Last Week’s Gaming

Bravely Default through the Mercenaries Village in a Gravity RIP

Last week, it felt like all roads led back to me. It was a very stressful week that taxed me mentally. And people ask why I escape into gaming! True, I didn’t get as many games in as I would have liked, but I enjoyed everything I did get to play!

My eyes are looking at June highlights not just for an article, but because mid-month I am going to have two more games marked off my list. Well, all going well. So what will my next game be?

But that is future gaming – let’s get on to last week’s gaming!

Gravity RIP

RPG Geek Link – Gravity RIP

Outside Xtra is one of my favourite YouTube channels to relax with. Listening to Luke and Ellen talk about gaming is amazing to watch. With sister channel Outside Xbox, they are in a DnD series called the Oxventures.

These adventures are a great way to get into role-playing games, as games master Johnny Chiodini excellently balances ‘game rules’ with player experience.

Why am I talking about this? Because Luke Westaway recently released his own RPG – Gravity RIP! While you can build long campaigns with Gravity RIP, it’s a series of one-shot adventures with Rollerball style racing. Only your last race counts, so it’s an excellent system for people that might not be able to catch up all the time!

I ran my first game with this system last week, and SpookedShibe and Harls had a fun time. It was a little hit and miss story-wise as I literally dumped two players in an unknown world. By the end of the game, I think that everyone is now comfortable with how things work.

No pics for this one, as it was a catch up on discord for a pen-and-paper RPG. But I can link the debut adventure hosted by Luke himself! The video goes for an hour and a half, but bookmark it if you are interested in seeing what Gravity RIP is all about.

Resident Evil Village

Played on – PlayStation 5

So I am in the challenge/trophy clean up section of Resident Evil Village. I am currently working my way through the Village of Shadows difficulty of the story.

Plot-wise, the highest difficulty is the same. In terms of enemy strength, position and the like – totally different. I will probably bypass most of the optional fights, as I just need to get through this mode. The money I am earning, though!

It ends where it begins. Or does it?

Except for some final cleanup I will do during a run-through with Rabbit, Mercenaries mode is where I am concentrating now. For the trophy, I need to get an S rank on each level.

But to unlock the most insane weapon in any Resident Evil game, I need to score at least an SS rank on each level. I am on my way to doing this.

Unlocking insane scores in Mercenaries becomes less a question of skill and more learning the optimal route. If you can clear every area in one continuous combo, and you are pretty much guaranteed the highest SSS rank. This makes SS forgiving in comparison!

First area, maybe 6 tries? That ratio won't last though!

The unlock isn’t insane in terms of power – complete overkill weapons are a series staple. The thing that makes this insane is the weapon in question has no place in the RE universe, and I intend to enjoy using it!

Bravely Default 2

Played on –
Board Game Geek Link –

This weekend, I needed some downtime. Something that was going to be stress-free. I seriously considered spending some quality time with New Pokemon Snap, but that requires a little more brainpower than I felt I had to offer.

So back to Bravely Default 2. I figured there would be a boss fight or two, then on to the next chapter. And this is indeed what happened. Adam, the enemy general, met his end, and I took out the penultimate boss shortly after.

Well, I thought it was

It was here, I became very dissatisfied. What a terrible end of the story! Not in terms of content (no Mass Effect’s ending was wrong here), but in terms of the sudden finality.

That’s when I remembered this is a Bravely game. Series veterans will know what I am talking about. Minor spoiler for a series mechanic – when you think you have finished the game, you haven’t. It’s how these games work.

So now I am on a hunt to work out how to finish the game. Luckily there is a cryptic hint at want I need to do (or at least, what I think I need to do), but I thought I was already at that point. Time to go exploring even more!

Off adventuring again I go. I will be back, Musa

So between the chill exploration of Bravely Default 2 with the level layout learning of Resident Evil Village, I think the next couple of weeks will have a nice balance to them!

One thing is for sure though – Bravely Default 2 will soon be on my finished list, but even with the 80 hours I have already put into it, I don’t think it will be on my Complete list.

What about you?  I hope you got some great games in.  Or are you looking forward to a new one?  Let me know!  Shout out on Facebook or @JohnHQLD me on Twitter!

Until next time,

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