Well, I finally started to get what all the Animal Crossing buzz was about! Also, Tom Nook is evil :p
I have known about Animal Crossing as a franchise for years. It has never really held much interest for me. I generally like to do ‘something’ in my games, and Animal Crossing has me doing things I should be doing in my real home.
Things like cleaning up the garden, decorating my home and making stuff don’t sound like a ‘game’ to me. I understand that sometimes slow and straightforward gameplay is what you need – I have said it many times. I just like having a goal to work towards, and Animal Crossing is known for having no end.
And then I couldn’t leave the house anymore. I lost the precious downtime of my daily commute. I needed something to try and focus my brain away from work. Multi-tasking in other games is just too much to juggle.
Enter Animal Crossing: New Horizons
I thought I would jump on Animal Crossing: New Horizons, spend 15-20 minutes each day doing a few little odd jobs and relax.
And, for the first few weeks, that’s precisely what I did. I expanded my house a couple of times and ran around my island collecting fossils and fishing.
My museum was my ‘prettiest’ building for quite some time. I just didn’t really know what I was doing. I was (and still am) enjoying my time pottering around my island, fishing and collecting shells and oranges.
Four weeks later
So I have realised what Tom Nook was trying to tell me for the previous few weeks. I stopped chipping away at paying off the ever-increasing renovation costs of my home and started preparing plots of land to sell.
Visitors have started appearing. I am building up an eclectic little community that I am enjoying talking to each day. I can now see the layout possibilities of my island, and kicking myself for some early “Oh that’s good enough” decisions.
Now, I am starting to get into creating hybrid flowers and turnip sales. I am resisting looking up the plethora of guides out there, but I may buckle in a couple of weeks. See how I go first 🙂
My goal of turnip sales? To make enough bells to terraform my island into my ideal getaway location.
But what is the actual game?
This is the hardest part of Animal Crossing. Everything I have been talking about is the game. It’s why I recognised that it was good for those that enjoyed it, but I couldn’t see how I could enjoy it.
You can hopefully understand that I am enjoying different things in Animal Crossing. Hearing people tell me about their Animal Crossing adventures was always lovely, but never really enticed me. Why not? Because you can’t really see the goal.
Animal Crossing: New Horizons has apparently ‘fixed’ this, but I am not at that point yet. Your goal in New Horizons is to improve your island to the point that K.K. Slider comes and does a concert there. You do this by doing all the things I have been talking about. Decorate the island, get people to live there, and collect records apparently. That’s what Tom Nook suggests anyway. I am pretty sure he just like me paying him 3,200 bells every day for a new album.
So the point of the game is to work on an artificial island to hold a phony concert?
If you are cynical, you can look at it that way. Animal Crossing won’t be for everyone. For me, it gave me a goal to work towards other than ‘enjoy yourself’. Something concrete to aim towards.
If the current world pandemic hadn’t happened, there is an excellent chance I would never have played Animal Crossing: New Horizons. Once I played enough to realise there was a ‘goal’, it allowed me to focus my gameplay.
Today, I am looking forward to what I do after the concert is held. Animal Crossing is a completionist’s dream – or nightmare. Fishing is a simple activity I have little patience for in real life. But the fish you can catch change. Part of this is a random bit of luck, part of this is seasonal.
Just like in real life, different breeds of fish appear at different times of the year. And not only fish – there is a plethora of bugs to collect as well. You can donate these to your museum to display along with all of the fossils you find. Art has been added as well.
The museum gives you a great way to display your progress as well as giving you a goal.
Wait, the content changed? Art has been ‘added’?
Yep. Animal Crossing: New Horizons has embraced the software as a service model. Not only has content been added, but more is also coming. And not just things to collect. The rumour at the moment is there will be a swimming and diving mechanic coming soon.
Sure, this will lead to new things to collect. This is the sort of game grind that can kill many games for me. Destiny 2 ring a bell anyone? Animal Crossing has somehow made this grind ridiculously fun and relaxing. Will I get bored with it eventually? Yes. But I can’t see that happening anytime soon. That’s why I feel that even without fully experiencing all the game has to offer, it’s still fair for me to review it after 45 hours of play.
That kind of makes sense. I don’t know if just collecting stuff appeals to me though.
Here is another aspect of Animal Crossing: New Horizons, and one I am probably not going to engage in. If you are the creative type, the level of customisation in New Horizons is staggering.
For example, I made my own flag from the site logo. My island tune is an admittedly butchered version of the Chocobo music from Final Fantasy.
You can design clothes, flooring, roads – so many things. This gives you a real sense of ownership and satisfaction.
Not so much into the artsy side? One of the things that make me smile is people are hosting TV shows from Animal Crossing! The first time I saw this was Outside Xtra and the Show of the Almost Weekend. During the week, I watched another show where Danny Trejo was a guest on the show. Animal Talking with Gary Whitta is a full blown talk show, all done within the game. It’s amazing.
Games like Little Big Planet and Dreams give you tools to make amazing things. The things people have been making in Animal Crossing: New Horizon have blown me away.
Long story short – Animal Crossing is the relaxing time soak I knew it would be, and the community has made it so much more.
Games where you ‘get out of it what you put into it’ are always hard to classify. They can sound like people just want to like them, or just can’t convince you to give them a try.
Animal Crossing: New Horizons falls into this category. Giving it a try more out of desperation to try to get some downtime than ‘real’ interest in the game, my expectations were low.
I was wrong. I am enjoying the daily grind loop. My joy at finding an island full of Bamboo plants was real. The eye rolls from Rabbit when I show her the next silly thing I have done are also real. 🙂
The only reason I am giving Animal Crossing: New Horizons 7.5 is because I know I won’t be playing it in 10 years. That’s not how my ranking works. But I would guess 90% of people that jump into Animal Crossing for the first time and stick with it even casually for a week will begin to fall into the same trap I did.
Damn you, Tom Nook! :p
- Quick, what you want to do gameplay in chunks of time you decide.
- New things to discover and are being added at a steady pace.
- A relaxing game that gives you an escape.
- Lots of complex systems to discover.
- Early game is prolonged.
- In-game tutorials aren’t always as helpful as I would like.
Until next time,