Last Week’s Gaming – May 11th, 2020

Sleeping Dogs Tactical Uniform

I don’t know about you, but I have been so tired lately.

The world is as it is right now. Due to work, I haven’t had much real downtime. I have had times that I crash, but that isn’t great, and it has started to take its toll.

So another week without much gaming, up until Saturday where I spent way too much time playing Sleeping Dogs. How much? My controller drained from 100% charge. It was great.

But why tell you about it now? That’s what the entry is for below!

Elder Sign: Omens – PC

I gave this another go this week. Fixed up the screen resolution, so now it looks right when I play.

I only played one game, and I lost badly. Even though the gameplay stops until you make a decision, I was playing distracted and with gaps in gameplay. My team got wiped, mainly because I kept forgetting to see what items they had.

Let that be a lesson for you. Don’t take a ‘simple’ game for granted. Some are designed to punish such lapses in concentration, and Elder Sign fits in this category.

Elder Sign Omens Cthulhu Campaign Start
I haven't played a hard campaign for a while. Jumped straight to Cthulhu. Oops.

Final Fantasy VII Remake – PS4

I tried to get into Final Fantasy again last weekend. I am really looking forward to playing this through, but I was really not in the right frame of mind to play it.

Work has stretched me mentally for a few weeks, and I saved right before essentially a boss fight with Rude. After not playing for a week, I like a ‘normal’ fight to get the muscle memory kicking in again with the controls.

Real-time combat, new boss patterns plus brain rebelling at even minor multitasking lead to a bad time playing. This isn’t what you want to experience when playing games. I have put it down again for a bit, but after a couple of long weekends expect me to come back with renewed vigour to this one.

I did manage to beat Rude first try though. That was satisfying, but I also closed the game without saving. Guess I will have to kick his pretty butt again. 😀

Final Fantasy VII Remake Flower Mural
Earlier in the game, we picked some flowers. This was the result.
Final Fantasy VII Remake Rude
Mid fight cutscene, but it was satisfying to see his glasses broken

John Wick Hex – PS4

This game is the reason I have an Epic Games Store account. Early on in the piece, they were offering $10 credit on purchases to try to bring in people. It worked – I preordered John Wick Hex for about AUD$6.

It came out during PAX 2019. I jumped on and tried to play, but it kept crashing on me. I closed it up, expecting to wait for some patches. And promptly forgot about it.

Well, it came to PS4 last week, so I fired it up. Pure turn-based gameplay sounded right for my frame of mind. I cleared the first couple of levels, and then the crashes started. Again.

I want to get into John Wick Hex. When it works, the gameplay is engaging. The challenges are achievable, just not easy. But the crashing – oh, the crashing. Why.

With no in-round saving (which I agree with, it would be too easy otherwise), having to start and hope the random crash doesn’t happen again is infuriating.

I think I will check out the state of the PC version, and if it’s doing better might try John Wick Hex as an initial streaming choice.

John Wick Hex Gameplay
As you play, everything is cut into time units between turns
John Wick Hex Replay
When you finish a level, you can watch the replay in realtime. It is very satisying - when it works

Animal Crossing: New Horizons – Switch

I haven’t really been giving Animal Crossing the love it deserves. I finally got my island to the level that the shop is upgrading. Turnip sales aren’t treating me well – I barely made a profit from last weeks sales. This is on me though – I forgot to check prices until Thursday!

One thing I did do last Friday was start playing with the designer. My first design? Site logo, of course! And I have made it the flag for my island. That was uber satisfying, and I am sure some smart cookie has already made a way to do this better by importing pictures.

Animal Crossing New Flag
This made me happier than I thought it would.

But sitting at my desk with YouTube playing while drawing dots was satisfying. I also paid off my third room. This week, time to start getting the island ready for K.K. Slider!

Also, I watched Show of the Weekend on Sunday finally. The Outside Xbox/Outside Xtra team is excellent to watch and relax to. And last week, they did the show from within Animal Crossing! Check it out if you want to see some friends having a great time in the cutest way possible.

Animal Crossing Flora Leaving
One of my islanders also departed. I miss Flora the Flamingo already.

