How can one little console make me so happy
I do enjoy my video RPGs. JRPG’s though have a very special place in my heart. Sitting down and learning the secrets of an entire world while usually all but single-handedly saving it are hero fantasy to the extreme.
Everyone nowadays has heard of the Final Fantasy series, but classics like Chrono Trigger and the like are still sadly neglected. Over the last few years, the Disgaea series has been my main poison of choice, mainly on the PSP and the Vita. JRPGs are great as mobile games, their turn-based nature thriving in the pick up and put down environment.
Being a Sega and then PlayStation child, I admittedly missed quite a few classics growing up. One such series was the Fire Emblem series, that I started with Fire Emblem Fates on my 3DS.
The mechanics of Fire Emblem are typical of a lot of JRPG games – seemingly superficial until a critical mass hits, then incredibly complex. These same systems can also lead to unique mechanics though as well. For example, in Fates, you can romance and marry other characters in the game. You can even have children. Great from a branching narrative perspective to be sure, but there is more.
Through time shenanigans, your children can grow and fight alongside you, beginning with traits from both parents and then becoming another member of your army. Find another game that not only does that but makes it seem natural as you play!
Fire Emblem on the DS has made great use of the system, but now a lot of hallmarks of the series look set to change as the series makes it’s RPG debut on the Nintendo Switch.
There isn’t much more known about the game now, but I am sure much more will be coming to light over the coming months.
Fire Emblem: Three Houses is set to release in Spring 2019.
Until next time,