Android Mainframe Review – 2 years later!

Android Mainframe Box Art
Released 2016
Designer Jordi Gené, Gregorio Morales
Publisher Fantasy Flight Games (Website)
Players 2 – 4 (3-4 players best)
Playing Time 20-30 minutes
Category Area Control/Management
Hand Management
Player Powers
BoardGameGeek View on BGG

So it’s always worth checking old servers after all

So looking through a few bits and pieces over on Board Game Geek, I noticed I had left a review score for Android: Mainframe.  That was one of my first reviews and one that I had started doing video for even!

But in the trapping of a dying desktop and url/hosting issues, I lost the review.  I figured it would be one I would write back up, and let things sit.

Then I found something while trying to get the YouTube page in some form of order.  I found my first ever released video review.  It is as bad as I remember :p

Don’t believe me?

And I have to say, overall my thoughts have not changed.

There have been a lot of new games come out over the last couple of years, and with restricted playtime, I haven’t been playing Android: Mainframe as much as I would like.

That doesn’t mean I don’t want to, it’s just that there has been something else to play.  As for some time my playtime was solo or two player, Android: Mainframe just didn’t really suit.

There isn't much to it component wise, and that helps make Android: Mainframe fairly easy to reach for
One interesting tactic is to close an opponents square for them, restricting their scoring ability

Even with this in mind, when I moved all of my board games in the spare bedroom, even unsorted I left Android: Mainframe in a position where I can easily reach it.  True, all of the Android games are together, but that is only because of Mainframe and wanting to play New Angeles one day soon.

Funnily enough, the closest competition to Android: Mainframe that I have seen of late is Dragon Castle – and they are not remotely similar in gameplay.  It’s the way that after the game my brain keeps a hold of what happened that makes it feel so satisfying to play, and it takes very little time to get a game happening.

With Fantasy Flight announcing the end of Android: Netrunner on October 22nd, I was thinking of a big run of Android games to see the series off – then I remembered that’s near PAX time, and I wasn’t going to take them all on the road.

Might make an exception for Android: Mainframe though.

Until next time,

Android Mainframe - Bringing old mechanics back with a new skin

Final Thoughts

Two years later, I still love Android: Mainframe.  I may not have been playing it as much, but I am just as ready for a game now as I was back then.

Android: Mainframe is a simple premise of a game that somehow manages to make the challenge against the game.  It’s one of those ‘itch’ games where you will be wanting to play again just so you can confirm or avoid the mistake that cost you the game.

For two players, there are a lot of other options I would rather play now.  It’s not I wouldn’t play – just give me a situation where a third player wants to join Jaipur for example and I would suggest Android: Mainframe in a heartbeat.



  •  Better with more people – try 3 or 4 people
  •  Easy to teach, takes a game to learn
  •  Large level of variety and replayability
  •  Tie in to the Netrunner card game was a nice nod


  •  Many people put off by Android theme
  •  Setup can feel a little gimmicky
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