Last Week’s Gaming – 17th August, 2020 – Back in Form!

Ghost Fightin Treasure Hunters

A week of no real responsibilities has been great.

So in stark contrast to last week, by the time you read this, I have started working again. That first day back after a week of not checking emails or taking phone calls. I will be getting back into the swing, or wholly wrecked on my first day back. Possibly both, as weird as that sounds.

But what has been great this week is recharging all of the batteries. I could use another such week, and at the end of November, that is precisely what I have planned. The fact this break coincides with Cyberpunk 2077 is purely a coincidence. Pure chance. Not planned at all.

This time has also allowed me to think of a few things regarding the site and other projects. There are a few things I want to start doing, and I just need to work out times and effort involved. But all that is for another article. Today, let me talk about all the fun gaming I have gotten in this week!

I enjoy Escape the Dark Castle. A lot. You can see all my thoughts on the game in my review. Alpal and I also recorded a gameplay session. Because I recently ended my Soundcloud subscription, this isn’t available at the moment. Sorry about that. I am working on restoring these soon now I know that’s been a problem.

Why am I going on about Escape the Dark Castle? Because Escape the Dark Sector is the SciFi follow up in the series! The basic premise is the same – you wake up escaping a prison cell and need to escape. There have been a lot of new additions, such as ranged combat and ‘Acts’ or sections to work through.

Escape The Dark Sector - First Game
Ahh yes. Less than halfway through, and my characters are badly beaten and broken

Escape the Dark Sector is a bit more to manage than its fantasy-themed version, and honestly, I think I may have played it wrong. I either made it much harder or slightly easier on myself. The FAQ on Themeborne’s site isn’t available yet, but a few more games and I should have a good enough feel for the game.

I will be talking more about Escape the Dark Sector sooner than you might be thinking, so if you are interested in it, stay tuned.

Another franchise I just love, I have spoken about Pandemic multiple times. The base Pandemic was indeed my first 10/10 review. Pandemic: Hot Zone takes that base game I love, and condenses it into a quicker play experience.

It’s important to note that quicker does not include making the game easier. Yes, you only need to cure three diseases instead of four. You only have to travel around a single continent rather than the world. There are also ‘only’ 3 Epidemic cards to deal with.

Pandemic Hot Zone North America - Mini Pandemic
Hot Zone is condensed Pandemic - definitely not simplified Pandemic!

Here’s the thing. In the base game, by the second Epidemic, I have a feel for the real problem spots. This information helps to form my strategy for the rest of the game. In Pandemic: Hot Zone – North America, the second Epidemic card means you have almost finished the game!

Suppose you don’t already have Pandemic or want a satisfying introduction. In that case, Pandemic: Hot Zone – North America is an excellent addition to your shelf. If like me you already have all of the games, I would only nab Hot Zone for the quicker gameplay or collection completion.

Do you remember those little sliding puzzles you played with as a kid? Or last Christmas, if you got those bigger cracker sets? A relaxing diversion, with a *cough* small frustration factor when that one tile won’t go where you want it to. Finish the picture/pattern/whatever, and then you put it away and never think of it again.

Designer Joan Dufour obviously thought that what sliding puzzles needed was a champion. So she has created Flash 8, a competitive sliding puzzle experience. Players create their puzzle board, and then you try and complete patterns on cards placed in the table. Easier patterns are worth one point, harder ones two. Once all of the cards are completed, the player with the highest score wins.

Flash 8 - Competitive Slide Puzzles
I enjoy Slide Puzzles as a one off diversion. Flash 8 makes them competitive, and it works!

There is even a solo mode, where you use the reverse side of the cards to generate patterns, and you try and create a row or column. When you do complete one, you need to pick a geometric shape and replace those cards.

It sounds kinda meh, but the challenge and timed nature of Flash 8 makes it surprisingly challenging. Not just in a competitive way, but in an “I can do better” way as well, pushing you to play again to do better yourself.

Alpal and I have played Ticket to Ride: New York before, and I have loved it every time. It was the first ‘condensed’ board game version that really clicked with me. Previously, a lot of streamlined or miniaturised version became easier or more complex depending on the game. But Ticket to Ride: New York turned it into a 15-minute full game experience. This is the standard I was comparing Pandemic: Hot Zone to, and luckily it matched up.

Ticket to Ride: London is the next game in the series, and has kept everything that makes the series special. Gone again is the longest route bonus, replaced with connecting groups of stops on top of connecting your routes.

