. Some things worked, others didn’t. As I have only played select titles in the series, I didn’t realise when I was playing that the same sound file was used for various Pokemon in battle. I was playing, the funny sound played, I was happy.

In the wild area, the ‘generic tree’ doesn’t look great. Apparently, the textures were a direct copy from the DS Sun and Moon games. And it is the same tree over and over again – no variety in the forest.

Personally, it made it easy for me to differentiate a generic tree from a Berry Bush. Because ‘normal’ trees are supposed to be generic, I noticed the difference and moved on. It didn’t ruin my experience overall, it was all a momentary blip. Which I promptly ignored.

People that did notice this and raised it on the internet have a point. This was supposed to be a game built from the ground up for the Switch. Using previous designs/textures/sounds means that wasn’t the case. When this happens, it’s usually because the developers were running out of time. Fixing things like this means delaying the game, it’s part of what ‘Polish’ means when delays are announced.

How is this picking a fight? Becuase there is a lot of yelling from people that haven’t moved on about it. I have seen reviews that have slammed the game because of a tree image reused from the DS. Not poor online connectivity, not game-breaking issues, but because of a time-saving trick used in one area that means nothing to game working or not. Immersion yes, but not the game functioning.

My comment? Get over it. Yes, I noticed it. Yes, you have a point that ‘built from the ground up’ didn’t happen. These are negatives that should be addressed.

But to attack a game and declare it rubbish because of reusing sound files and a tree? Priorities people. The amount of overreaction to small things that don’t affect the gameplay at all has me stumped.

Don’t let people ranting on small issues pull you away from a fun experience. The game is not groundbreaking. I could probably suggest other games for you to try, sure. But hand on heart, you can do a lot worse than the Pokemon Sword and Shield, and if you enjoy Pokemon and/or RPGs, you will enjoy your time with the game.

JohnHQLD

Overall Thoughts

While not perfect, I really enjoyed my time playing Pokemon Shield. The game still had that distinctive Pokemon feel, while pushing the envelope in certain areas.

Some things I would have liked seen pushed further, some I hope to get dropped in future games. Overall though I am glad Nintendo and Game Freak are embracing the idea of change, just not as much as in other titles like The Legend of Zelda.

Not yet, anyway.

Overall
7.5/10
7.5/10

Pros

  • Gameplay lets new players in easily
  • Trying out new mechanics while holding onto the classic feel
  • Generally good graphical upgrades
  • Nintendo is embracing expansion by DLC for the first time

Cons

  • The gameplay is still very close to all the other Pokemon games
  • Online is spotty at best
  • The main story is very linear
  • Dynamax bored me fairly quickly

Last Week’s Gaming – January 13th, 2020

Pokemon Shield

MORE GAMES PLEASE 2020!

So it’s been a big 5-6 weeks here. Rabbit and I have moved, end of year work crunch, all the fun stuff has been happening.

That said, I did get some gaming in – including finishing a couple of video games! I even got a platinum. Yay!

So considering the huge welcome back article earlier today, let’s jump straight into what I played.

The Tokyo Series (and indeed most Jordan Draper games I back) are games I love, but always have trouble pitching to others why they excite me. The come in plain boxes, have small components, and usually can be multiple games in one box.

Michael Fox (no, not that one) and Jordan Draper have collaborated on expanding Tokyo Jutaku, a dexterity game in the Tokyo Series. The fruits of this collaboration is MegaCity: Oceania. It also doesn’t hurt that thematically it’s played just off the Gold Coast 😀

MegaCity: Oceania
Combining stategy with dexterity sounds strange, but this was so fun to play!

There is a dexterity component of building up your city on a tile according to a random plan. Then, you have to move your completed section into the central MegaCity, all while trying to maximise points.

It sounds like two genres that shouldn’t work together, but it did. MegaCity: Oceania was fun while having deep stratagies hidden away. Building your city is fun, and you can take your time to a degree. Moving your city without anything collapsing is tense, without being frustrating. Give it a look if you get the chance.

I think this will be a great way to get people to look at other Jordan Draper games I own

Deep Blue

Days of Wonder knows how to present games well. Best known for the Ticket to Ride series, Days of Wonder publishes a staggering amount of well-known games. For example, Memoir 44, one of the most popular tabletop war games, is also a Days of Wonder game.

