June seems to be nostalgia and tech proving month!
You can really tell when I get busy. New games coming out? That’s nice. I am aware of them on the outside, but it takes a lot to grab my attention. Can’t exactly have highlights if nothing is really interesting to you!
And unlike last months ‘highlight’ (which I am still loving, platinum trophy run coming!), there are at least a few games that I want to play this month. I just probably won’t get the chance short term with work.
But enough of that kind of talk – let’s see what has my interest in June!
Ghosts ‘n Goblins Resurrection – June 1
PC, PlayStation 4, Xbox One
So this probably isn’t a game I will be buying on day one but is a remake I am glad exists. Well, so far. Let’s see how things go when it comes out.
Why am I happy with the existence of Ghosts ‘n Goblins Resurrection? Because I remember spending many, many hours on my Commodore 64 playing the original.
The original game was considered a classic and was a game that required hours of stamina. There was no ‘easy’ mode – you had to play the game and were tested from the get-go. Enemies come at you from every direction, and there is zero tutorial to explain what you are doing.
Will Ghosts ‘n Goblins Resurrection bring this old classic to the modern age? I am curious. Compared to modern games, Ghosts ‘n Goblins is very simplistic. But if you add too much to it, it won’t be the same game.
I will be watching reviews and impressions on Ghosts ‘n Goblins closely. Honestly, as long as it’s not rated terribly, I will most likely grab it eventually.
Final Fantasy VII Intergrade – June 10
PlayStation 5 – Extra content also available PlayStation 4
I enjoyed the Final Fantasy 7 Remake. Did it help clarify the story? Of course not – it has made everything even more convoluted! But it does give people an equal footing when it comes to playing the game. It doesn’t matter what story or gameplay secrets you know – they don’t apply in Remake!
Intergrade has me in two minds, and not just because it comes out during a busy and stressful time for me. It’s because I cannot hand on heart tell you what Intergrade is.
Upon release, Final Fantasy VII Remake owners can upgrade for free to the PlayStation 5 version. Unless you have the PS Plus version – that isn’t available for upgrade.
The Yuffie episode is a DLC addon purchased separately. And Intergrade is the name for the Remake and Yuffie content combined?
Splitting Remake into episodes I actually don’t have a problem with. Adding interim episodes and making what is available to those who not so much. I can imagine sales of Intergrade being made up of many people who just buy the full version because it’s easier!
That annoyance aside, new Final Fantasy content is incoming. I might get to this in July!
Ratchet & Clank: Rift Apart – June 11
When the PlayStation 5 reveal happened, Ratchet & Clank was my most anticipated game. The dimension portals falling through the void are loading screens – this is what the PlayStation 5 is capable of!
Well, this month, I can finally play this and see if the tech can keep up with the promise. I never really got into the Ratchet & Clank games (I went the Jak and Daxter route), but I am aware that I missed some fun games.
So again, I probably won’t be grabbing this day one. Still, I am keen to see how a game built specifically for the new hardware holds up against the promises.
Alex Kidd in Miracle World DX – June 24
PC, PlayStation 4/5, Xbox One/Series, Nintendo Switch
I played the hell out of Alex Kidd in Miracle World in my younger days. Why? It was literally built into my Sega Master System 2 console! That didn’t stop me from having hours of fun trying to find every secret in the game. And before the internet, that meant putting in all the time and improving your skills – no YouTube videos to help!
So similar to Ghosts ‘n Goblins Resurrected, I am happy that Alex Kidd is making a modernised comeback. But all the minor concerns are the same – how much can you change before it’s not the same game? And if it’s a faithful translation, will it hold up?
But Alex Kidd was a much more forgiving platformer than Ghosts ‘n Goblins (just), and a game I think would fit the Switch perfectly.
Until next time,