Month: August 2018 “Out of This World”
As a recap, Board Game Bento is a monthly board game subscription box. Each month the team at Board Game Bento sends subscribers a box of at least three board games with a total value of $80 or more. The game selection for each box is guided by a theme which is announced ahead of time. Subscribers pay $50 plus shipping; for those outside the United States we must organise a freight forwarding service.
This month celebrates games that wondered what is out there, the adventures and opportunities, the potential for the future and threats to the present.
This is a wide-reaching theme and has many avenues the Board Game Bento team could choose to take. I see the theme being driven toward games that represent “outer-space” in the near-future. Games which feature exploration of Mars, intergalactic threats to Earth, and space exploration are what I am expecting to see.
Game 1: Asking for Trobils
Asking for Trobils is a family weight worker placement game published by Breaking Games. I remember when it was first on Kickstarter when it’s point of difference was the noticeable dominance of orange in the colour palette. Check out the original Kickstarter page to see what I mean! The game has found acclaim with Tom Vasel of The Dice Tower; however I rarely see it in friendly local game stores or indeed online game stores.
This game meets Bento’s goal of being a recognised game that many people probably still have not tried. For that reason, it is worthy of inclusion. The cartoon-style presentation of the game makes it a little too distant from reality for me to fully integrate it into the theme of this month’s box.
Another point of note for this game is the rulebook which features a “How to Teach” section. This was the first time I had seen this in a rulebook and I think more games should be trying it. Teaching games is a very underappreciated skill, and one we will be tackling in the near future.
Game 2: Meteor
Meteor is a real-time co-operative resource management game published by Mayday Games. This game saw some relatively consistent play for a while in our games group a few years ago. I don’t know that many people outside my group have played it. Meteor was released when real-time games were seeing a surge in popularity, so for many people this game may have been lost in the crowd.
The theme of Meteor revolves around defending Earth against a meteor shower. Players must co-ordinate launches of rockets to explode the meteors before they hit the surface. Already this game feels like a closer fit to this month’s theme.
Meteor is a game that I have enjoyed playing in the past, but is never one I had sought out or suggested myself. Receiving it in this month’s Bento has given me a reason to play it again. It is a good complement to the genre, but not the best example of what real-time games can achieve.
Game 3: Robots & Rockets: Lightspeed
Robots & Rockets: Lightspeed is a small card game which involves playing numbered cards at the right moment to build the best rockets. The flyer in the Bento box stated that they were planning to include the original Robots & Rockets; this game is a spin-off set in the same universe.
This game highlighted the benefit of the Board Game Bento service to me. There is very little chance I would have sought out this game for a deliberate purchase. Even though I have not yet played Robots & Rockets: Lightspeed, it has opened research on a new publisher for me. It is a small box game that I would not have otherwise noticed.
Setting myself a three-month trial seems to have been a good idea. I am much more impressed with the game inclusions this month. I feel the games are accessible, with their vibrant artwork and family-weight gameplay. The games included span a player count of 1-6.
This month also indicated the risk you run when making blind subscription purchases. I already owned two of the games included this month. For many that would be a large disappointment. Personally (and probably only because I have a large game collection) I see this as a good thing. It encouraged me to play those games, one for the first time. Additionally, if you have a second copy of a game you can teach it to new gamers and then give them the spare copy!
One other side note; given the box sizes of the games I was inspired to do a graphic redesign of Meteor and Robots & Rockets: Lightspeed making them more orange and including them in the Asking for Trobils box. Of course, this has remained as an inspiration and is still on my list of things to-do.