Destiny 2’s new expansion is Forsaken, hopefully it’s anything but

Todays reveal leaves me with hope for Forsaken

There have been a lot of negative articles about Destiny 2.  Like my own pieces, these have been largely opinion based, as anyone’s take on anything creative truly is.  I do think it would be fair to say though that Destiny 2 has been struggling with content and updates for a while now, and many waited for changes and fixes just haven’t been coming fast enough.

The Warmind expansion that recently came out gave me new things to aim for, and a lot of what I hoped on release has been done.  The Escalation Protocols are brutally difficult without preplanning or lucking into a max powered fireteam, but that just gives me something to strive towards.

The changes to the Heroic Strikes have made these more difficult for me than the Raids.  It feels strange to have a relaxing run in a Nightfall rather than the Heroic Strikes, but there it is.  It definitely changed up the system which is what was needed – just because I need to readjust doesn’t make it bad.

But this morning, the trailer for the new (and I am guessing final) year of Destiny 2 was revealed.  And wow.  Where Warmind had me interested and looking forward to narrative changes and something new, Forsaken has me genuinely excited – new game excited.

Check out what I am talking about below:

Destiny 2: Forsaken – Official Reveal

So I have some red flags.  “This is the game the community has been asking for.”  Heard this before, but usually as a half measure or leading to something consolation step.

In the video, the definitive comments that Bungie has specifically NOT been making are front and centre.  “All of the feedback we’ve heard for the last year is… This is it.  It’s in Forsaken.”

This is not something Bungie can spin after the fact if Forsaken fails – this is the culmination of the past years “Trust Us” messages, and they will be held to it.

And it really looks like they will pull it off.

The video does a great job of outlining everything, but some of the things I am looking forward to or just have thoughts on are included below.

Of course, Cayde-6 has been up to something

So the basic story premise goes back to the original Destiny House of Wolves content.  There was an arena called the Prison of Elders, a cooperative run where players ran a gauntlet of enemies.  I didn’t play House of Wolves, so I am very sketchy on the story impact, but I know it was a thing.  I am assuming storywise it was left neglected, because of the reveal this morning.

For Forsaken, Cayde-6 has been filling the Prison of Elders with enemies.  I’m not sure why he didn’t just kill them, but also it’s Cayde-6.  All seems to have been going well, but of course, things hit critical mass and now there is a jailbreak to contend with.  Once the bad guys are free, they inhabit The Reef in a new area called the Tangled Cove.

This leads you to track down seven Fallen ‘Barons’ or faction leaders around The Reef.  I am hoping this will reveal information on the Awoken Queen, but we will see.

Information that has been revealed is each Baron is a unique type of boss fight, similar to the Metal Gear bosses in a lot of ways.  Revealed bosses include Melee battles and Sniper fights, where you fight the enemy ‘their way’ to prove who is the bigger badass.

This does force you to maybe play a way you don’t really enjoy, but being story related I would assume this is just exposing you to different styles of play and not over the top difficult.

Me, if I was fighting a 10+ foot, multi-armed, super buff alien gladiator, I would shoot him in the face with a fusion gun and sleep well that night.

Can’t decide if Destiny 1 or Destiny 2 weapon systems were better?  Now you can choose!

When you had an item drop in Destiny, especially weapons, you were never completely sure of what the stats would be.  This would always be within set ranges, but for example, you may get a Positive Outlook with better range or one that reloads just that little bit faster.

The mods also worked differently.  You would unlock mods for your weapons in Destiny, usually by killing lots of enemies.  This was taken away in Destiny 2, with the exception of higher tier weapons where you can switch between a couple of choices.

Being able to grind for a weapon with the stats that suit me, then being rewarded for sticking with that weapon?  I can’t wait.  But if you want to play ‘Destiny 2’ style where you just stick with the default loadout, you can do that too.

It could just be a developer debug set of stats, but that power level! So much grinding to come, and a reason to do it

Also coming with Forsaken is the ability to equip a lot of weapons where you choose to equip them.  Are you like me, where you largely play kinetic weapons but wish you could equip a rocket launcher and a shotgun?  Well, now we can!

There is also a whole new group of weapons that I can’t wait to get a hold of – the Bow and Arrow.  Yep, old school is still the best school, and I can’t wait.  Games like Horizon Zero Dawn make me miss archery, and being able to whip out a ‘future bow’ and start dropping enemies will just feel amazing 🙂

And of course, new Supers.  Who can object to new skills?

I enjoy archery. This won't be the same as getting on the field, but I can see a whole new class of stealth crucible players emerging.
Ever wish the Gunslingers throwing knives had more oomph? How about a Fire Knives Super!

The Season Pass is no more.  Welcome the Annual Pass?

So pricing is set at AUD$59.95 for the Forsaken Expansion, or you buy Forsaken with the ANNUAL pass for AUD$99.95.

Huh.  Well, that’s a thing.

I am not 100{dfca638b9dbdbc1caf156b9b6679a983a965572ca56a786c9cf360ad3783820c} sure on this pricing.  Compared to the Season Pass and past expansions, the price points is definitely there.  To get effectively four premium expansions for $100 is great, but I don’t know if I want to keep playing Destiny 2 after this.

It sounds like everything is coming together, and Destiny 2 will effectively become a different game.  Bungie is doing there best to make sure I put aside a couple of hours a night to playing, rather than the night and a bit I currently put aside.  And with the new grinds, it might be worth it, it really might.

But given all the bad press and backlash, to be asking players to return because it will be alright now if you give us $100 is a lot to ask.  But you do get a lot for the money.  It’s a tricky one.

Not sure on this move. Will the changes be as advertised and enough?
There are enough incentives, but are the incentives worth it? That's the question

I have heard a bit of talk that Forsaken should be free to get customers back, then charge as normal.  I don’t think this is right either.  Once Bungie sets a precedent for free premium expansions, the cry when the next charged one comes along will be ‘but you didn’t charge for the last one’.

I can all but guarantee I will be buying Forsaken.  I can’t guarantee I will be playing Destiny 2 all the way to September though, but even if that happens, I will be back for Forsaken.

But for the new content, I think I will bite the bullet and just pay the higher costs later and see what the changes are like first.

Until next time,

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