Ticket to Ride London - Mini Ticket to Ride
Just like Ticket to Ride: New York, London takes a familiar game and condenses it. There is that word again...

If you want a ‘travel’ copy of Ticket to Ride, I can highly recommend either New York or London. The boxes are small, and the experience is just as good as the ‘full’ game. Plus, games are lightning quick!

Alpal and I played her copy of Geister, Geister, Schatzsuchmeister! (English: Ghost Fightin’ Treasure Hunters) ages ago, and it was bought out for another go this week.

The theme is simple – you are a gang of kids that runs into a haunted house to reclaim treasures. Ghosts appear each turn (kind of like Pandemic infections), and if too many ghosts are in one area, you get a ‘super’ Haunt to deal with.

Ghost Fightin Treasure Hunters
Paranormal Indiana Jones? Capitalistic Scooby Gang? Forget trying to work out the theme. It's just fun.

Ghost Fightin’ Treasure Hunters is primarily a kids game, but the puzzle aspects of managing ghosts and cooperating for treasure makes it a challenge for all ages. 

It might be a more significant challenge to find a copy of Ghost Fightin’ Treasure Hunters though, so if you are interested maybe search for Ghostbusters: Protect the Barrier. It’s the same game, just with the group of kids replaced by the Ghostbusters.

Just some light painting

I have really wanted to get back to painting minis and other game components for a long time now. It’s been so long, I have had to ditch all of my Citadel paints – they are beyond redemption.

Luckily, Alpal also wants to learn some new painting techniques, so we started simple – ‘Golding up’ the coins from Valley of the Vikings. OK, so it’s a simple base coat and single colour paint, but you have to start again somewhere.

Mini Painting - Getting Back In The Swing Of It
Left first coat done, Right base pretty much complete. Now just to decide what more is to be done to them.

If you want to see what the coins looked like initially, you can see them in this Last Week’s Gaming.

Fairy Tail – PS4

While the focus of the previous Last Week’s Gaming,  I earned the Platinum in the first half of my holidays. I could technically spend another 8ish hours ‘completing’ the game. I would need to raise all character bonds up to max level, as well as maxing out the stats of every character to 999. I don’t think I will, though.

I have really enjoyed my time with Fairy Tail, but even now I have no interest in any of the DLC. If you enjoy light RPGs (think Pokemon) and enjoy anime in general, Fairy Tail is worth a play. Just maybe on sale though.

Fairy Tail - 100 Year Quest Boss 1
A normal enemy is slightly to the right next to the glowing item.The next quest boss you can only see their feet!

Destroy All Humans! Remake – PS4

I almost left this out. When I am writing this, I have only played the first mission. But it was a game, and one I have been looking forward to, so here we are.

Destroy All Humans! is a remake of the PlayStation 2 classic. It has had a graphical overhaul (which is obvious) and a rework of a few of the gated progression mechanics of the original.

Destroy All Humans - Hello Farmer
Remember even as pretty as it looks, this is a PS2 game. So lots of things to explore, but it's no Grand Theft Alien.

What does this mean? Well, in the original you would have to grind some levels to collect X amount of DNA to proceed. Now, you only need to complete the main objective, and you can choose to grind for more upgrades.

Destroy All Humans! is not a AAA big-budget title, and that is where it’s charm lies. It’s just an excuse to have fun, from a now-gone studio that just wanted to make fun games. I will be talking more about Destroy All Humans! in the coming weeks, as I have it on my finish list now.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,


Last Week’s Gaming – Fairy Tail Edition – August 10th, 2020

Fairy Tail - Loading Screen

So I only played one game this week. But I played it so much!

When you are reading this, I am enjoying being formally on holidays. That’s right – I don’t have any work issues to deal with this week. I am going to be switching between resting up, playing games, finalising some house stuff I have been putting off, and playing games.

Wait, I said playing games twice. Well, it is what I am looking forward to possibly the most!

I have spent today at Alpal’s doing some painting, playing some board games and helping her with some tech stuff. But that’s a story for next week – this is all about last weeks gaming!

Fairy Tail – PS4

Technically, I believe I finished Fairy Tail this week. Sunday, I saw a ‘recording disabled because of blocked scene’ pop up, and the credits rolled. Why the credits were blocked is a bit beyond me, but there you go.