Sleeping Dogs Definitive Edition – PS4

Speaking of watching people, a friend of mine spookedshibe began streaming again. She started streaming with Sleeping Dogs, a game that I heard was an overlooked classic from the PS3/Xbox 360 days.

After watching her for a couple of hours, I came away with a lot of interest. Enough that I went and bought it on PSN and started playing it.

Combat is reminiscent of the Batman Arkham series, including environmental takedowns. Missions and adventures are like Grand Theft Auto, but with a mix of humour like Saints Row. Driving is surprisingly reminiscent of Burnout, including achievements for jumps and ‘safe’ driving over 60kph.

There were some frustrations. If you fail a counter, you are exposed for a second or two, just like the Arkham games. There were times though this kind of pause just happened mid-fight. When driving, sometimes I would visibly miss a car, but get launched into the air. It was hilarious to watch, just random.

Given the age of the game and how infrequent these happen though, I will give it a pass. I did one mission that I had to repeat a couple of times because of the combat pause, but it was a unique mission. This will become my explore game between Final Fantasy VII I think.

If you would like to see someone that has played it relive the game, check out spookedshibe’s Twitch channel.

Sleeping Dogs Racing
Stills don't do it justice, but racing really feels like Burnout without the slow motion takedowns
Sleeping Dogs Fighting
Oh, I forgot to mention - you are an undercover cop doing things like this
Sleeping Dogs Tactical Uniform
In a strange game quirk, I can run around in a police uniform, and the triads don't blink at all

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,

JohnHQLD

John Wick 3 is coming, as is John Wick Hex

Ahh, Mr Wick. It’s always a pleasure to see you. If you aren’t working, of course.

I am so excited about John Wick 3 next week. As a series, it just keeps delivering. They are movies I can watch again and again, and continually do.

The story is simple and straightforward, but also has many subtle twists and openings that I appreciate on many levels. When my biggest story gripe is calling John ‘Baba Yaga’, who is most certainly not the Boogeyman as the film states, it should be a lot of fun.

And the small plot elements – simple in execution, but hint at a depth yet to be touched. How much is a gold coin genuinely worth in that world? Even the marker system, a convenient plot device for John Wick 2, is a subtle treasure. The marker must be honoured, apparently even when the presenter is excommunicado.

I will be doing my best to see this, all going well. If all goes to plan, I will be doing a vlog on my thoughts on the franchise as a whole in the coming weeks, where such things will be discussed in more detail.

But yesterday, there was another John Wick announcement that made me excited, and it wasn’t the release date for The Continental.

John Wick Hex

Imagining John Wick as a video game protagonist is a no-brainer. A one-person unstoppable force overcoming ridiculous odds is what games have been built around of for decades.

Someone else that apparently has no trouble imaging this is Lionsgate Games and Mike Bithell. Mike was the director of indie hits Volume, Thomas Was Alone and Subsurface Circular.

I haven’t played Volume, but it is highly regarded as a stealth action title. In Thomas Was Alone, I became emotionally attached to a square. Yes, a square. If you have played Thomas Was Alone, you will understand.

Together, they are bringing John Wick Hex to PC, Mac and Consoles. A turn-based (real time with slowdown maybe?) tactics game, it should allow players to plan and execute the amazing combat runs we watch onscreen.

It already looks incredibly solid:

We can already hear Lance Reddick is onboard for voice work. Ian McShane is the only other voice actor confirmed at the moment, but more “being revealed later”.

Later will hopefully be in a few short weeks, as John Wick Hex is a part of the Devolver Showcase at this years E3! I will be watching for peoples reactions to playing it from the show floor.

There is a bit of ‘Epic Store Exclusivity’ happening for the PC/Mac side of John Wick Hex, but with the well-publicised developer cuts Epic is offering who can blame them!

From the little bit of teaser footage, I am thinking I would play John Wick Hex on the PC or the Switch.  If it’s turn based, it makes the Switch perfect for pick up and put down play.  On PC, the more precise mouse/keyboard controls would be the go I think.  I have played X-Com and similar on PS3/4, and console controls just aren’t as natural a feel for me.

Now, if someone could make a good version of John Wick for VR, maybe along the lines of Superhot, that would be the final icing on the cake!

Until next time,

JohnHQLD