Last Week’s Gaming – September 7th 2020 – Sweeper Temple Dungeon Final Commando

Menara - Placing piece carefully

A hard week calls for some light gaming

Oh wow, last week was a hard one. Don’t you love those unexpected out of left field weeks? Downside – I didn’t get to play many games. Too tired, couldn’t get my head around things.

Upside – I did get to play some games! Gaming should be about quality, not quantity. And I don’t mean you should only play ‘quality’ games. Sometimes, you just want to kick back and unwind. Kinda like trashy TV shows and movies 🙂

No, I mean you should really enjoy the time you spend gaming. And that, I did indeed manage to accomplish, so I call it a successful gaming week 🙂 True, I really only got to play on the weekend. But I have gone from mentally worn Friday night to feeling pretty good Sunday evening!

So I got to catch up with Alpal and Annabelle this weekend. It was great catching up with them, especially as I couldn’t go over last weekend.

The downside is we could only play one game. The game Alpal chose was Menara, and I am glad she did. We played for a good couple of hours, and it was a great time!

Menora - multi level tower constructed
We had already won this game, but we decided to see how much higher we could build

The players all work together to make a temple. Sounds simple. The catch is you draw cards that tell you what you have to do to help build the temple.

Sometimes it’s simple – play a couple of columns somewhere, for example. Easy. Then you draw a card that gets you to move a column up at least one level. Sometimes, you don’t have columns out. Or sometimes you do, but they are supporting other floors.

If you cannot complete a card, the penalty isn’t too bad. You just have to have an extra level on the temple by the end of the game.

Menara temple in disarray - I pulled the wrong column
It was a magnificent temple. Right up until I pulled the wrong column down.

We made some pretty impressive structures. I even managed to knock one down, losing that game for us.

Menara was just the game I needed to play on Saturday. Light gameplay, lots of good conversation with friends, and a sense of accomplishment at building some impressive structures.

I don’t know when I will be starting formal reviews again. In the meantime, if you are looking for a fun dexterity game give Menara a close look. It’s like the Ticket to Ride of dexterity games.

Minesweeper Genius – Switch

Sitting back on the couch, I decided to fire up the Switch as it had been a couple of weeks. My first thought was to set up the Switch and let it grab any updates.

But then I thought it had been a few weeks since I tried Minesweeper Genius, and it’s very easy on system resources. So I cleared another 20 stages, and I am up to the I level stages now.

Starting a new Minesweeper Genius Level
I seem to have made it far enough into the game that these levels are giving me a break

Minesweeper is one of those frustratingly simple logic problems. The basic rules are straightforward, but when your attention wanders, you make a lot of mistakes.

I still recommend Minesweeper Genius as a fun diversion if you enjoy logic games. Slowly but surely, I am going to clear all of the levels in this game 🙂

Is It Wrong To Try And Pick Up Girls In A Dungeon: Familia Myth – Inifinte Comabte – Switch

I have watched all sorts of anime over the years, and Is It Wrong To Pick Up Girls In A Dungeon: Familia Myth took me by surprise. It follows the story of Bell Cranele and his Goddess Hestia. Together they form a small familia and struggle to get ahead.

Of course, events unfold that thrust Bell into all sorts of adventures that have implications for everyone. The story itself isn’t original, but there are enough exciting takes on so many standard formulas that it makes for a fun light viewing experience.

Menu showing all of your travel options outside of dungeons
No need to run around town - everywhere you need to go is menu driven

So a couple of weeks ago when I was looking through the eShop, I was intrigued when I saw that they had made a game based on the manga/anime. I was intrigued, and on impulse, I bought a copy.

Finally sitting down with it for a couple of hours, I am glad I did. I don’t know how many others will get the same enjoyment I am. The first couple of chapters follow the anime fairly closely and use this as a story setting and tutorial section.

Example of combat. Characters are in a chibi style.
The dungeons all look the same, and the art style is perhaps overly cute, but it works well

This means unlike Fairy Tail, where you have to just go with it, you get to see all of the story unfolding from the beginning. Unlike the anime, you also get some more backstory from different characters perspectives. As a fan, I appreciate the extra info. As a player, seeing the same scene played multiple times did start to get a little samey.

There is also the way that the story is told in the game. Anything story or choice related is done with static backgrounds, character portraits and lots of text. And you will be reading a lot – there is no English voice acting in this game.

Conversation example
Get used to this view. Most of the game looks like this.