Why isn’t in my goals as finished? Because I have one more episode to play as a part of the game. So I don’t think I am really ‘finished’ the game yet?

But this is getting ahead of myself. Because I only played the one game, this is going to be closer to a review than my normal ‘What I thought about it” type Last Week’s Gaming, and I have put in about 20 hours in Fairy Tail this week so I have a fair bit to talk about.

Fairy Tail - Credits
Technically, this is a snippet from a spoilery part of the story. Without context though, it's no different from any other fight from the anime/manga

As I mentioned last week, Fairy Tail is a great light RPG that has managed to nail the ‘just 5 more minutes’ formula. The story of the game has gone way past where I stopped watching the anime, and I am comfortable enough with the story and characters to just keep playing.

Talking to Rabbit, it clicked in my head that the best comparison I can give about how Fairy Tail plays is Pokemon. A lot of RPG players complain that Pokemon isn’t a ‘real’ RPG, but I would argue it’s a light RPG.

That’s enough for casual gamers or people that know what they are expecting. And Fairy Tail nails it.

Fairy Tail - Character Selection
Building your team of favourites isn't that different from building your favourite Pokemon team

I have given up playing Fairy Tail on Switch not because it’s not any good to play on, but because I want to see more of the game so I stuck to PS4. I will do a dedicated Fairy Tail day on Switch before a formal review, but today I would definitely recommend any version over the Switch unless you are looking at playing on the go.

The playstyle of Fairy Tail really lends itself to the Switch, and it’s a great fit. The 20ish frames per second speed when you are in the open world though makes me feel a bit queasy. Apart from longer load times, this is the only real issue I have with Fairy Tail on Switch.

Fairy Tail - Loading Mini Game
Hitting away the 'Now Loading' letters with a fish is a bit of fun, and you will see this on Switch for quite extended periods.

The combat is more involved than Pokemon, but not by that much. Enemies appear on a 3×3 grid, and your attacks have different patterns that can fit in this grid. They also have different elements attached just like Pokemon, and different areas have monsters with different weaknesses to exploit.

Travel works well. No area is so huge that it takes ages to traverse, and within cities, Fast Travel is pretty much instant. This makes travel easy and simplifies a lot of the ‘run here, then here, then here’ repetitiveness.

Fairy Tail - Combat
You can see where your attack will land, who is weak/resistant, and who each enemy is targeting very easily

It’s not all gravy though. Some long battle animations (think 30 seconds plus) can be skipped, but most can’t. This can break the flow of the game.

Until last Friday, the only other thing I had a bit of a laugh at was the level of Fan Service in the game. Fairy Tail already has a large amount of Fan Service, but I will say it is nowhere bad as it could be. That doesn’t forgive its presence, but it is a factor.

I am using alternate costumes unlockable by upgrading character levels in-game, but you also unlock swimsuits and the like that it’s up to you to equip. The day one patch did shadow the upskirt shots, so the overtly forced service is mainly weird body proportions and low cut tops.

Fairy Tail - Long Spell Intros
Watching Lucy summon Gemini was awesome the first time. OK the second. Now, I can't skip the 30ish second intro, so time for a drink

My biggest issue with Fairy Tail has come out in the first round DLC. One swimsuit collection bundled for a ‘saving’ at AUD$60, one set alternate costumes for another AUD$60, and a Season Pass for AUD$90 giving you access to a few more characters at a later date and some unique request missions.

If you weren’t already a fan, I would have said grab Fairy Tail on sale. Just over a week after release, they are asking you to spend another $210? Yes, the costumes are optional – I am not arguing that. But the cost of the Season Pass doesn’t seem to be justified from the content.

Fairy Tail - Season Pass
It costs as much as the base game for 4 new characters, some individual quests and a new dungeon. Not what I would call enticing value.

I like the idea of playing with some of my Fairy Tail favourites not in the core game, and the publisher seems to be taking advantage of this. I am not against paying AUD$5 for an extra character, but the message here is “We know there are fans of these teams. We are going to charge you through the nose for them”.

So if you are looking at taking the plunge into Fairy Tail, I would say look at buying the base game and playing the base experience.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,


Last Week’s Gaming – August 3rd, 2020

Fairy Tail - Loading Screen

Looking forward to some holidays! My gaming backlog list is huge!

I am taking next week off work. I am really looking forward to it. There have been some initial experiments in updating the site, but not enough that I have decided what I am going to be doing in that regard.

