A Tale of 99 Mazes Dies Twice
So it was a quiet week back into it, but I am finally back into playing some games!
Case 6 has been played, putting Harls and I one step closer to finishing the campaign for good 🙂
We didn’t score well. I forgot to record the score, but it was only 5 or 6. I was playing tired and not in a great decision making place. Harls had been up for quite some time himself. I thought all this contributed to not making some leaps of logic and underperforming. After looking at some FAQ’s and their answers not adding up, I am pretty sure we hit our first ‘broken’ case.
I need to go through each section to make sure, but hopefully the last two cases work better than this.
Magic Maze Kids
I got to catch up with Alpal after a few weeks, and she pulled out Magic Maze Kids for us to chat over.
Magic Maze is a game that I enjoy but does have a reasonably harsh set of rules for social gamers. No talking, limited moves to each player, that kind of thing. I have seen many adults fudge these rules to win the game.
Magic Maze Kids is the same basic gameplay but in a smaller play area. Two adults playing meant that we kind of blitzed the timer, but it was still a lot of fun to play.
Something I thought that was clever especially for younger players was the tutorial boards. They all looked fairly linear, but when you are trying to explain the concepts I thought they were a great idea.
And for the ‘challenge’ part, you have animal blockers that must be worked around. If you have younger players in your group, definitely give Magic Maze Kids a good look!
When I got sick, I couldn’t handle Resident Evil 2 or any of my backlog. This meant a lot of picking up and putting down the Switch, which didn’t make me feel any better.
So what about playing a game that is already pick up and put down? The Battle Royale format worked well here, so I played a heap of Tetris 99 over the last couple of weeks.
And after 205 games, I finally came first! And then promptly left the pics at home so I can’t add it here 🙁 So expect to see a random Twitter/Facebook posting in the near future!
Sekiro: Shadows Die Twice
I have never been a ‘Soulsborne’ player. This describes a player of the incredibly punishing games series Demon Souls, Dark Souls and Bloodborne.
If you haven’t heard of or played these games, developers From Software basically hit you over the head from the get-go, until you master the game or give up.
They are all pretty, and I appreciate the concepts but were never games I wanted to go back and punish myself with.
Then last year, I heard that the beautiful looking but probably not for me game Sekiro: Shadows Die Twice started life as a Tenchu game. The Tenchu series, while clunky and badly dated now, were favourites of mine back in the PlayStation One days.
So I spent a few hours thinking I was making progress, meeting a new bad guy that taught me otherwise, and starting again. I don’t know how far I am going to make it through From Software’s latest offering, but it will be interesting to see.