It was cold in New Zealand!
So finally back in nice warm Queensland, but while Queenstown was gorgeous it was so cold. The only thing that hurt was it was apparently warming up last week.
But travel and a work conference couldn’t stop me from getting some gaming in. On to the games!
When travelling, there is limited space to take some solo gaming. I would love to travel with Arkham Horror the Card Game or some Tiny Epic games, but size and weight are a factor.
Deep Space D-6 has a bit of size to the box, but not much weight. In the suitcase it went!
I have started branching out with other ships. This was probably the right move, as I had my rear handed to me every game. It just shows how replayable Deep Space D-6 is – same base rules, different conditions make for a unique experience when changing things up.
I really enjoy playing Quacks, but I have yet to progress to the advanced rules. I need to fix that sometime.
But while I welcome a game anytime, the arrival of the Geek Bits from the BGG store prompted a game ASAP. Possibly two games 🙂
Alpal had a slow start in the first game, mainly becuase it took me a couple of turns to realise she was adding up all the potions for an explosion rather than just the blossoms. She kicked my butt the second game though 😀
A bit of fun, Quacks of Quedlinburg was a welcome session. And now it looks prettier 😀
So Alpal nabbed this game in the Roll Player universe that I didn’t even realise was a thing. And as usual, she steered me towards a real winner.
While Lockup is set in the world of Roll Player, that just means it’s set in a fairly generic fantasy setting. Lockup is specifically set in a prison, where you need to use cunning and force to set yourself up as top dog.
The amount of elements in the game are amazing, especially for a game so simple to play. There is worker placement, a small amount of hidden information, set collection and resource management all wrapped into a simple streamlined experience.
Expect to see more about Lockup in the future.
Warlock of Firetop Mountain (Switch)
Way back in the before years (2015), I backed an Australian development company bringing Fighting Fantasy back in a new way. Tin Man games did something new with the genre – actual turn based tactical combat within the set story.
I played it for a few minutes when it was in pre-release for backers, then left it alone. Because that is what happens when you don’t have much time.
Then I used my Nintendo gold to buy it on Switch, and I have finally started playing it again. It transitions well to the handheld, and all going well I will have a complete review in a few weeks.
Fire Emblem: Three Houses
I finally started the latest installment of this gem of a series. I was tucked up warm in the hotel room, my switch connected to the TV, and off I went.
Did the first encounter, the tutorial if you will. Setup a few things then began the main thrust of the game.
And got Persona flashbacks. This isn’t a bad thing – Persona is a great series, it’s just one that takes 100+ hours to ‘finish’. No idea if Three Houses is like that, and I might start again with Rabbit watching. She likes watching me play games, and there is enough story being setup it could be fun.
6-7 hours in, I am enjoying it. But like all huge RPGs, I am waiting to actually start the game ‘properly’.