One full week back at work, and I am back to being overly tired. I didn’t play any PS4 or Xbox this week. But I did get in some digital board gaming – let the gaming challenge counts finally rise!
OK, so it wasn’t a huge dent, but a dent is a dent. Kicking back and playing the AI isn’t as good as playing with my friends, but it was still good to do some board gaming.
Turn-based, take your time, board gaming. I needed it last week, and probably will again this week.
But enough of all that – on to what actually got played!
Istanbul – Steam
I quite enjoy Istanbul, but it can be a brain breaker. This is why I generally prefer Istanbul: The Dice Game. It’s one of those rare times where the dice game captured the feel of the ‘original’ game perfectly.
Early last week, I nabbed the Steam digital version and gave it a go. The tutorial is as good as I can ask for. One of the downsides to Istanbul is there are a few different things to keep track of, and it takes at least a couple of games for everything to click.
Going to see if I can get a game or two in on games night, and see what everyone else thinks of playing it digitally.
Small World – Android
Well, discounts got me last week. Google Play gave me a $1 credit, and I started having a look to see if there was anything that jumped out at me. Turned out there were two titles.
The first one was an old favourite that I hadn’t played for quite some time – Small World.
I had a couple of games, and I enjoyed it. That said, I can’t recommend people that haven’t already got it run out and buy it. First and foremost, I got the ‘this was written for an older version of Android’ warning as soon as I started it up. That doesn’t bode well for staying on your phone much longer.
Playing it on mobile is a little frustrating when your finger misses a token. Everything is just so small, and my gorilla fingers had trouble moving my tokens.
It did remind me that I do have Small World on Steam though. On a bigger screen, the gameplay will be a lot smoother. And just as fun as the board game, without the micromanagement.
I will have to see if I can use Remote Play Together on it for a games night…
Dragon Castle – Steam
I reviewed Dragon Castle last week, so I won’t be talking much about this one. But how could I do a review and not grab at least one screenshot of the game? Oh no, I had to play a game. Such a hard life :p
Today I will talk about how disappointed I was that Dragon Castle doesn’t work with Remote Play Together. Like Tokaido, Dragon Castle is a great game to be playing during a conversation, and I think it would work really well in the remote play format.
I think if people could jump in for a round or two on someone else’s copy, more copies would be sold. Yes, it was on sale for a very low entry point cost, but you had to want to already play to be willing to pay it.
But that’s just my rant. 🙂
Imperial Settlers: Roll and Write – Android
When I got an email saying that Imperial Settlers was coming to mobile, I was very excited. I have had my eye on the roll and write version for a while, and a portable solo version could bump Onirim for plays.
I bought it, loaded it up, and played the tutorial. And I have no idea what is going on.
Teaching board games is hard. Anyone that has tried can tell you that. Learning board games is harder, and some manuals do not help with this.
That is where Imperial Settlers: Roll and Write fell down for me. There is a manual you have to read that will hopefully explain enough to understand the tutorial. The tutorial itself was basically ‘pick this, move it’ with little explanation as to what you were trying to achieve.
So now I am going to sit with a few video tutorials and the rule book. This is the only way I believe I can get the full experience. I will come back to this one in a few weeks with a full review.
Blood Rage – Steam
As I wrote last Wednesday, I was looking forward to this. I enjoy Blood Rage, but it’s a hard one to get to the table. Not that it’s a bad game – just one that takes a lot of coordination getting certain types of player together.
I was hoping that the digital version would help me get some plays in, and I believe it will. I have played two games against AI opponents so far, and the ‘easy’ difficulty still gives a challenge.
The biggest challenge was actually my screen. Playing in ultrawide in my first game, I realised that I couldn’t see my army strength. The number was blocked by my cards. This wasn’t a problem in the tutorial, as I didn’t have enough of a hand for it to happen.
Changing the resolution to a standard size 1920×1080, this wasn’t an issue, and I handily won my second game. Both rounds were fun, but this was a bit strange. I will look more into it during the week.
Initial thought though – this could be a lot of fun on the go. Maybe a Switch version?
Animal Crossing: New Horizons – Switch
It was another week on Sleep Cove. Did some fishing, bought some stuff, started toying with my island setup. Still trying to get it right in my head.
Yesterday I messed up though. I completely forgot that Daisy Mae only sells turnips Sunday MORNING. When did I remember this? When Isabelle proudly informed me it was 12:01.
It’s far from the biggest issue in the world, but it was indicative of most of my week hahaha.
I need about another 100,000 bells to pay off my upstairs room. I think I will spend a night roughly planning out the changes I want to make to my island, and having fun fishing. Now that winter has officially hit my island, hopefully I will find some new fish and bugs to collect as well!
Xenoblade Chronicles: Definitive Edition – Switch
RPG’s are my game of choice for when I want to settle down and immerse myself in a world. I don’t have much time for that lately, but it is what I enjoy.
When Xenoblade Chronicles was announced, I was excited. I have a version for my DS, but that hasn’t been pulled out since last PAX. The Switch has basically replaced all of my handheld gaming, except for quick mobile diversions.
One reasonably universal downside to RPG’s is starting them. Fans are nodding, some people are probably confused.
Vast RPG worlds are great when you are in them, but it’s hard to invest in a game that drops you into it completely blind. So you get to do the introduction to the world. This is part story building, and part tutorial.
I am 40 minutes in, and I haven’t gotten to the first town to ‘start’ the game. This is what I mean by ‘starting them’ is a problem.
It looks gorgeous on the Switch, even playing in handheld mode. It might take a week, but I will make it to the village and get my first taste of the game soon.
Figure 3-4 more weeks, and I can start playing it properly!