Deep Blue is a push your luck game crossed with hand management/deck building. That can sound daunting, but like Ticket to Ride a wide range of gamers can jump straight in.

I didn’t think about it at the time, but on reflection I definitely got a ‘Quacks of Quedlinburg lite’ feeling about Deep Blue. I think the games are different enough, but a lot of those base ‘do I or don’t I?’ moments dominate both games.

What can I say? I am just going to have to pull more people in for some more games and really give Deep Blue a workout 🙂

Deep Blue
Deep Blue is a Days of Wonder game. The components are so fun to play with!

I have talked about Professor Evil and the Citadel of Time before. You can see my review of it here. A puzzle in a board game, with a lot of replayability – sounds good to me!

While taking a break from starting to catalogue the library, Alpal and I sat down for a game. And for some reason, absolutely smashed it. I can’t see anything we did wrong, and we didn’t use an optimised team – we just did really well.

So now I suppose I am just going to have to track down the expansion. Professor Evil and the Architects of Magic adds new characters, powers and objectives. It even adds time portals, meaning the Professor himself can take multiple turns in a row if you aren’t careful!

Professor Evil and the Citadel of Time
It's been too long since I played this. And an expansion is coming!

I didn’t know what to expect when Alpal showed me Atlantis Rising. I had heard mostly good things about it in the past, but I didn’t realise it had a revised edition.

Playing three players, we dove into the cooperative worker placement game. The idea is simple – Atlantis is sinking, and the players must work together to build a cosmic gate (cough stargate) to escape.

During setup, I joked that we should pay on Forbidden Island to get used to it. Turns out, I was kinda right. The board sections get flipped when they sink, and player powers can bring them back.

Atlantis Rising
Atlantis Rising was a lot more stressful than I thought it would be!

The other similarity is that lovely ‘have your turn, now deal with bad things’ mechanic. If you don’t like games like Pandemic or Forbidden Island, Atlantis Rising won’t be for you.

If you are a fan of these sorts of games though, give Atlantis Rising a try. I will need to try it at different player counts, but I can feel a full review coming at a later stage.

Pyramid of Pengqueen

On paper, Pyramid of Pengqueen sounds like a lot of fun. One player takes the role of the Pengqueen/Mummy, and the other players have to steal the treasures.

This plays out on a two-sided magnetic board, with the Pengqueen on one side and everyone else on the other. The Pengqueen can’t see where the player pieces are, but the players can all see where the Pengqueen is.

It’s cute, and the theming with the Icecool isn’t terrible. Feels a little like a wannabe Ducktales comparison, but that might be my age talking.

Pyramid of Pengqueen
An entry level one vs all, but a little lacking in gameplay

While this is aimed at younger players, I would say to the older person watching the young ones play to be prepared for fights. The Pengqueen has most of the advantages, and there is going to be inadvertent cheating by everyone.

I am going to review Pyramid of Pengqueen very soon, watch out next week to get my full thoughts.

Pokemon Shield – Switch

I FINISHED POKEMON SHIELD! I AM CHAMPION!

And that’s about as far as I think I am going to take it. I am not really interested in the usual post-game cleanup to fill my Pokedex. The battle system sounds interesting, but I am not really invested in that either.

What I did have was a fun time playing through the story. There is a lot of love and hate for the new entry in the series. Like any opinion, both sides have fair points. But I wouldn’t go so far as to say one side is right.

Pokemon Shield
I beat the unbeatable Champion! OK, almost everyone will. But it is where I call the story ended.

Pokemon has excelled for me as a light RPG experience. Pokemon Shield lived up to this for me. Yes, I would have liked some story holes filled in, but I can say that for any of game in the series. Bottom line is I had fun, I enjoyed the experience, and you will see my full thoughts in a couple of weeks 🙂

And, since I wrote all this, it looks like I’m not done with Shield. Friday, Nintendo and Game Freak announced the first ever Pokemon DLC – there will be more story later this year!

Terminator: Resistance – PS4

My first Platinum trophy since Kingdom Hearts III in February 2019. Well, that’s not technically true. I finished Access Denied in March, but I don’t count that Platinum Trophy. Why not? You will have to wait a couple of weeks for that tidbit 😀

Enough teasing, I finished Terminator: Resistance. The two and a bit weeks of no gaming with the move didn’t diminish the experience a jot.

