Where did all my time go? Apparently into playing a heap of different games this week!
This week, we had a significant release at work. We are frantically trying to get a couple of other features implemented as quickly as possible, and trying to fix a bunch of stuff for other people.
Even Harry has had a lousy time this week. Poor little fella broke his dew claw, but after a trip to the vet, he is a very happy chappy again.
But even with all that, I got a couple of nights of mindless video games. And I got to catch up with some friends from Melbourne I thought I wouldn’t see this year with no PAX Aus and all! Online catchup, obviously, but it was great to catch up and spend an evening playing a few games.
How did we do it this time? That’s easy. We used…
Ok, so this is more thoughts on a service rather than a game. Board Game Arena lets you play lots of different board games for free (with ads) or for a small monthly fee.
I am not going to go too far into how it works, but it does work. And reasonably well. Once you are in the game, there are quirks you need to learn, but on the whole, it works well.
While the ability to make game matches seems to be overly complicated, the gameplay itself is much easier to learn on the fly. As I was playing with only friends on voice chat, a couple of small questions we had were quickly answered. Those that couldn’t be answered from experience almost always ended up working as you would have thought.
I might see if I can talk Alpal into playing a few games this way with me during the week. I couldn’t catch up with her because of work and other commitments this weekend, but this might be a mid-week alternative.
Sushi Go – Board Game Arena
When someone suggested we play Sushi Go, I mentally froze. I remember enjoying Sushi Go, and Sushi Go Party, but I forgot everything about actually playing them.
Yay for genre standards! At its heart, Sushi Go is just a fun set collection game. I made a couple of silly mistakes early on, but I was never at a severe disadvantage.
Bottom line, a couple of rounds of Sushi Go was a great choice. We got to chat without being distracted by complicated gameplay, and have a fun silly and quick fun time.
Saboteur – Board Game Arena
Saboteur is a game I have owned for a long time. I even have the second game and keep them combined in a large box. I have taught many games, overseen many games, but I have only played it myself once or twice. On top of that, it’s been a good 4-5 years since I even thought about Saboteur.
Well, until now.
The idea is pretty simple. All of the players are dwarven miners, and you are tunnelling trying to find gold. On your turn, you play a tunnel card, and you complete a clear path to one of three locations trying to find gold.
Sounds too simple, doesn’t it? Well, there are Saboteur’s in your party, and they will try and stop you from collecting the gold. They can tunnel the wrong way, break equipment, lie about peeking at goals, anything to make the party run out of cards.
Once this happens, the Saboteur’s win. After three rounds of this, players with the highest score win. I was the Saboteur twice, and I helped the party more than I hindered them. Oops :p
Tokaido – Board Game Arena
I have spoken about Tokaido a few times, and last week I was actually playing with the people that coined the name of ‘The Hangover Game’. If you want to more about the game itself, check out my review.
Playing Tokaido is always a relaxing time for me, and this was no exception. I will say I much prefer the presentation of the stand-alone app, which also gives me the ability to play solo. But if I am playing multiplayer, I will play with friends on Board Game Arena anytime.
The graphics are more basic and the help text not quite as refined on Board Game Arena. The ability to play without everyone buying a copy of the app more than makes up for these superficial shortcomings.
Colt Express – Board Game Arena
I have missed playing Colt Express. You need to play this in large groups, and even without the current isolation, that can be hard to achieve.
Colt Express has players as bandits robbing a train. Actions happen with cards, but instead acting on your turn, you program your moves to act them out later.
This delayed programming can make things so challenging and fun. While you think you can move, shoot and then pick up loot is a simple sequence, it can be much more challenging.
For example, you move, and another player punches. They may have thought they were hitting another player, but you are now a potential target. You get punched, and you get moved to somewhere else and drop some loot. Ouch!
It’s not all bad. You might have thought to shoot another player, but now you are in the wrong spot. But now you can shoot the player that punched you first, just saying.
While there is a digital app for Colt Express, I really don’t like it. Colt Express is an example of a Digital Board Game that changes the rules way too much in the digital implementation.