The actual combat is done in a light action RPG style. You have a button for magic, light attack, heavy attack and dodge. That’s it. Enemies have had a pattern to learn, and if you are quick, you can break some combos.

So it’s no Witcher/Breath of the Wild, but it’s a bit more hands-on than say Pokemon. Dungeons so far are very short, but they do get bigger and more challenging the deeper in you travel.

I stopped playing when I came to what I would call the first boss battle. The enemy is unlike anything I have faced so far, and the jump in difficulty took me by surprise.

The first proper 'boss' foe
The cute graphics style doesn't make this boss look mean, but it hits like a building

The game is very upfront about the length – there are 10 chapters as Bell, and 6 as Ais. This gives you a bit of variety, as Ais is already an accomplished character in the game. But after about two hours and taking it very easy, I am five chapters in.

I don’t see Is It Wrong To Try And Pick Up Girls In A Dungeon taking a considerable amount of time to finish. I think delays in completing it will be more my time constraints than demands from the game.

One thing is for sure – I have yet to see anything that makes me not want to finish the game.

Final Fight – Capcom Beat ‘Em Up Bundle – Switch

After playing Streets of Rage and Battletoads last week, I forgot how much I enjoyed these old school games. So what better way to unwind than giving them a go?

Final Fight is probably my favourite old school beat ’em up. It’s a cliche story, the characters are mainly meh, and it’s designed to suck money with cheap attacks from enemies.

Opening of Final Fight - Barrels won't slow you down
It's almost a straight rip of from Double Dragon, but arcade goers my age all know this screen well

Even with all that, I have been playing Final Fight in various forms for almost 30 years. That has to tell you something about how much I enjoy this game.

Walk to the right, beat up the next group, smash the environment for points and health. Rinse and repeat. And yet, the controls are great, the graphics huge and clear (for the time), and you know if you practice you can get further than before.

Final Fight Subway Fight
Travel to all different parts of Metro City. Meet new interesting people. Beat them up.

Guy, the orange-clad ninja, is my typical character. The weakest in terms of dealing damage, but the fastest protagonist by far. This time I played as Cody, the balanced character and these days known for being in Street Fighter.

I couldn’t entirely clear the second level before dying. When I played this a lot, I usually wouldn’t need to continue until the fourth stage. Ah well, that is what time away does to you 🙂

I think I will go back to playing a couple of times a week. My main aim is to get back to the days of being able to beat the game on a single credit. It’s not a new gaming challenge, just something I can do to unwind a bit.

Speaking of just kicking back and unwinding…

Captain Commando – Capcom Beat ‘Em Up Bundle – Switch

Where Final Fight has stood the test of time, I have only fleeting memories of Captain Commando. Think of it as a ridiculous retheme of Final Fight, and you have the main idea.

Why do I call it ridiculous? Well, you play Captain Commando or one of his team. You have Ginzu the Ninja, Mack the Knife (a mummified blade wielder), and Baby Commando. Yes – Baby Commando. You play a baby in a mech suit. As I said, ridiculous :p

Fighting Mechs in a Circus Ring
Fighting bad guys with mechs in a Circus Ring actually makes sense in Captain Commando

Combat isn’t quite as tight as Final Fight, and the enemies are much cheaper in their attacks. This was a game designed to get you to put in as many coins as possible. It’s set in the future Metro City (the setting for Final Fight) and you must defeat the Super Criminals lead by Scumocide.

Yeah, don’t play this for excellent writing 🙂

If I was offered the chance to buy Captain Commando on its own, I would pass without a second thought. But seeing as I purchased the Capcom Beat ‘Em Up bundle for Final Fight, jumping in for a round seemed a great idea.

Why wouldn't a future commando flying kick a samurai?
Future setting - check. Lots of tech and weapons - check. You know what's missing? Samurai!

I think I used about 23-25 credits to beat the game. And beat it I did – straight through from start to finish. This doesn’t count to me as finishing a game, because this style of play is the first form of pay to win I can think of.

Even if you can’t play this kind of game well, you can literally beat it by dying and continuing. When you land back in, you damage all enemies on the screen a bit. As as you don’t actually pay for credits on a console, anyone can beat Captain Commando.

Chasing a mad scientist on a motorised surfboard
Mad scientists can't fight hand to hand! Solution - make it a water chase

There are better games to play out there sure. And unless you were a fan of the genre, I wouldn’t say to pick up the Capcom Beat ‘Em Up Bundle. But if you do have some interest and can grab it cheap, there are worse games to sit down for an hour with.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,


Last Week’s Gaming – July 6th, 2020

So I didn’t get in Final Fantasy VII Remake last week, but I did get in some honest to goodness board gaming!

