Breaking down a massive open world experience into a board game
There have been a few Board Game adaptions of Video Games over the years. Some have been good. Some have been not good at all.
Steamforged Games have had a lot of success with their Kickstarters. The miniatures for the Dark Souls The Board Game are fantastic, but the reports on the game proper are mixed.
I have backed the Resident Evil 2 Board Game. Honestly, not for the game. I am a bit unsure on the what seems to be a Resident Evil themed dungeon crawler, but for the miniatures. I am going to have a great time painting up those miniatures I think, and if the game turns out to be a bit of fun then all the better.
During Gen Con last week, Steamforged had an announcement to make. They have another project coming to Kickstarter, and it is another Video Game adaptation.
This time it is Guerrilla Games Horizon Zero Dawn.
Now I have barely started Horizon. It’s on my ‘get back and play it’ list that I am hoping to put a dent into over the Christmas holiday break. But watching any video footage of it makes it immediately clear how beautiful a world Guerrilla has created.
There is very little detail available about the game right now. The announcement really is just a statement that work has begun, but the hype is already starting.
Now as I said Dark Souls from Steamforged has a bit of a mixed reception. Resident Evil 2 as a board game I am not expecting a lot from. Steamforged though does have some great games in their stable, including Dark Souls the Card Game.
This isn’t something like Victorian Masterminds where I am looking forward to it based purely on the designers involved. I have no doubt in the future when this does come to Kickstarter (no dates yet!) that it will be another big hit for the company. But just look at the attention to detail in what they have revealed already:
What do you think? Is the idea of playing Horizon Zero Dawn as a board game something you are looking forward to? Or like myself does the idea of enjoying the miniatures enough?
Until next time,