Finally, Cyberpunk 2077 is imminent! But that isn’t the only thing I am looking forward to in December
December is a big month in IT. When everyone else in the company winds down and parties, IT has a small window to do a lot of work. Luckily this year, I am going into a stressful period fully rested. That doesn’t mean that December has nothing that I am looking forward to.
There is a lot I want to talk about site-wise for December, but I will leave that for a piece tomorrow. Today, let me speak to you about things I am looking forward to or keeping an eye on releasing in December!
It’s coming. December 10th, I am hoping to download the day one patch and start exploring Night City. I have a 4 day weekend (realistically 2 and a bit with other things), and I intend to lose myself in the world of Cyberpunk 2077.
At this stage, you are eagerly awaiting the game, or you are waiting for everyone to stop talking about it. Because of this, I am not going to talk about the multitude of reasons I am looking forward to playing it.
I am going to play my primary campaign on PC, but I am curious to test out how it works on the Xbox One X, and maybe compare the PS4 Pro and PS5 performance.
I am torn on this bit. On the one hand, I have enough different hardware to give a pretty good impression on how the same game works on which platform. On the other, I am pretty sure a lot of people that already have a copy of the game and have the time to do such analysis justice.
We will just have to see how things turn out in this regard. Remember though that if you are keen to jump onto Cyberpunk 2077 on the next-gen consoles day one, the ‘full’ next-gen version isn’t coming until next year. It’s a free update, and the new hardware will undoubtedly make the gameplay experience smoother. Just keep this in mind.
The good news is CD Project Red has already given instructions on how to transfer your saves. You can transfer from PS4 to PS5 and Xbox One to Xbox Series. So if you weren’t lucky enough to nab a launch console, you could start playing and not lose any progress.
Downforce: Wild Ride
I have said many times how much I love Downforce. The new expansion is finally hitting Australian shores on December 23rd. All going well early January I will be talking about playing the new maps.
Downforce: Wild Ride is essentially ‘just’ more Downforce, but the new maps come with new twists.
On the Savanna Stretch map, there are wild animals on the track that don’t move until a car passes them. This makes the race leader have to potentially slow down to deal with the animals. This should lead to much closer races and interesting betting strategies.
The Aloha Sands track introduces jumps – an exciting addition to Formula 1 racing. This means you need to manage your speed cards to make sure you can clear the jump. This also means you can slow down opponents and create choke points as cars block the ramps.
Both maps should be exciting additions to Downforce. I haven’t preordered my copy yet, but not because I am not interested. The estimated arrival date is December 23rd, and there is going to be enough Christmas mail to cope with still! So I will put in an order early January and let you know how it goes.
Keeping an eye on Immortals: Fenyx Rising
When the game Gods and Monsters was revealed, it was enough to raise my eyebrow. The game looked beautiful and exploring Greek Mythology usually leads to an interesting narrative. Who would have through Kratos would develop as he has, for example?
Between being busy and the impression of ‘Greek Mythology Breath of the Wild’, I lost track of the game. I still need to play Breath of the Wild, and getting another similar game makes Immortals: Fenyx Rising a low priority for me. I know how good Link’s latest adventure is, so Immortals: Fenyx Rising will need to be extra special.
There is another issue for me – Cyberpunk. Two massive sandbox exploration games at the same time, one is going to lose. All this in mind though, I will be watching reviews and impressions of Immortals: Fenyx Rising closely.
I am trying not to simply write it off as a clone game. Trailer impressions are often misleading in this regard. When I eventually play Breath of The Wild, I will probably grab Immortals: Fenyx Rising in short order. Just not on release.
The other benefit of putting Immortals: Fenyx Rising in the ‘watch it’ category is I can choose which platform I want to play it on. I must play Breath of the Wild on Switch (obviously), but if the Switch version of Immortals: Fenyx Rising has any issues I can play on PlayStation or Xbox.
It will be interesting to see how Immortals: Fenyx Rising fares in the month of Cyberpunk 2077.