You know the feeling. You are looking so forward to finally stopping the hectic work schedule and playing some games. You are looking forward to it so much, you forget about the backlog you have been putting off for the end of the financial year.

You clear that, and then you realise you still have a sleep debt to pay. Your body calls due the promises you made for working extra hours. So, that big gaming session gets pushed back as you sleep. And sleep some more.

But on a brighter note, I got to catch up with Alpal and get in some honest to goodness in-person board gaming!

I kickstarted this a while ago under the impression Awful Fantasy Adventures was a streamlined Warhammer Quest/Arkham Horror TCG alternative. That is undoubtedly what the Kickstarter video promised.

What we got was a game so basic that even re-reading the rules three times, I messed up how to play it. Awful Fantasy Adventures isn’t terrible, but it’s not exactly what I backed either.

After trying heaps of times, Alpal and I couldn’t quite beat a basic game. On the plus side, games were fast and setup quick. On the other hand, draw one big bad early, and you have basically lost. That’s how everything came across.

I’m going to give this another go with more players – maybe two players isn’t the right number? We did have fun, but it wasn’t the game I was expecting to be playing.

Awful Fantasy Adventures - Mid Game
Fast, a bit of fun, but it didn't quite click. After Alpal helped read the rules, we lasted a lot longer 🙂

It’s mini Ticket to Ride! I have played this before with Alpal, and basically, it’s just replacing trains with cabs. You don’t get quite as many items to place, so games end very quickly.

That said, it’s not a dumbed-down version of Ticket to Ride. You still need to think about ticket strategies, but the longest route has been replaced with bonuses for specific landmarks.

I am going to have to do a proper Ticket to Ride review soon. When that is done, hopefully Alpal will lend me her copy of New York for a full comparison.

Ticket To Ride New York
Alpal pipped me by one point! When a full game is 15 minutes, it's quick fun

Iron Man VR – PS4/PSVR

I picked up my copy on Friday night, got it all installed and decided to play through it after a late work night.

Iron Man VR is stupidly fun. The feeling of actually being in the Iron Man Armour is fantastic, and the controls mostly work great. I still haven’t fine tweaked the PSVR set up in the new house, and I think that’s the cause of all my troubles.

That said, I couldn’t get too far into the game. Sore everything stopped me from playing too long. I will be pushing through to finish Iron Man over the next week, so a review will hopefully be soon.

If you have PSVR give the demo a go – you will either love it or not, and the demo is very representative of gameplay.

Iron Man VR
I would love a lounge room like this. I am working on better capture for VR as well.

Minesweeper Genius – Switch

So on Friday, I gave my review for Minesweeper Genius. During the week, I made a bit of progress in the game.

Really all of my thoughts on Minesweeper Genius were in the review, so check it out there. Going forward though, I do see myself firing it up and playing through a few levels for downtime.

I don’t know if I will keep including it in Last Week’s Gaming as it’s basically a declaration of “Hey, I played some more”. But I am going to slowly make my way through this little gem.

Minesweeper Genius - Messed that one up
I thought I had it planned out... Ooops.

Animal Crossing: New Horizons – Switch

So I still haven’t sat down and mapped out my landscaping of Sleep Cove, but I have been pottering away. A snowman here, a resident change there. And now I can go swimming!

Is swimming game-changing? I wouldn’t say that. But it is oddly relaxing to go swimming around your island and collecting new things. I have finished the fossil section of my museum, but it’s been a while since I had a new donation for the museum. Now, I have lots of things to look for.

There are a couple of other minor changes to the latest New Horizons update, but I will leave those as a surprise for another week or two. Just in case you are playing and haven’t found them yet.

Also, when I jumped on this morning to check some Turnip prices, Isabelle announced shooting stars tonight. I guess I will be doing some star gazing tonight 🙂

Animal Crossing - New Resident
Fang has joined us on Sleep Cove
Animal Crossing - Swimming
Swimming is fun. Some puns though...

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,


Minesweeper Genius Review

Released 2019
Platform Switch (reviewed), Android, iOS, PlayStation, XBOX, Windows
Publisher Blowfish Games (Website)
Developer Mother Gaia Studio (Website)
Homepage (Visit Website)
Players 1
Category Puzzle
Deductive Logic

Far from a new game, but it’s new to Switch, so I nabbed it. It’s not the Minesweeper I remember, but it’s not a bad evolution either.