Onirim – Android
Jumping back into another game I haven’t picked up in a while, I decided to give Onirim a whirl during a bit of downtime.
I am not going to talk about Onirim too much here. It’s a great game, and the digital implementation makes quick solo play a breeze.
If you would like to know more about my thoughts on Onirim, check out my review. Short version – there are good reasons why Onirim regularly cycles back in my list of played games.
Smash Up – Steam
Smash Up is a game that reminds me of Munchkin. The premise of this ‘simple’ deck builder sounds fine. Pick two teams with their own deck of cards, shuffle them together, and go for it.
The execution is a lot more involved. Some rules completely contradict each other, and timing takes a long time to get the hang of. Actually learning to play Smash Up takes a lot of time. This alone makes the game not for everyone.
I have had Smash Up on Steam for ages, and with an extended bit of downtime decided to finally give it a go. It’s been at least 5 years since I had a round of Smash Up, and I thought it would be a simple case of readjusting.
I was wrong. To be fair, Smash Up is a complex game that is a rules lawyer’s dream. Or their worst nightmare. The digital implementation seems to do a pretty good job of letting me play, but getting what I want to do to happen isn’t intuitive.
I might try it again next week in a focused play session, but I think I just found out why I haven’t played it for so long.
Fall Guys – PS4
What a sensation Fall Guys has turned out to be! Last Monday while you guys were seeing what I was playing the previous week, I chilled for a little while with this insane competition game.
I jumped back in for a little bit with spookedshibe again, but neither of us did well. It was still a heap of fun playing, and that is always what counts.
The medieval theme for season 2 looks interesting, and that is only a few weeks away. Fall Guys just doesn’t seem to be slowing down!
Battletoads – Xbox One (Game Pass)
The poster child for hard beat ’em ups in the early 90s, Battletoads was a game I know a lot about but never actually played. Turning on the Xbox to watch some movies, I saw the notification pop up that the remake was available on Game Pass. So as I had access, I thought why not give it a go?
Right now, my thought is honestly “Why did I give this a go”. It’s not terrible, but the remake shows that the Battletoads are a product of their time.
Combat wise, battles are satisfying, and the different characters have very different playstyles. Enemies have different attack styles, and learning the patterns and various combat techniques are satisfying.
Level design is… Unique. There are plenty of genres mixed in to break up the straight beat ’em up style play. These have you do quick-time events, platforming, and the (in)famous hoverbikes are present.
There was also a weird glitch during an early boss battle where the boss just got ‘stuck’ in the top left corner. I couldn’t touch him, and if I went close to him, I just got hit. The checkpoint system made this easy to work around – quick restart from the checkpoint, and I was back. But a bug like this less than 10 minutes in? Not a great start.
Then there are the cutscenes. You are thrown right into the fray with an over the top introduction that brings you up to speed pretty well. But the forced jokes and over the top nature has me dreading the next break rather than looking forward to it.
I don’t think I will be going back to Battletoads. I might, but not quickly. Instead, I was reminded that I have Streets of Rage 4 on the Xbox as well. I think I will be going back to that well before Battletoads. Even Penny Arcade had a comment on the quality of the writing.
Speaking of Streets of Rage 4…
Streets of Rage 4 – Xbox (Game Pass)
I thought I would play a ‘good’ beat ’em up after Battletoads, and my memories of Streets of Rage 4 were fond ones. Unfortunately, enjoying the gameplay is all that I remembered. It wasn’t long before I was looking at the help files for how to perform different moves.
I played my way through most of the fifth stage, only to get owned by the boss. Twice. I gave up not in frustration, but in recognition that I was too tired to be playing.
So, save slot two has been started. When in doubt, start again – especially in a game like this. It’s not like I had been playing for weeks and had to throw it away. Beat ’em ups are distractions more than anything else after all.
I did consider jumping into arcade mode after clearing the first few levels. Unfortunately, I discovered I need to finish the story mode before anything else unlocks. While not the end of the world, it did diminish my will to make Streets of Rage 4 my next ‘finished’ game. We will see how that one goes.