Now, Terminator: Resistance is not what I call a shooter – at least at easy or normal difficulties. You shoot at things sure, but this isn’t a twitch shooter like Call of Duty. Conversely, while there are stealth elements, this isn’t a Metal Gear Solid either. You have a lot of freedoms when it comes to the machines recognising you.

The story itself isn’t exactly groundbreaking either. But it did make me want to keep playing it and explore the world. Terminator: Resistance is fan service done well, in my opinion. Set characters, set events, but a unique story that enhances the whole.

For more, you will have to wait until Friday for my review.

Terminator Resistance
Exploring the post-Judgement Day world shows the love this game was developed with.

Final Fantasy XV – PS4

Oh, I have wanted to play this for years now. Open-world RPGs are games I love to play when I can really sit back and take my time with them. Hence, a massive backlog of 80+ hour games waiting to be played!

I started a while ago not too long after the initial release, then had a bad thing happen during my first play. It took almost four years for that annoyance to stop creeping in as I loaded the game! But now I am happily working my way through it.

I have probably spent almost 10 of the 30ish hours played just letting the Regalia drive me around. This doesn’t sound very good, but it is how I have been playing. When I could lie back on the couch, do a few hunts or explore an area, then kick back and relax and watch AP build up – why not? The point of a break is to have a break after all. Final Fantasy XV has let me do that.

Final Fantasy XV
It's not news anymore, but just watching how beautiful the world is bringing me much joy.

I am only up to Chapter 7 for people that have already played through it. Seriously, I am taking my time. So this will probably pop up as my video game for the next few weeks, especially on PlayStation. So sorry in advance for lots of pictures of bros in a car 😀

Star Wars Jedi: Fallen Order – PS4

So one of my favourite YouTubers is Jirard Khalil, aka The Completionist. I had already heard mostly good things about Star Wars Jedi: Fallen Order, but his review convinced me to get it that night.

And I had fun with it. Playing on easy, I died multiple times in the start/tutorial section of the game. This didn’t put me off playing though, as I loved the world and the pace of the story setup.

I finished the beginning section, then played long enough to open up flying to another world of my choice. By now, most of the controls were in muscle memory. I had a feel for the rhythm of the gameplay. I wanted to sit and really get into it. Only one thing stopped me.

I am one of those gamers that hates significant actions being assigned to L3/R3. Clicking a stick does not come naturally to me, and R3 all but replaces X in Fallen Order.

I have a plan though. I have already preordered one of the newly announced Dualshock 4 Back Button attachments. Come mid-February, I will be able to play Fallen Order and use those buttons mapped to L3 and R3.

Star Wars Jedi Fallen Order
Umm, hello. Nothing to see here. Well, that's not true. This isn't a cut scene, so it gives you an idea of how beautiful the world is.

Victory is Mine! Well, hopefully it will be :p

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?

Let me know!  Shout out in the comments below, on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

Last Week’s Gaming – December 2nd, 2019

So you know how life loves to throw challenges your way?

Not much gaming this week. And not ‘Hey wow I tried 7 games I forgot about’ not much.

Lots of things happening at the Den of Delightful Diversions. I will update everyone to that on Wednesday, alongside this weeks Yeti hunt. But until then, the gaming I did get in is awaiting some attention!

Oooh I have been waiting to play this one, and thanks to an Alpal purchase I finally got the chance!

Villainous is hard to explain quickly, but it is a heap of fun. It’s like a really, really streamlined Magic the Gathering/Netrunner style card game. You have your hand, your opponents have theirs, and you largely play your own game.

You can play cards against other players, but you play special cards from that character, so the Genie doesn’t mess with Captain Hook for example.

Hoping to do a formal review on this early next year, but for the holidays if you get the chance play Villainous for yourself – you will be glad you did. Also, having Hades and Scar in two different expansions is just mean :p

Each character plays in a unique way, with a simplicity of game flow I wasn't expecting.

Pokemon Shield (Switch)

Yep, I am still chipping away at the latest Pokemon outing.