And very little (if any) is going to be done next week. House pottering and general relaxing is my only real plan. This will undoubtedly include getting to some games I have been trying to get to for ages. Looking at you, 7th Continent!

But that’s all that is coming up. This is Last Week’s Gaming after all. So what have I been getting up to?

I did a review on Tsuro over a year ago, but I haven’t gotten the original game to the table in a very long time.

That got changed last weekend. My brain was fried, and the simple gameplay of Tsuro let me enjoy an old favourite. With only three players, the initial game was simply enjoying flying around making patterns.

It was when we got about half of the board through, the strategy portion clicked for Annabelle. It was her first game, and the theme of ‘just fly around and enjoy yourself’ wasn’t quite clicking. Then, she saw Alpal fly off the board, and it clicked.

For a more ‘gamer’ game, Tsuro of the Seas is still my first recommendation. That said, I haven’t played the newest version – it’s sitting on my shelf of shame.

That needs to be fixed at some point soon.

Tsuro - Out of Mothballs
It's been so long since I played the original. I have never recorded a game before last week!

Keeping in the low energy theme of our gaming day, Alpal bought out Wavelength for the three of us to play.

So we didn’t play it for points or anything, we just took turns giving clues and letting the other two players see how well they went.

Wavelength is a very simple concept. The clue giver chooses a card that shows and spins a wheel behind a cover to randomly pick a position on a scale. You then give a clue, and the other players try to pick where on the scale it sits.

Wavelength - Protein Shake
Our first spot on guess for the day. Annabelle and I have the same take on Protein Shakes!

For example, Annabelle picked a scale of Sustenance and Haute Cuisine. The clue was “Protein Shakes”. And yes, I am very proud of getting the first ‘bang on’ answer with Alpal on this one.

Teams normally get points based on how close they are, and from memory (it’s been a while) first team to 12 wins? Don’t quote me on that.

One of the best parts of this style of games is you can play it as you want. We just kept playing until we were done, and it was a great way to end the afternoon.

Fairy Tail – PS4 / Switch

That’s not a typo – I have Fairy Tail on both PS4 and Switch! Why? A turn-based RPG is a perfect complement to the Switch, but performance can also be a thing. Plus, I had planned on a comparison at some point.

I have mainly played on PS4, playing about 20-25 minutes on the Switch so far. During combat, everything runs great on Switch. Walking around in the world, there is noticeable choppiness when moving the camera around.

But, that’s the technical side. What’s it play like?

Fairy Tail - Over the top combat
Turn based combat with some Quick Time Events. But it's just as ridiculously over the top as the source material.

I am still very much in early game mode. Lots of fetch quests, and building up my team. The reason for starting from scratch has been introduced in such a way you don’t need to be a fan of the anime/manga to know what’s going on.

You are part of a guild of magic users that has been trapped in a stasis-like state for 7 years. In that time, your guild has fallen on hard times, and you need to rebuild the guild to its former glory.

That’s it. If you don’t know about Natsu, Gray, Erza and Lucy that’s fine. The game introduces characters at a reasonable pace, and character quests give insights into your team mates.

Fairy Tail - The Map Opens Up
I am very early in the game. There are plenty of areas of Fiore to explore still!

If you want frantic action-based combat or vast exploration possibilities, Fairy Tail won’t be a game for you based on what I have played. I have unlocked a couple of areas on the map, but each area is quite small with the same items/monsters spawning.

This could change later in the game, but I can see some people being bored with the slow start and repetitive nature in the first couple of hours of gameplay.

I will pick up Fairy Tail pretty regularly, as it is built for pick up and put down type play. If you are a fan of the series, I am very much enjoying what I have played so far.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,


Top 10 Most Anticipated Video Games for 2020

JohnHQLD Logo

So many good games coming! What a way to see out a console generation

Getting release windows for upcoming board games is really hard. Video games almost have the opposite problem – there are a huge amount of titles to choose from!

We will still get new announcements during the year, but 2020 is shaping up to be amazing. And none of the next gen PS5 launch exclusives have even been announced yet!

As with all anticipated lists, dates can change. Two games on this list have already been delayed just in the past week! It doesn’t change the fact I want to play them, but it does make the 2020 criteria tricky.

Ah well, with all that said, what can’t I wait to play in 2020?

Number 10 – Outriders

Outriders looks really interesting. It is also being developed by People Can Fly, a development team that has flown under a lot of radars.