As an older computer geek, I have had a soft spot for Minesweeper for decades. It used to come bundled with Windows, all the way back from Windows 3.1. It’s only Windows 10 that stopped that little tradition, but you can still get it from the Microsoft Store.

It’s far from the greatest game in the world. But it is a satisfyingly frustrating logic puzzle, and if you just want a little bit of a distraction, it fit the bill fine. Not a game for everyone, but it was free and it scratched an itch.

As I mentioned in Last Week’s Gaming a couple of weeks ago, I was browsing through the Switch eShop, and I saw Minesweeper Genius for something like AUD$1.20. So I thought what the hell and gave it a try.

Minesweeper Classic
I almost grew up with the screen. Such a simple concept should not be so hard!

Since when does Minesweeper have a story?

One of the first differences you see from ‘classic’ Minesweeper is that you control a character called Aristotle. You have been captured by aliens or something, and you need to solve their tests.

Honestly, the story isn’t essential or even necessary to understand. I have yet to hit a cutscene or anything along those lines, so you just jump in and play.

So the only ‘story’ you have to deal with is that you need to complete a variety of different puzzles and then get to the end.

Minesweeper Genius - Early Levels
The early levels are very simple - at least, for someone that has already played a lot of Minesweeper

Puzzles? It’s Minesweeper, isn’t it?

Yes, but with a small difference. When you play Minesweeper, you need to clear all the non-mined squares. In Minesweeper Genius, you need to guide Aristotle through the level. It’s a small functional difference, but it is a difference.

What makes me put Minesweeper Genius more into the puzzle category than deductive logic is the fact he can’t backtrack. You do need to find the one path to the level exit.

The initial levels are very simple and let you get a feel for how to play the game. If you judge Minesweeper Genius from the first few areas, you would think it was a ridiculously simple game with little challenge.

Minesweeper Genius - Level Select
Each area is split into 10 levels of the same difficulty level

There are a few unique tiles that allow you to jump a square, or move rows/columns in a direction. As you get into larger areas, more indicators are placed within the level itself, not just the number of mines in a row or column. These take a while to get to though. So there is a bit of ‘stick with it’ for Minesweeper veterans.

Once you get through an area, you unlock the advanced puzzles. Early on, these ramp up the difficulty significantly. So if you are looking for more from the game, this is a good way to keep you interested as you get through the lower difficulty levels. If you are learning, you can come back when you have a better grasp of the game.

Minesweeper Genius - Early Advanced Level
The advanced levels ramp up the complexity nicely

So I just look up solutions online. What’s the fun in that?

So when you play, if you get through a level without dying, you get a 3-star rating. So if you complete every level with 3 stars, I am guessing that’s your completion goal?

I made a few mistakes at an early level, but Aristotle’s body was a grim reminder a mine was there. So I thought I would retry the level now I knew the layout, and keep my scoring streak going.

Reloading the level, it had changed entirely. So no walkthroughs are available – you have to complete the randomly generated puzzle!

This actually made me excited. Once I find an area I can just jump into and play with the difficulty I am looking for, I can play an endless amount of levels. So this isn’t a ‘one and done’ run through, which I appreciate.

So should I buy Minesweeper Genius?

If you are interested enough to look for this review, probably. Especially if you pick it up for sale like I did for only a couple of dollars.

Looking around, it has been released on almost everything. You could get it on your phone, PC, PlayStation and Xbox. Personally, I think mobile and Switch make the most sense, maybe on PC.

Minesweeper Genius is a game you pick up for a few minutes at a time and forget about until you next want a quick diversion. I couldn’t see myself firing up my PlayStation or Xbox for a few games. I have been firing up my Switch while something is playing on the TV though, and it’s been fun.

Minesweeper Genius - Progress so far
The best praise I can give is that I actually want to finish all the levels

Overall Thoughts

Minesweeper Genius is an evolution of the classic Minesweeper game. Straightforward and challenging, it’s a great way to pass a few minutes while keeping your brain engaged.

The music is repetitive, and the visual style could use some variation. Still, Minesweeper Genius is a solid game and a great new take on a classic game.

If you are a Minesweeper veteran though, you will need to spend at least 15 minutes clearing the ‘easy’ levels before getting to a real challenge though.



