Looking forward to some holidays! My gaming backlog list is huge!
I am taking next week off work. I am really looking forward to it. There have been some initial experiments in updating the site, but not enough that I have decided what I am going to be doing in that regard.
And very little (if any) is going to be done next week. House pottering and general relaxing is my only real plan. This will undoubtedly include getting to some games I have been trying to get to for ages. Looking at you, 7th Continent!
But that’s all that is coming up. This is Last Week’s Gaming after all. So what have I been getting up to?
I did a review on Tsuro over a year ago, but I haven’t gotten the original game to the table in a very long time.
That got changed last weekend. My brain was fried, and the simple gameplay of Tsuro let me enjoy an old favourite. With only three players, the initial game was simply enjoying flying around making patterns.
It was when we got about half of the board through, the strategy portion clicked for Annabelle. It was her first game, and the theme of ‘just fly around and enjoy yourself’ wasn’t quite clicking. Then, she saw Alpal fly off the board, and it clicked.
For a more ‘gamer’ game, Tsuro of the Seas is still my first recommendation. That said, I haven’t played the newest version – it’s sitting on my shelf of shame.
That needs to be fixed at some point soon.
Keeping in the low energy theme of our gaming day, Alpal bought out Wavelength for the three of us to play.
So we didn’t play it for points or anything, we just took turns giving clues and letting the other two players see how well they went.
Wavelength is a very simple concept. The clue giver chooses a card that shows and spins a wheel behind a cover to randomly pick a position on a scale. You then give a clue, and the other players try to pick where on the scale it sits.
For example, Annabelle picked a scale of Sustenance and Haute Cuisine. The clue was “Protein Shakes”. And yes, I am very proud of getting the first ‘bang on’ answer with Alpal on this one.
Teams normally get points based on how close they are, and from memory (it’s been a while) first team to 12 wins? Don’t quote me on that.
One of the best parts of this style of games is you can play it as you want. We just kept playing until we were done, and it was a great way to end the afternoon.
Fairy Tail – PS4 / Switch
That’s not a typo – I have Fairy Tail on both PS4 and Switch! Why? A turn-based RPG is a perfect complement to the Switch, but performance can also be a thing. Plus, I had planned on a comparison at some point.
I have mainly played on PS4, playing about 20-25 minutes on the Switch so far. During combat, everything runs great on Switch. Walking around in the world, there is noticeable choppiness when moving the camera around.
But, that’s the technical side. What’s it play like?
I am still very much in early game mode. Lots of fetch quests, and building up my team. The reason for starting from scratch has been introduced in such a way you don’t need to be a fan of the anime/manga to know what’s going on.
You are part of a guild of magic users that has been trapped in a stasis-like state for 7 years. In that time, your guild has fallen on hard times, and you need to rebuild the guild to its former glory.
That’s it. If you don’t know about Natsu, Gray, Erza and Lucy that’s fine. The game introduces characters at a reasonable pace, and character quests give insights into your team mates.
If you want frantic action-based combat or vast exploration possibilities, Fairy Tail won’t be a game for you based on what I have played. I have unlocked a couple of areas on the map, but each area is quite small with the same items/monsters spawning.
This could change later in the game, but I can see some people being bored with the slow start and repetitive nature in the first couple of hours of gameplay.
I will pick up Fairy Tail pretty regularly, as it is built for pick up and put down type play. If you are a fan of the series, I am very much enjoying what I have played so far.