What is Outriders? All we really know for sure is that it’s a cooperative shooter for up to 3 players set in a sci-fi apocalypse like future. A lot of the visuals remind me of Stranger Things meets Death Stranding with guns.

People Can Fly have a pretty good shooter pedigree, even if their games didn’t necessarily meet with tremendous success. Bulletstorm comes to mind. It was a solid shooter with great visuals despite some story complaints.

So I am looking at Outriders similar to how I look at Borderlands – I think I will enjoy it. Still, I will enjoy it more if I can find a regular group to play with.

Number 9 – Gods and Monsters

I don’t know a lot about Gods and Monsters, but what I do know has my attention. Being developed by the same team that created Assassin’s Creed Odyssey, my first thought was Breath of the Wild in Greece.

I don’t think I am too far out with this assumption. At least, superficially.

The art style is gorgeous. Assassin’s Creed Odyssey is a game people tell me I need to play, with a vast open-world with hours of side-quests and story to explore.

I have a lot of games like this on my backlog. Gods and Monsters has made my anticipated list is because it managed to knock Assassin’s Creed Odyssee off my ‘get to it’ games list.

Number 8 – Destroy All Humans! Remake

This is a guilty pleasure choice for me. I have already ordered the collectors edition with the UFO (DNA Collectors edition). Destroy All Humans! is probably not a game for everyone, but I loved playing the original in the PlayStation 2 days.

An open-world adventure game set on late 50’s B movie style earth. The B movie setting works well, as you play an alien named Crypto that is trying to extract DNA from humans to save his race.

The humour is juvenile, the writing is intentionally corny, but it was amusing to relax, kick back and play. I am hoping the remake will be the same 🙂

Number 7 – System Shock

I love the System Shock games. They were my first taste of how a first-person shooter could be engrossing. Looking Glass Studios with System Shock and Thief were masters of this style of game, and for me, it all began with System Shock.

On the odd occasion, I have been known to run through System Shock 2 again. I can’t go back to the original. Not because it’s a bad game, but it hasn’t aged well control-wise. Even the Enhanced Edition couldn’t overcome this problem for me.

So why wouldn’t I be looking forward to an old favourite updated with modern control conventions?

Number 6 – Fairy Tail

I enjoy a lot of different anime. Some I enjoy for the multi-layered storytelling. Others are just mindless fun. Fairy Tail is one of the rare series that contains both depending on the story arc.

Given the success of the various Dragon Ball Z RPG games over the decades, it was surprising that no one had tackled a Fairy Tail game. All the elements are there. An extensive roster of characters to build from. The central guild/hub posting jobs for its members to earn money and experience. An established world with different terrains and conditions to explore.

And in 2020, I am getting my wish. I can form my team and go adventuring to my heart’s content. And as a turn-based battle system, so I can play that little bit longer when I am tired.

My only indecision is a question of which platform. PS4 or Switch? Oh, the choices!

Number 5 – The Last of Us Part 2

The Last of Us is hands down my choice of Game of the Decade. Are there games I enjoy more? Yes. But The Last of Us was a great example of gaming being both for adults and an artform. The storytelling is fantastic, and I don’t mean just the script. The non-verbal storytelling and diverse world and characters beat a lot of film and television writers.

So, of course, I am eagerly awaiting the sequel. But why the middling ranking you may ask? Not all stories need a sequel, in my opinion. I am not saying I don’t think Naughty Dog can do a proper sequel. But The Last of Us was so good, the potential for disappointment is real.

It’s also not a game you sit down and blow off steam with. The Last of Us was an emotional roller coaster that I had to get up and walk away from sometimes. Not because of a hard boss fight or difficult puzzle, but the story punches you hard at times. Well, it did for me at least.

I can’t wait to see what Naughty Dog has done with The Last of Us Part 2. But it’s a game I will need to be in the right frame of mind to sit and play through. This makes the next few games more likely for me to play before this one.

Number 4 – Vampire the Masquerade: Bloodlines 2

So, before the buggy Bethesda memes were even possible, Vampire the Masquerade: Bloodlines was the poster child for bug-riddled adventure greatness.

Based on the World of Darkness RPG games from White Wolf, Bloodlines was an ambitious game that almost delivered on all of its promises. At least, once most the game-breaking bugs and glitches were patched out.