  • Clean (if bland) visual style
  • Very accessible and easy to pick up
  • Good challenge difficulty curve for beginners
  • Random puzzle generation leads to infinite playability


  • The soundtrack can be annoying
  • More suited to mobile gaming than dedicated play sessions

Until next time,


Last Week’s Gaming – June 29th, 2020

Animal Crossing 20200629

Time to turn my eyes away from huge workloads, and back onto my backlog

The last few weeks have been hard. When I haven’t been working, I have been hiding from the world in general. It hasn’t been the greatest of times.

But, that’s the job. It’s no different from retail work on the holidays, or hospitality staff on a Friday night. It’s a hard run, but it’s the job and it’s done.

So while I am looking at getting back into games I have been neglecting (and catching up with people I have missed), that doesn’t mean I haven’t played any games!

Blood Rage Digital – Steam

What can I say – it keeps pulling me back in. Blood Rage is a heap of fun to play, and being able to leave it open or end my day with a game has let me get in quite a few games.

Things are even being fixed at an amazing rate. I can even start a game in the morning, and come back to it later now.

I still say playing around a table with friends is better, but to kick back and enjoy a game solo on my own time is great. I have been increasing the difficulty and playing with the styles. This lead to my best score to date!

Check out my review for more thoughts, but expect to see Blood Rage for at least a couple more weeks in Last Week’s Gaming.

Blood Rage - Best Score so far
My best score so far is with eveyone at medium and playing adaptive playstyles. I have not done as well since :p

Minesweeper Genius – Switch

I picked this up to get through a few more levels, and it was a bit of fun.

While I am jumping between the relatively simple early levels to the pictured ‘Special’ levels, the difficulty jump is obvious.

Minesweeper Genius is a little bit of a sleeper hit on my Switch. Nice to play while I have YouTube running, and I can just turn it off when I feel overwhelmed.

Hopefully, I will be finished it all in a couple of weeks, and I will do a formal review then.

MineSweeper Genius - Whoops
I was reasonably confident I had figured where most of the mines were. I was mistaken.

The Outer Worlds – Switch

As I wanted to finish my review, I obviously gave The Outer Worlds a bit of a run last week.

Everything I said holds true, and on the weekend while I had a half hour to kill I loaded up my save and did a small quest line. This is where games like this come to life on Switch.

That said, it will probably be a while before I finish this run. Now that end of financial year is done, I intend to jump back into Final Fantasy VII Remake with a gusto!

The Outer Wolds - The Crew
I have done a couple of quests, but I am not hitting it hard. I have Final Fantasy VII to get back to...

Animal Crossing: New Horizons – Switch

Another week down, and another week of jumping in and out of Animal Crossing. This week, I made a pretty good return on the Turnip exchange, and I have paid off my house!

I will probably go easy this week, as I hope to be playing some other games I have been neglecting. But it’s time to get my island renovations sorted 🙂

I am thinking a residential area, a rural area, and a fun area. Time to go shopping for stuff as well!

Animal Crossing - Home paid off
The last home loan paid off. Now to build funds for island renovations.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until tomorrow,


Last Week’s Gaming – June 22nd, 2020

Animal Crossing - What's up Twinkles

So I knuckled down as much as I could, and I did get some gaming in last week.

Two more weeks is my mantra at the moment. When this goes live, I will be finishing up last week’s work. Tomorrow is going to be putting out IT spot fires.

But that is what is coming. Today is about concentrating on what I played last week. And I had more fun than I expected, hard draining week and all!

One Deck Dungeon – Steam

It has been a few weeks since I played One Deck Dungeon. This fantastic dice chucker is as fun as ever, and everything I talked about in my review still stands.

I jumped back on because I could cheat a little while I was working. I had a few tasks that were periods of focused work, followed by waiting times. What better way to fill in these times than playing a turn-based game?

One Deck Dungeon - I might be in trouble
I lost SO many dice because of this enemy

My Rogue has been completely upgraded, and that little Steam achievement popped. So of course, my brain went into “Oooh. Completion run?” mode.

I am not going to make a concentrated effort to get all of the Steam achievements, but I think I will give it a try. At the very least, it will be fun to build up the rest of my characters!

One Deck Dungeon - Building Up Warrior
Started the road to building up my Warrior

Blood Rage Digital – Steam

Another recent review that has been revisited. And since I have written that review, a lot of updates have come out. I still can’t play in ultrawide, but the issue has been acknowledged, and hopefully, a fix isn’t too far away.

But that was mostly in the ‘niggle’ category for me. The most significant update I appreciate – save game states for solo play. You can now close down a solo game and come back!

