It wasn’t a huge games week this time around. But that doesn’t mean I have nothing to say about what I did play!
The crunch. I hate this time of year work-wise. It’s like the Christmas sales in retail. Bleah. Coupled with an incredibly annoying Telstra issue with work, this has just been such a pain.
But, as usual, gaming has been a pleasant refuge. I just haven’t had the mental capacity to play as much as I wanted. I did get to spend a nice night on the couch watching Food Wars with Rabbit though. Wouldn’t have switched that for anything 🙂
But that’s enough of my week – let’s talk about the gaming I did get in!
Animal Crossing: New Horizons – Switch
Not too much in terms of my island progress, but it has still been fun to potter around. Now that winter has officially come to my island, I have also been having fun building Snowfolk.
I have some turnips ready to sell this week, and the plan is to pay off my last house upgrade this week. Once that is done, I will have a look at how quickly I can build some extra bells. The extra money can get dumped into building bridges and inclines, as well as moving buildings around.
But all that is ‘when I have time to sit and plan’. Work-wise at the moment, I can’t really put the time in I want to for this. But the end of the financial year is only 2 weeks away, and that is a lot of time to keep buying a lot of turnips to build that cash flow.
The Outer Worlds – Switch
Again, I haven’t played this as much as I wanted to, but I have been making progress. Currently, my character is up to level 5, and I have recruited my first two teammates.
Graphically, it looks better on Xbox. This was always going to be the case – portability does mean sacrifice. But even at the end of a long day, picking up the Switch and playing a quest then putting it down has been pretty much perfect. It’s the experience I hoped it would be.
There have been some framerate dips, and texture popping (things appearing out of nowhere/images loading while looking at them) is a thing. But playing purely handheld, it has been running well. I have even found a quest I missed on my first playthrough.
I am still waiting to at least finish the first ‘world’ before doing my final review, but so far everything is promising. It might be another week before I feel comfortable giving The Outer Worlds a final review though
Iron Man VR Demo – PSVR
I have been eagerly waiting for this game since it was announced. Mixing VR with Iron Man is such a perfect fit. Seeing the view from the suit, the Iron Man display is basically Augmented Reality – all the readouts etc. placed over Tony Stark’s view of the world. Emulating this in VR is simple, and wearing the VR headset helps with the immersion of ‘wearing’ the suit.
The demo itself is short. It contains the tutorial, a ‘cut scene’ and the first chapter of the game. I quickly got used to the controls, and I can mostly zip around the sky without hitting everything inside of about 5 minutes.
One thing became instantly apparent, though. You play Iron Man VR in a true 360-degree environment. This is great for immersion, but the PSVR cable is terrible for this experience. My first playthrough, I managed to not only unplug my headset but the VR control box from the PlayStation.
I doubt Iron Man VR will be released on anything but PlayStation. Still, this game would be perfect on the Oculus Quest or any other fully wireless VR headset. Here is hoping that PSVR2 is wireless with inside out tracking!
I don’t know if I will be grabbing Iron Man VR on July 3rd (the actual release date). Not because I am not looking forward to it, I just don’t know if I will be up to playing it day one. I will be grabbing it and playing it pretty heavily though, so expect to hear more about Iron Man VR in about a month.
Until next time,