Waking up a vampire, picking a different clan didn’t just mean different starting stats, but thoroughly different play styles and story plots as well. Playing as a Nosferatu, for example, means you can only travel by sewer around the city. Your deformed appearance stops you from passing as human, and you must remain hidden at all costs.

Pick a dialogue choice that means an NPC sasses you as a Brujah? You are probably going to kill them in a blind rage.

Before the Witcher, Bloodlines was my open-world adventure RPG of choice. It still holds up well today with all of the patches. But a proper sequel? Yes, please!

Number 3 – Resident Evil 3 Remake

The remake of Resident Evil 2 was mindblowing. Keeping the game ‘Resident Evil’ while updating almost everything was no small feat.

Take that same engine, and do the same for Resident Evil 3? It was a no brainer. And I am not worried about the relatively short gap between releases. The original Resident Evil 2 and 3 came out closely together as well, partially because of the large number of reused assets. The Racoon City Police Departement can be pretty much lifted straight into RE3.

We even have hints of areas that will change playing Resident Evil 2 remake. We can see the aftermath of what we all knew were Nemesis battles, and now we can see them for ourselves.

Capcom has said they are changing even more in 3 than they did in 2, and on the whole, I can’t wait to see what they have done. I am going to miss the pick your path options from the original – apparently, they are out. But after the team did so well with 2, I look forward to seeing what they have replaced those choices with.

Number 2 – Final Fantasy VII Remake

The game that made a lot of people Final Fantasy fans. Three discs of epic adventure told with large amounts (at the time) of video cutscenes.

It was a console defining game for many. Even people that aren’t fans of the game can’t argue against its popularity.

And after cruel teases and years of outcry, we are getting more than we could have dreamed of. Not a remaster – there have been plenty of those. We are getting a from the ground-up remake that is still keeping all of the favourite fan moments.

The entire Final Fantasy VII story is being split into parts, making the remake more of an episodic game than a full release. If Square Enix is keeping their word, this is necessary. The already massive adventure is being expanded upon so much that Midgar is a game in itself.

This will go one of two ways. It will be received with Resident Evil 2 levels of praise, or it will be flamed entirely and is the only instalment we will get. Time will tell.

Number 1 – Cyberpunk 2077

I have been chomping at the bit for this since the initial teaser reveal 7 years ago. I am not the only one.

Already loving what CD Project Red had done with The Witcher series and being a fan of the original RPG, how could I not be? Rewatching the teaser over and over again, I remember yelling happily because of a poster in the window. The cinematic showed nothing gameplay-wise but showed vital pieces of the RPG lore to show they knew what they were making.

Watching the presentation at PAX Aus 2019 had me excited. Yes, it was scripted mainly. Showing specific areas and a couple of builds to show off options, nothing hands-on. But those options were there. You don’t have to tweak a set character to get through the game.

There were genuine playstyle differences in what was shown, with none being better or worse than the other. If you think one style is better, play that way. It doesn’t force stealth players to be shooters, or talkers to be hackers. Each option is viable, so you can play whatever way you think is the most fun.

We have a little longer to wait now. Cyberpunk 2077 has been delayed until September. A lot of people have complained (the internet, how surprising). But think of the insane details included in The Witcher 3. If they want more time to do things, they can have it. And I will be waiting to enjoy the fruits of their labour.

Honorable Mentions

Video game announcements tend to be made long before board game announcments, so there was a much bigger pool to pick from.

That said, there were four games I struggled to put on this list but just didn’t win out. In no particular order, they are:

Sports Story
Iron Man VR
Bravely Default 2

Sports Story is the follow up to indie fun rpg Golf Story, which was a lot of fun. Light hearted and simple while remaining engaging, I can’t wait to see how this turns out.

Disintigration looks really cool. A mix of RTS and FPS, where humans have been transferred into robots. Think Cayde-6 on a species level. There have been a lot of missteps in these mashups before though, so I am hesitant.

Iron Man VR I hope will live up to the hype, but I am also looking at maybe a 5-6 hour game if I am lucky. Well, based on past VR games – it might surprise me.

The really close one was Bravely Default 2. The Bravely series on the DS was amazing, and I really want to see how a direct sequel plays out. I can’t explain why, but I don’t think we will see it in 2020. I have a feeling it will slip to a 2021 release. But you never know – it could be an ‘available now’ after a future Direct!

What do you think? Is there a game coming in 2020 you think should have been on this list? Let me know in the comments, Twitter @JohnHQLD or on my Facebook page!

Until next time,