I have increased from 3 to 5 players for my games now am familiar with it again. I have also bumped up the difficulty. This has led to my first defeat (by 1 point!), but a couple more games have seen me winning again. Time to bump that difficulty level back up!

Blood Rage - Gathering Forces
Forces congregating around Yggdrasil

I have had a couple of comments that my Blood Rage review was pretty negative. There were things I addressed that were an issue, and at the time I stand by them. They are being fixed quickly though, so that is something I appreciate from developers.

The biggest recommendation I can still give Blood Rage is that I am still playing it (and enjoying it!) regularly. Would I still rather be playing Blood Rage around a table with friends? Of course. But Blood Rage Digital does a great job at scratching that itch when I can’t!

Blood Rage - Never count yourself out until the scores are final
It looks like I have truly lost. But I have 60 more points coming... This tension makes Blood Rage for me

Minesweeper Genius – Switch

So last week, I reviewed a little game called The Card. I obviously played it last week, as I did the review. As all of my thoughts are already in the review, I am not talking about it this week.

What I am talking about this week is another sub $2 purchase called Minesweeper Genius. I quite enjoyed minesweeper back in the earlier Windows days when it came included with the operating system, and this looked like a cute take on it. Plus, it was really, really cheap.

The goal of Minesweeper Genius isn’t just to find where all the mines are through deductive reasoning. You also have to guide your sweeper through the level to a goal.

Minesweeper Genius - Level Select
The level select screen is functional. Not every element needs to be groundbreaking.

This took some adjustment on my part. The game is very minimal in terms of hand-holding through a tutorial. Still, the difficulty spike and adding new mechanics has been pretty good so far. I have cleared about 30 levels and unlocked the first ‘advanced’ stages area. Or I could choose to continue going forward.

I’m not going to rave about Minesweeper Genius, but I am enjoying it far more than I thought I would. The next game should stop me from doing a formal review on it this week.

Minesweeper Genius - Advanced Stages
The same Minesweeper deduction is required, but you apply it differently

The Outer Worlds – Switch

Yes, I made progress! Even though I have already finished this game on Xbox, I am still enjoying discovering new things I either missed or have been added. I suspect more of the former.

Over the weekend I completed Edgewater, the first planet you are let loose upon. I had fun. It was enjoyable. I did a couple of quests I don’t remember/missed in my first run, and slightly muddled another because I did it out of order.

I have only been playing in handheld mode. Have I seen frame rate dips? Yes. Does the texture popping look weird? Sometimes, usually worst when loading a save.

The Outer Worlds - Primal Behemoth
Making the shot that started a lot of enemies running towards me

What I haven’t experienced are mid-game ‘loading circles’ I have seen in other headlines. Nothing has happened more than a typical ‘fallout bug’ to me so far. Portability does mean sacrifices, but as for The Outer Worlds being unplayable on the Switch – so far, I haven’t seen it.

During the week I intend to finish the Groundbreaker. This is going to take some time as it’s from memory the largest quest area. It is also the area with the most random people and such that could stress the hardware.

The Outer Worlds - Loading Screen
I love the style and humour in these loading screens

So all going well, The Outer Worlds review is coming this week.

Animal Crossing: New Horizons – Switch

Oh Tom Nook, you addictive racoon. My plan last week was to potter away, and I have been. Sitting down on the couch with Animal Crossing for 15-20 minutes a day has been a good way to wind down.

However, last week, I made two major mistakes. Firstly, I forgot to sell turnips during the week. Luckily on Friday, the rate jumped a little. So I made a small profit – about 20 bells per turnip.

Then on Sunday, I got a note about stuff littered around my house. I forgot I was storing turnips downstairs and upstairs! So that has set me back financially a little bit. Luckily, I have only picked an area to plant my money trees in terms of modelling Sleep Cove, and even that isn’t final. So I have time to get back to where I was 🙂

Animal Crossing - Poor Snowfolk
Oh Snowboy... We all know weeks like that...

One thing that did make me smile was K.K. Slider this week. I was watching some youTube videos saying that K.K. is based on Kazumi Totaka, a famous Nintendo sound designer. He has a tune that is hidden in many Nintendo offerings, and it is known as Totaka’s Song. So as I could make requests, I tried to see if K.K. would play Totaka’s Song.

And he does! You have to rename it slightly, but it’s there. Not only did I get to see K.K. Slider perform the famous easter egg, but I now have a copy registered to my music collection.

Animal Crossing - Totaka's Song
I don't know if this is still an easter egg or I hit on a song I hadn't bought yet, but it made me happy

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,