I have now collected four gym badges, but I am thinking that I will give the challenge a rest for a little while. Instead, I am going to focus on Poke Jobs and filling out my Pokedex for a little while.

New jobs have opened up that give you more than XP (but that as well!). Now I think I might just have to think about building up a couple of tailored teams, rather than just power leveling various Pokemon as I usually do.

I am four badges in now, but I think I will stop the gym challenge for a little while

I only got to play a little bit this week, but I think the final push will be a pretty long one. Which is unfortunate, because I think if I don’t finish Terminator: Resistance this week I don’t think I will anytime soon.

Not becuase it’s a bad game, I am really enjoying it. At the moment I know I am about to be really busy again, and that will cut into my time. It’s like when you have to stop watching a series for a couple of weeks – you will pick it back up immediately, or it will be a long time later.

Oh, and I really wish network security was just playing Frogger. It would make my life so much easier 😀

Get your dot from one side to the other. There is even a checkpoint in the middle. Hacking of the future!

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

Last Week’s Gaming – November 25th, 2019

What a week!

It was a long week after coming back from a work trip, but it’s over now. Time to start a new week!

Alpal showed me a couple of really fun games that worked well with my tired brain 🙂 There was a lot of Pokemon in there as well!

Back when I was a youngling, I would receive presents of these mazes with small ball bearings in them. They were a dexterity puzzle game, and I am sure everyone has played one at least once in their life.

Slide Quest is a similar game with modern tabletop design. Underneath the ‘level’ is a single base with areas for holes (traps) and areas to put various other obstacles on the board. And there are 20 levels to complete!

I don’t think you could play this one solo, but if you play with a group, the cooperative nature of the game shines. A lot of people will pass on this, but if you want a simple small party game with a challenge, check it out!

There has been no tabletop game that made me feel so 'old school'

Ticket to Ride. Alan R. Moon’s breakout modern classic is a game that still tops many introduction game lists today.

Ticket to Ride: New York takes this familiar gameplay, but applies them to a single city. The most significant change you will see is you no longer use trains – taxies are the order of the day. Scoring has changed, and you can receive bonus points connecting to certain areas.

It’s simple, it’s super quick, but it’s still Ticket to Ride. Seriously, we played two games with three players in about 40 minutes, including setup etc. If I can convince Alpal to play a few more games, expect a formal review soon.

Want an uber quick version of Ticket to Ride? Pick up New York

Pokemon: Shield (Switch)

Pokemon Sword and Shield is a funny one to me. On one hand, I have seen people complaining about the changes. On the other hand, everyone I know that is playing it is having fun. I even know one person playing both at the same time!

At it’s core, Pokemon Shield is your standard Pokemon RPG. You can now walk around a 3D world, and there are new mini-games. There is even a dedicated wild area for Pokemon hunting.

I am up to the fourth gym, and have caught 62 Pokemon at the time of writing. By the time you read this I will probably have more entries in my Pokedex. If you have a Switch and are a Pokemon fan, give it a play and enjoy.

There is always encouragement as you make your way through the Gym Challenge

Onirim (Android)

Warriors of Waterdeep has been uninstalled. I have another ‘big’ game that I want to play, but Pokemon took over my at home playtime. Oh the horror :p

What I did do was go back to an old favourite – Onirim. A great solo set collection/card drafting game, Onirim is great to pick up and put down. You need to unlock 12 doors, which you do by placing three cards of that colour in the playtrack. You cannot play the same symbol twice in a row, so planning and some card counting does help.

I thought I had already reviewed Onirim on the site, but apparently I have not. Guess what’s coming up Friday?

I am playing with the expansions here, but Onirim is one of those games that gets in your head at any level

I love the world of Munchkin. It is a great parody of so many things that I love, while somehow standing out as unique.

When I fund out Munchkin was going digital, I assumed a digital version of the card game. Instead, we get a Munchkin theme and flavour over Overcooked meets Diablo with a dash of Mario Party.

And, it works. I have only played one proper game and the tutorial, and not even on the system I purchased it on – Switch. Munchkin Quacked Quest is on Game Pass, so try it out for yourself – you will know in 10 minutes if it’s for you or not.

This room just started. It looks peaceful. That won't last :p

So this one took me by surprise. Late Sunday, I thought I would finally sit down and look at some of the games that have been piling up. I started with the top of the pile (the latest acquisition), and that was Terminator: Resistance.

And played for about 9 hours straight.

As a shooter, it’s a fine stealth game. It’s on rails in terms of mission progression, but the areas are all large and great to explore. It takes a franchise I love, and tells it’s own unique story. You are just dropped into the shows of Private Jacob Rivers, and then off you go.

Example of an easter egg nod - if you know Dr. Silberman, this was great to find

Plenty of nods for fans, but none are required to enjoy the game. For example, I loved the choices of name during one quest, and Rabbit was very confused why I thought they were awesome.

Terminator: Resistance will probably be finished next weekend, so it might be my next review game!

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD

Last Week’s Gaming – November 18th, 2019

Why is there always hours for work, and not for games?

It was a big week, and a few tech issues have hit. First with image uploading (I still need to fix last week’s review of the Hori Split Pro controller for the Switch), and today I can’t get my gameplay footage off my Quest. Grah!

But that’s enough of those things, onto the good things from last week 😀

Warriors of Waterdeep (Android)

A week away, you know I was going to play on the phone again. There are a bunch of pack promotions out and I am getting absolutely hammered in PvP play.

And I don’t mean just I am losing a lot, which can happen. I mean a level 9 ranger can kill 3/4 of my level 10 team in one shot on the first turn. Before my team has had a chance to have a turn, and we are supposed to be armour buffed.

I don’t think I will be making it to the end of my month at this rate. But I do have another android game that I hope will take it’s place. And it has board game roots.

Tune in next week to see what I think!

I think I have finally had enough of this mobile game. Wonder what the next one will be?

The Legend of Zelda – Link’s Awakening (Switch)

I got to get in a solid amount of play on the Switch while I was away. I was hoping to have more time to finish a game, but that’s how the dice roll sometimes.

Playing through a beloved classic for the first time like this leaves me in a bit of a pickle – do I blatently say what I have been doing as many know, or leave it quiet just in case?

Either way, I am progressing at what I think is a good pace and I can now hit like a truck. I think I am in a good place to pause for a while, because a new Switch game is taking my time away now!

I forgot how hard and how convulted fetch quests used to be!

Beat Saber (Oculus Quest)

On a tropical wonderland, what else do you do but bring VR gear and enjoy the game?

I have spoken about Beat Saber before. It is my go to VR experience for new players. The lack of walking around helps with initial motion sickness, the game is intuitive and most of all fun.

With the heat starting to bear down on us, I really want to start getting back into Beat Saber properly, but it looks like it will be early morning sessions for a while. I will try and update the playlist with the new pack during the week as well!

Well that was a terrible cut - but it was a cut!

Vader Immortal: Episode 1 (Oculus Quest)

I have been waiting to sink my teeth into this one, and I finally got my chance.

And now my Quest won’t connect to my PC, so I can’t download any of the footage – it’s the week of tech problems this week!

Short version – Vader Immortal is a fanboy experience. The gameplay so far has been fairly ‘meh’, but I have loved exploring each area. Without spoiling anything, the feeling in your gut when you enter hyperspace is everything you want it to be. The world around you feels real, even if a bit blurry and pixalated in the distance. Looking up and seeing a Star Destroyer travel in front you is awesome.

It's promotional, but flying to this fortress made me grip the virtual helm for support

And that’s before you meet Vader.

Hopefully in a week or two I will have the Quest talking to my PC properly, and I will show off some of this properly. Until then, if you get the chance to try it, take it – but don’t jump on the buy button until you know it’s for you.

Pokemon Shield

Well, I have been waiting for this one, like so many others.

I decided to play through Shield, with Rabbit taking Sword. Wonder how this will go?

Early initial impressions – I love it. I know there will be a lot of old school Pokemon players that will disagree. From someone that played Yellow, then Moon, and finally Let’s Go, I am loving the changes.

The visuals are great, and the Wild Area is a great idea. Online play is fun, but it’s not required and feels just as awesome.

I just need to find the second gym leader, hopefully I can squeeze in that little quest before you read this 😀

The similarities between your character meeting the new gym challenge and the new game are suprisingly similar

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,

JohnHQLD